Bibarel

    #399 #400  —  Bibarel #401    

#400    Bibarel

Type(s)

Normal Water

Generation

  IV  

Abilities

Ability 1
Simple
Ability 2
Unaware
Hidden Ability
Moody

Rarity Tier

  Common  

Catch rate

  127/255 (16.6%)  

Base stats

HP
79

Atk
85

Def
60

Sp.Atk
55

Sp.Def
60

Spd
71

Base-stat total: 410
EV Yield

HP
0

Atk
2

Def
0

Sp.Atk
0

Sp.Def
0

Spd
0

EV-yield total: 2

Base Experience

  116  

Gender Ratio

    50%  
  50%    

Height

  0.99m  

Weight

  31.5kg  

Bibarel is a Normal and Water-type Pokémon. Having evolved from Bidoof at level 15.

Obtainability

Wild

Location Levels Times Held Item Rarity Tier
Dragon Neck 20-24 Morning Day Night Uncommon
Dragon Neck 20-24 Morning Day Night Uncommon
Lake Acuity 35-41 Morning Day Night Uncommon
Lake Valor 35-39 Morning Day Night Common
Route 209 17-21 Morning Day Night Common
Route 210 North 25-29 Morning Day Night Common
Route 212 South 24-28 Morning Day Night Common
Sendoff Spring 53-57 Morning Day Night Uncommon
Sinnoh Safari Area Zone 1 24-28 Morning Day Night Common
Sinnoh Safari Area Zone 2 24-28 Morning Day Night Common
Sinnoh Safari Area Zone 3 24-28 Morning Day Night Common
Sinnoh Safari Area Zone 4 24-28 Morning Day Night Common
Sinnoh Safari Area Zone 5 24-28 Morning Day Night Common
Valor Lakefront 24-28 Morning Day Night Common
  • Pink-colored areas denote that this area or inhabiting spawn is strictly members-accessible
  • Emboldened levels indicate they are isolatable with the Repel trick

Moves

Level Up

Level Moves Type Category Base Power Accuracy PP
1 Aqua Jet Water Physical 40 100 20
1 Growl Normal Status 100 40
1 Rototiller Ground Status 10
1 Tackle Normal Physical 50 100 35
1 Water Gun Water Special 40 100 25
5 Defense Curl Normal Status 40
9 Rollout Rock Physical 30 90 20
13 Headbutt Normal Physical 70 100 15
18 Hyper Fang Normal Physical 80 90 15
23 Yawn Normal Status 10
28 Crunch Dark Physical 80 100 15
33 Take Down Normal Physical 90 85 20
38 Super Fang Normal Physical 90 10
43 Swords Dance Normal Status 30
48 Amnesia Psychic Status 20
53 Superpower Fighting Physical 120 100 5
58 Curse Ghost Status 10
  • Emboldened moves denote this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • All moves subsumed on this list are relearnable via the Move Relearners if lost.

On-Evolution Moves

Move Type Category Base Power Accuracy PP
Water Gun Water Special 40 100 25
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.

TMs/HMs

TM Moves Type Category Base Power Accuracy PP
TM6 Toxic Poison Status 90 10
TM60 Hidden Power Normal Special 60 100 15
TM61 Sunny Day Fire Status 5
TM62 Taunt Dark Status 100 20
TM13 Ice Beam Ice Special 95 100 10
TM14 Blizzard Ice Special 110 70 5
TM15 Hyper Beam Normal Special 150 90 5
TM67 Protect Normal Status 10
TM68 Rain Dance Water Status 5
TM24 Thunderbolt Electric Special 90 100 15
TM25 Thunder Electric Special 110 70 10
TM130 Return Normal Physical 100 20
TM80 Shadow Ball Ghost Special 80 100 15
TM32 Double Team Normal Status 15
TM92 Facade Normal Physical 70 100 20
TM44 Rest Psychic Status 10
TM96 Thief Dark Physical 60 100 25
TM59 Echoed Voice Normal Special 40 100 15
TM105 Scald Water Special 80 100 15
TM78 Charge Beam Electric Special 50 90 10
TM45 Thunder Wave Electric Status 100 20
TM75 Swords Dance Normal Status 30
TM138 Sleep Talk Normal Status 10
TM50 Substitute Normal Status 16
HM03 Surf Water Special 90 100 15
HM07 Waterfall Water Physical 80 100 15
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Refer to TMs and HMs for information on each move’s obtainability.

TM-tutors

Move Type Category Base Power Accuracy PP
Work Up Normal Status 30
Frustration Normal Physical 100 20
Attract Normal Status 100 15
Round Normal Special 60 100 15
Fling Dark Physical 100 10
Giga Impact Normal Physical 150 90 5
Bulldoze Ground Physical 60 100 20
Grass Knot Grass Special 100 20
Swagger Normal Status 90 15
Confide Normal Status 20
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.

Move tutors

Move Type Category Base Power Accuracy PP
Aqua Tail Water Physical 90 90 10
Covet Normal Physical 60 100 25
Focus Punch Fighting Physical 150 100 20
Icy Wind Ice Special 55 95 15
Iron Tail Steel Physical 100 75 15
Last Resort Normal Physical 140 100 5
Liquidation Water Physical 85 100 16
Shock Wave Electric Special 60 20
Snore Normal Special 50 100 15
Stealth Rock Rock Status 20
Stomping Tantrum Ground Physical 75 100 10
Super Fang Normal Physical 90 10
Superpower Fighting Physical 120 100 5
Water Pulse Water Special 60 100 20
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.

Egg Moves

Move Type Category Base Power Accuracy PP
Aqua Tail Water Physical 90 90 10
Defense Curl Normal Status 40
Double-Edge Normal Physical 120 100 15
Endure Normal Status 10
Fury Swipes Normal Physical 18 80 15
Mud Sport Ground Status 15
Odor Sleuth Normal Status 40
Quick Attack Normal Physical 40 100 30
Rock Climb Normal Physical 90 85 20
Rollout Rock Physical 30 90 20
Skull Bash Normal Physical 100 100 15
Sleep Talk Normal Status 10
Water Sport Water Status 15
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • For more information on egg-move-tutors, refer to: Egg Moves.

Type Effectiveness

Under normal battle conditions, this Pokémon is:

 2×  Weak to  1×  Neutral to  ½×  Resistant to  0×  Immune to
Electric
Grass
Fighting
Normal
Poison
Ground
Flying
Psychic
Bug
Rock
Dragon
Dark
Fairy
Fire
Water
Ice
Steel
Ghost
  • All darkened weakness types have a 4x weakness due to the multiplicative damage-modifiers of both of the Pokémon’s type weaknesses.
  • All darkened resistance types have a 1⁄4x resistance due to the multiplicative damage-modifiers of both of the Pokémon’s type resistances.

Special Counterparts

Main article: Pokémon Counterparts

  • Original counterpart

  • Shiny Bibarel

External Links

  • Bibarel’s Bulbapedia
  • Bibarel’s Serebii