Marill

    #182 #183  —  Marill #184    

#183    Marill

Type(s)

Water Fairy

Generation

  II  

Abilities

Ability 1
Thick Fat
Ability 2
Huge Power
Hidden Ability
Sap Sipper

Rarity Tier

  Common  

Catch rate

  190/255 (24.84%)  

Base stats

HP
70

Atk
20

Def
50

Sp.Atk
20

Sp.Def
50

Spd
40

Base-stat total: 250
EV Yield

HP
2

Atk
0

Def
0

Sp.Atk
0

Sp.Def
0

Spd
0

EV-yield total: 2

Base Experience

  58  

Gender Ratio

    50%  
  50%    

Height

  0.4m  

Weight

  8.5kg  

Marill is a Water and Fairy type Pokémon.

It evolves from Azurill when leveled up with max happiness(255). It evolves into Azumarill by level-up starting at level 18.

Obtainability

Land

Location Levels Times Held Item Rarity Tier
Aphrodia Island East 30-34 Morning Day Night Uncommon
Aphrodia Island West 30-34 Morning Day Night Uncommon
Crystal Cavern 25-31 Morning Day Night Uncommon
Diamond Empire Ballroom 22-31 Morning Day Night Uncommon
Diamond Empire Entry 22-31 Morning Day Night Uncommon
Diamond Empire West Wing 22-31 Morning Day Night Uncommon
Dragon Neck 30-35 Morning Day Night Uncommon
Dragon Neck 30-35 Morning Day Night Uncommon
Dragonspiral Tower 2F 25-31 Morning Day Night Uncommon
Guild Island Cave 42-50 Morning Day Night Uncommon
Lake Cave 26-30 Morning Day Night Uncommon
Mt. Mortar B1F 13-17 Morning Day Night Uncommon
Mt. Mortar Upper Cave 13-17 Morning Day Night Uncommon
Mt. Summer Exterior 36-40 Morning Day Night Uncommon
North Pole Harbour 25-31 Morning Day Night Uncommon
Polar City 25-31 Morning Day Night Uncommon
Route 104 4-6 Morning Day Night Uncommon
Route 112 14-18 Morning Day Night Uncommon
Route 117 13-16 Morning Day Night Uncommon
Route 212 North 22-26 Morning Day Night Uncommon
Route 215 22-26 Morning Day Night Uncommon
Route 42 14-16 Night Oran Berry Uncommon
Safari Exclusive 21-25 Morning Day Night Uncommon
Sinnoh Safari Area Zone 1 24-28 Morning Day Night Uncommon
Sinnoh Safari Area Zone 2 24-28 Morning Day Night Uncommon
Sinnoh Safari Area Zone 3 24-28 Morning Day Night Uncommon
Sinnoh Safari Area Zone 4 24-28 Morning Day Night Uncommon
Sinnoh Safari Area Zone 5 24-28 Morning Day Night Uncommon
Sinnoh Safari Area Zone 6 25-29 Morning Day Night Uncommon
Union Cave B2F 11-15 Morning Day Night Oran Berry Uncommon
Vulcan Cove 36-40 Morning Day Night Uncommon
Whirl Islands B1F 22-26 Morning Day Night Uncommon
Whitmore Residence Backyard 26-28 Morning Day Night Uncommon
  • Pink-colored areas denote that this area or inhabiting spawn is strictly members-accessible
  • Emboldened levels indicate they are isolatable with the Repel trick

Surf

Location Levels Times Held Item Rod Rarity Tier
Alto Mare 36-40 Morning Day Night Uncommon
Alto Mare Chained 36-40 Morning Day Night Uncommon
Alto Mare National Park 10-15 Morning Day Night Uncommon
Alto Mare Secret Garden 10-15 Morning Day Night Uncommon
Amity Square 17-20 Morning Day Night Uncommon
Berry Forest 45-50 Morning Day Night Uncommon
Burring Strait Under water 25-31 Morning Day Night Uncommon
Cave Of Justice 26-30 Morning Day Night Uncommon
Evergreen Island Frozen Cave 25-31 Morning Day Night Uncommon
Evergreen Island Frozen Path 25-31 Morning Day Night Uncommon
Four Island 5-35 Morning Day Night Uncommon
Hoenn Safari Zone Area 5 28-32 Morning Day Night Uncommon
Icefall Cave Entrance 5-20 Morning Day Night Uncommon
Kalijodo Lake 36-40 Morning Day Night Uncommon
Lake Cave 26-30 Morning Day Night Uncommon
Leev Town Entrance 20-24 Morning Day Night Uncommon
Mt. Crumpit 25-31 Morning Day Night Uncommon
Mt. Mortar 1F 13-17 Night Uncommon
Mt. Mortar B1F 13-17 Morning Day Night Uncommon
Mt. Mortar Upper Cave 13-17 Night Uncommon
Mt. Pyre Exterior 21-26 Morning Day Night Uncommon
Mt. Pyre Summit 21-26 Morning Uncommon
Nap Forest 42-45 Morning Day Uncommon
Petalburg City 15-25 Morning Day Night Uncommon
Route 102 2-4 Morning Day Night Uncommon
Route 111 South 19-23 Morning Day Night Uncommon
Route 114 15-19 Morning Uncommon
Route 117 20-30 Morning Day Night Uncommon
Route 123 29-33 Morning Day Night Uncommon
Ruin Valley 35-48 Morning Day Night Uncommon
Safari Exclusive 21-25 Night Uncommon
Safari Johto Grass and Swamp Zone 17-21 Morning Day Night Uncommon
Sinnoh Safari Area Zone 6 25-29 Morning Day Night Uncommon
Sleeping path 42-45 Morning Day Night Uncommon
Suzuka Clearing 21-25 Morning Day Night Uncommon
Vulcan Cave B2F 36-40 Morning Day Night Uncommon
Vulcan Cove 36-40 Morning Day Night Uncommon
Vulcan Island Shore 36-40 Morning Day Night Uncommon
Whoville 25-31 Morning Day Night Uncommon
  • All table rows with a fishing rod indicate that its corresponding Pokémon can also be fished with the rod tier shown
  • Pink-colored areas denote that this area or inhabiting spawn is strictly members-accessible
  • Emboldened levels indicate they are isolatable with the Repel trick

Fishing

Location Levels Times Held Item Rod Rarity Tier
Safari Area 1 23-28 Morning Day Uncommon
Safari Area 3 20-22 Morning Day Night Uncommon
  • Pokémon that are tabulated on this list can only be encountered via fishing.
  • Pink-colored areas denote that this area or inhabiting spawn is strictly members-accessible.

Excavation

Site Levels Time period Required experience points Rarity
Wondrous Site 15-25 00:00-12:00 None 3

Bosses

  • Possible reward from Shary & Shaui
  • Possible reward from Cie.

Moves

Level Up

Level Moves Type Category Base Power Accuracy PP
1 Tackle Normal Physical 50 100 35
1 Water Gun Water Special 40 100 25
2 Tail Whip Normal Status 100 30
5 Water Sport Water Status 15
7 Bubble Water Special 40 100 30
10 Defense Curl Normal Status 40
10 Rollout Rock Physical 30 90 20
13 Bubble Beam Water Special 65 100 20
16 Helping Hand Normal Status 20
20 Aqua Tail Water Physical 90 90 10
23 Play Rough Fairy Physical 90 90 10
28 Aqua Ring Water Status 20
31 Rain Dance Water Status 5
37 Double-Edge Normal Physical 120 100 15
40 Superpower Fighting Physical 120 100 5
47 Hydro Pump Water Special 110 80 5
  • Emboldened moves denote this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • All moves subsumed on this list are relearnable via the Move Relearners if lost.

Egg Moves

Move Type Category Base Power Accuracy PP
Amnesia Psychic Status 20
Aqua Jet Water Physical 40 100 20
Belly Drum Normal Status 10
Body Slam Normal Physical 80 100 15
Camouflage Normal Status 20
Copycat Normal Status 20
Encore Normal Status 100 5
Fake Tears Dark Status 100 20
Future Sight Psychic Special 120 100 10
Muddy Water Water Special 90 85 10
Perish Song Normal Status 5
Present Normal Physical 90 15
Refresh Normal Status 20
Sing Normal Status 55 15
Slam Normal Physical 80 75 20
Soak Water Status 100 20
Superpower Fighting Physical 120 100 5
Supersonic Normal Status 55 20
Soak Water Status 100 20
Water Sport Water Status 15
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • For more information on egg-move-tutors, refer to: Egg Moves.

Pre-Evolution Moves

Move Type Category Base Power Accuracy PP
Bounce Flying Physical 85 85 5
Charm Fairy Status 100 20
Slam Normal Physical 80 75 20
Splash Normal Status 40
Uproar Normal Special 90 100 10
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.

TMs and HMs

TM Moves Type Category Base Power Accuracy PP
TM6 Toxic Poison Status 90 10
TM13 Ice Beam Ice Special 95 100 10
TM14 Blizzard Ice Special 110 70 5
TM32 Double Team Normal Status 15
TM44 Rest Psychic Status 10
TM57 Hail Ice Status 10
TM60 Hidden Power Normal Special 60 100 15
TM66 Light Screen Psychic Status 30
TM67 Protect Normal Status 10
TM68 Rain Dance Water Status 5
TM81 Brick Break Fighting Physical 75 100 15
TM92 Facade Normal Physical 70 100 20
TM105 Scald Water Special 80 100 15
TM130 Return Normal Physical 100 20
TM138 Sleep Talk Normal Status 10
HM03 Surf Water Special 90 100 15
HM07 Waterfall Water Physical 80 100 15
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Refer to TMs and HMs for information on each move’s obtainability.

TM Tutors

Move Type Category Base Power Accuracy PP
Frustration Normal Physical 100 20
Grass Knot Grass Special 100 20
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.

Move Tutors

Move Type Category Base Power Accuracy PP
Aqua Tail Water Physical 90 90 10
Bounce Flying Physical 85 85 5
Covet Normal Physical 60 100 25
Hyper Voice Normal Special 90 100 10
Ice Punch Ice Physical 75 100 15
Icy Wind Ice Special 55 95 15
Iron Tail Steel Physical 100 75 15
Knock Off Dark Physical 65 100 25
Snore Normal Special 50 100 15
Superpower Fighting Physical 120 100 5
Water Pulse Water Special 60 100 20
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.

Type Effectiveness

Under normal battle conditions, this Pokémon is:

 2×  Weak to  1×  Neutral to  ½×  Resistant to  0×  Immune to
Electric
Grass
Poison
Fairy
Flying
Ghost
Ground
Normal
Psychic
Rock
Bug
Dark
Fire
Fighting
Ice
Water
Dragon
  • All darkened weakness types have a 4x weakness due to the multiplicative damage-modifiers of both of the Pokémon’s type weaknesses.
  • All darkened resistance types have a 1⁄4x resistance due to the multiplicative damage-modifiers of both of the Pokémon’s type resistances.

Notes

  • Sap Sipper will grant an immunity to Grass.
  • Thick Fat will grant a x4 resistance to Fire and Ice.

Special Counterparts

  • Shiny Marill.png

    Shiny Marill

  • Christmas Marill

  • Pinkan Marill.png

    Pinkan Marill

  • Easter Marill