Hoppip

    #186 #187  —  Hoppip #188    

#187    Hoppip

Type(s)

Grass Flying

Generation

  II  

Abilities

Ability 1
Chlorophyll
Ability 2
Leaf Guard
Hidden Ability
Infiltrator

Rarity Tier

  Common  

Catch rate

  255/255 (33.33%)  

Base stats

HP
35

Atk
35

Def
40

Sp.Atk
35

Sp.Def
55

Spd
50

Base-stat total: 250
EV Yield

HP
0

Atk
0

Def
0

Sp.Atk
0

Sp.Def
1

Spd
0

EV-yield total: 1

Base Experience

  74  

Gender Ratio

    50%  
  50%    

Height

  0.4m  

Weight

  0.5kg  

Hoppip is a Grass and Flying type Pokémon.

It evolves into Skiploom upon reaching level 18, which then evolves into Jumpluff at level 27.

Obtainability

Land

Location Levels Times Held Item Rarity Tier
Five Isle Meadow 15-19 Morning Day Common
Fuego Ironworks 28-31 Morning Day Night Common
Love Island 13-17 Morning Day Night Common
Memorial Pillar 10-14 Morning Day Common
Route 13 24-30 Morning Day Common
Route 14 26-30 Morning Day Common
Route 15 30-34 Morning Day Common
Route 29 2-4 Morning Common
Route 32 6-8 Morning Day Common
Route 33 7-11 Morning Day Pomeg Berry Common
Route 48 22-26 Morning Day Pomeg Berry Common
  • Pink-colored areas denote that this area or inhabiting spawn is strictly members-accessible
  • Emboldened levels indicate they are isolatable with the Repel trick

Headbutt Trees

Location Levels Rarity Tier
Cherrygrove City 5-10 Common
Ilex Forest 5-10 Common
Route 26 3-7 Common
Route 30 3-5 Common
Route 31 4-6 Common
Violet City 5-10 Common

Pink denotes a Membership requirement for the area or spawn.

Surfing

Location Levels Times Held Item Rod Rarity Tier
Chrono Cross 5-25 Morning Day Common
Five Island 15-19 Morning Day Common
Five Isle Meadow 15-19 Day Common
Memorial Pillar 10-14 Morning Day Common
Resort Gorgeous 5-25 Morning Day Common
Water Labyrinth 10-20 Day Common
  • All table rows with a fishing rod indicate that its corresponding Pokémon can also be fished with the rod tier shown
  • Pink-colored areas denote that this area or inhabiting spawn is strictly members-accessible
  • Emboldened levels indicate they are isolatable with the Repel trick

Moves

Level Up

Level Moves Type Category Base Power Accuracy PP
1 Absorb Grass Special 20 100 25
1 Splash Normal Status 40
4 Synthesis Grass Status 5
6 Tail Whip Normal Status 100 30
8 Tackle Normal Physical 50 100 35
10 Fairy Wind Fairy Special 40 100 30
12 Poison Powder Poison Status 75 35
14 Stun Spore Grass Status 75 30
16 Sleep Powder Grass Status 75 15
19 Bullet Seed Grass Physical 25 100 30
22 Leech Seed Grass Status 100 10
25 Mega Drain Grass Special 40 100 15
28 Acrobatics Flying Physical 55 100 15
31 Rage Powder Bug Status 20
34 Cotton Spore Grass Status 100 40
37 U-turn Bug Physical 70 100 20
40 Worry Seed Grass Status 100 10
43 Giga Drain Grass Special 75 100 10
46 Bounce Flying Physical 85 85 5
49 Memento Dark Status 100 10
  • Emboldened moves denote this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • All moves subsumed on this list are relearnable via the Move Relearners if lost.

Egg Moves

Move Type Category Base Power Accuracy PP
Amnesia Psychic Status 20
Aromatherapy Grass Status 5
Confusion Psychic Special 50 100 25
Cotton Guard Grass Status 10
Double-Edge Normal Physical 120 100 15
Encore Normal Status 100 5
Endure Normal Status 10
Grassy Terrain Grass Status 10
Helping Hand Normal Status 20
Seed Bomb Grass Physical 80 100 15
Strength Sap Grass Status 100 10
Worry Seed Grass Status 100 10
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • For more information on egg-move-tutors, refer to: Egg Moves.

TMs

TM Moves Type Category Base Power Accuracy PP
TM6 Toxic Poison Status 90 10
TM22 Solar Beam Grass Special 120 100 10
TM32 Double Team Normal Status 15
TM33 Reflect Psychic Status 20
TM44 Rest Psychic Status 10
TM60 Hidden Power Normal Special 60 100 15
TM61 Sunny Day Fire Status 5
TM75 Swords Dance Normal Status 30
TM92 Facade Normal Physical 70 100 20
TM130 Return Normal Physical 100 20
TM138 Sleep Talk Normal Status 10
TM139 U-turn Bug Physical 70 100 20
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Refer to TMs and HMs for information on each move’s obtainability.

TM Tutors

Move Type Category Base Power Accuracy PP
Acrobatics Flying Physical 55 100 15
Aerial Ace Flying Physical 60 20
Dazzling Gleam Fairy Special 80 100 10
Energy Ball Grass Special 90 100 10
Frustration Normal Physical 100 20
Grass Knot Grass Special 100 20
Infestation Bug Special 20 100 20
Psych Up Normal Status 10
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.

Move Tutors

Move Type Category Base Power Accuracy PP
Bounce Flying Physical 85 85 5
Giga Drain Grass Special 75 100 10
Seed Bomb Grass Physical 80 100 15
Snore Normal Special 50 100 15
Synthesis Grass Status 5
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.

Type Effectiveness

Under normal battle conditions, this Pokémon is:

 2×  Weak to  1×  Neutral to  ½×  Resistant to  0×  Immune to
Fire
Flying
Ice
Poison
Rock
Bug
Dark
Dragon
Electric
Fairy
Ghost
Grass
Normal
Psychic
Steel
Fighting
Grass
Water
Ground
  • All darkened weakness types have a 4x weakness due to the multiplicative damage-modifiers of both of the Pokémon’s type weaknesses.
  • All darkened resistance types have a 1⁄4x resistance due to the multiplicative damage-modifiers of both of the Pokémon’s type resistances.

Special Counterparts

  • Shiny Hoppip.png

    Shiny Hoppip