Lanturn

    #170 #171  —  Lanturn #172    

#171    Lanturn

Type(s)

Water Electric

Generation

  II  

Abilities

Ability 1
Volt Absorb
Ability 2
Illuminate
Hidden Ability
Water Absorb

Rarity Tier

  Common  

Catch rate

  75/255 (9.8%)  

Base stats

HP
125

Atk
58

Def
58

Sp.Atk
76

Sp.Def
76

Spd
67

Base-stat total: 460
EV Yield

HP
2

Atk
0

Def
0

Sp.Atk
0

Sp.Def
0

Spd
0

EV-yield total: 2

Base Experience

  156  

Gender Ratio

    50%  
  50%    

Height

  1.2m  

Weight

  22.5kg  

Lanturn is a Water and Electric type Pokémon.

It evolves from Chinchou starting at level 27.

Obtainability

Surfing

Location Levels Times Held Item Rod Rarity Tier
Amity Square 17-20 Morning Day Night Uncommon
Diamond Empire Pathway Underwater 21-25 Morning Day Night Rare
Nap Shore 42-45 Morning Day Night Common
Route 220 20-32 Morning Day Night Uncommon
Route 40 15-21 Morning Day Night Common
Route 41 30-35 Morning Day Night Common
Whoville 25-31 Morning Day Night Uncommon
  • All table rows with a fishing rod indicate that its corresponding Pokémon can also be fished with the rod tier shown
  • Pink-colored areas denote that this area or inhabiting spawn is strictly members-accessible
  • Emboldened levels indicate they are isolatable with the Repel trick

Fishing

Location Levels Times Held Item Rod Rarity Tier
Pallet Town 15-19 Morning Day Night Uncommon
Route 107 20-35 Morning Day Night Uncommon
Route 108 20-35 Morning Day Night Uncommon
Route 124 Underwater 30-34 Morning Day Night Uncommon
Route 126 Underwater 30-34 Morning Day Night Uncommon
Route 127 Underwater 30-34 Morning Day Night Uncommon
Route 128 Underwater 30-34 Morning Day Night Uncommon
Route 129 Underwater 30-34 Morning Day Night Uncommon
Route 130 Underwater 30-34 Morning Day Night Uncommon
Route 26 25-27 Night Common
  • Pokémon that are tabulated on this list can only be encountered via fishing.
  • Pink-colored areas denote that this area or inhabiting spawn is strictly members-accessible.

Moves

Level-up

Level Moves Type Category Base Power Accuracy PP
Bubble Water Special 40 100 30
Eerie Impulse Electric Status 100 15
Electro Ball Electric Special 100 10
Spit Up Normal Special 100 10
Stockpile Normal Status 100
Supersonic Normal Status 55 20
Swallow Normal Status 10
Thunder Wave Electric Status 100 20
6 Thunder Wave Electric Status 100 20
9 Electro Ball Electric Special 100 10
12 Water Gun Water Special 40 100 25
17 Confuse Ray Ghost Status 100 10
20 Bubble Beam Water Special 65 100 20
23 Spark Electric Physical 65 100 20
29 Signal Beam Bug Special 75 100 15
33 Flail Normal Physical 100 15
37 Discharge Electric Special 80 100 15
43 Take Down Normal Physical 90 85 20
47 Aqua Ring Water Status 20
51 Hydro Pump Water Special 110 80 5
54 Ion Deluge Electric Status 25
58 Charge Electric Status 20
  • Emboldened moves denote this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • All moves subsumed on this list are relearnable via the Move Relearners if lost.

TMs/HMs

TM Moves Type Category Base Power Accuracy PP
TM6 Toxic Poison Status 90 10
TM57 Hail Ice Status 10
TM60 Hidden Power Normal Special 60 100 15
TM13 Ice Beam Ice Special 95 100 10
TM14 Blizzard Ice Special 110 70 5
TM15 Hyper Beam Normal Special 150 90 5
TM67 Protect Normal Status 10
TM68 Rain Dance Water Status 5
TM24 Thunderbolt Electric Special 90 100 15
TM25 Thunder Electric Special 110 70 10
TM130 Return Normal Physical 100 20
TM32 Double Team Normal Status 15
TM92 Facade Normal Physical 70 100 20
TM44 Rest Psychic Status 10
TM105 Scald Water Special 80 100 15
TM122 Volt Switch Electric Special 70 100 20
TM45 Thunder Wave Electric Status 100 20
TM138 Sleep Talk Normal Status 10
HM07 Waterfall Water Physical 80 100 15
HM03 Surf Water Special 90 100 15
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Refer to TMs and HMs for information on each move’s obtainability.

TM-tutors

Move Type Category Base Power Accuracy PP
Frustration Normal Physical 100 20
Attract Normal Status 100 15
Giga Impact Normal Physical 150 90 5
Substitute Normal Status 16
Round Normal Special 60 100 15
Charge Beam Electric Special 50 90 10
Swagger Normal Status 90 15
Wild Charge Electric Physical 90 100 15
Dazzling Gleam Fairy Special 80 100 10
Confide Normal Status 20
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.

Egg Moves

Move Type Category Base Power Accuracy PP
Agility Psychic Status 100 30
Amnesia Psychic Status 20
Brine Water Special 65 100 10
Flail Normal Physical 100 15
Mist Ice Status 30
Psybeam Psychic Special 65 100 20
Screech Normal Status 85 40
Shock Wave Electric Special 60 20
Soak Water Status 100 20
Water Pulse Water Special 60 100 20
Whirlpool Water Special 35 85 15
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • For more information on egg-move-tutors, refer to: Egg Moves.

Type Effectiveness

Under normal battle conditions, this Pokémon is:

 2×  Weak to  1×  Neutral to  ½×  Resistant to  0×  Immune to
Grass
Ground
Normal
Electric
Fighting
Poison
Psychic
Bug
Rock
Ghost
Dragon
Dark
Fairy
Fire
Water
Ice
Flying
Steel
None
  • All darkened weakness types have a 4x weakness due to the multiplicative damage-modifiers of both of the Pokémon’s type weaknesses.
  • All darkened resistance types have a 1⁄4x resistance due to the multiplicative damage-modifiers of both of the Pokémon’s type resistances.

Notes

  • Water Absorb grants an immunity to Water
  • Volt Absorb grants an immunity to Electric