Dragonair

    #147 #148  —  Dragonair #149    

#148    Dragonair

Type(s)

Dragon

Generation

  I  

Abilities

Ability 1
Shed Skin
Hidden Ability
Marvel Scale

Rarity Tier

  Rare  

Catch rate

  45/255 (5.88%)  

Base stats

HP
61

Atk
84

Def
65

Sp.Atk
70

Sp.Def
70

Spd
70

Base-stat total: 420
EV Yield

HP
0

Atk
2

Def
0

Sp.Atk
0

Sp.Def
0

Spd
0

EV-yield total: 2

Base Experience

  144  

Gender Ratio

    50%  
  50%    

Height

  4m  

Weight

  16.5kg  

Dragonair is a Dragon-type Pokémon. Having evolved from Dratini at level 30, it evolves into Dragonite at level 55.

Obtainability

Land

Location Levels Times Held Item Rarity Tier
Dragons Shrine 60-64 Day Rare
  • Pink-colored areas denote that this area or inhabiting spawn is strictly members-accessible
  • Emboldened levels indicate they are isolatable with the Repel trick

Surfing

Location Levels Times Held Item Rod Rarity Tier
Dragons Den 20-24 Morning Day Night Rare
  • All table rows with a fishing rod indicate that its corresponding Pokémon can also be fished with the rod tier shown
  • Pink-colored areas denote that this area or inhabiting spawn is strictly members-accessible
  • Emboldened levels indicate they are isolatable with the Repel trick

Moves

Level-up

Level Moves Type Category Base Power Accuracy PP
1 Wrap Normal Physical 15 90 20
1 Leer Normal Status 100 30
1 Thunder Wave Electric Status 100 20
1 Twister Dragon Special 40 100 20
5 Thunder Wave Electric Status 100 20
11 Twister Dragon Special 40 100 20
15 Dragon Rage Dragon Physical 100 10
21 Slam Normal Physical 80 75 20
25 Agility Psychic Status 100 30
33 Dragon Tail Dragon Physical 60 90 10
39 Aqua Tail Water Physical 90 90 10
47 Dragon Rush Dragon Physical 100 75 10
53 Safeguard Normal Status 25
61 Dragon Dance Dragon Status 20
67 Outrage Dragon Physical 120 100 10
75 Hyper Beam Normal Special 150 90 5
  • Emboldened moves denote this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • All moves subsumed on this list are relearnable via the Move Relearners if lost.

TMs/HMs

TM Moves Type Category Base Power Accuracy PP
TM6 Toxic Poison Status 90 10
TM13 Ice Beam Ice Special 95 100 10
TM14 Blizzard Ice Special 110 70 5
TM15 Hyper Beam Normal Special 150 90 5
TM24 Thunderbolt Electric Special 90 100 15
TM25 Thunder Electric Special 110 70 10
TM32 Double Team Normal Status 15
TM38 Fire Blast Fire Special 110 85 5
TM44 Rest Psychic Status 10
TM45 Thunder Wave Electric Status 100 20
TM57 Hail Ice Status 10
TM60 Hidden Power Normal Special 60 100 15
TM61 Sunny Day Fire Status 5
TM66 Light Screen Psychic Status 30
TM67 Protect Normal Status 10
TM68 Rain Dance Water Status 5
TM85 Flamethrower Fire Special 90 100 15
TM92 Facade Normal Physical 70 100 20
TM138 Sleep Talk Normal Status 10
TM130 Return Normal Physical 100 20
HM03 Surf Water Special 90 100 15
HM07 Waterfall Water Physical 80 100 15
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Refer to TMs and HMs for information on each move’s obtainability.

Attract, Substitute are not coded yet.
Incinerate and Confide is not in the database yet.

TM-tutors

Move Type Category Base Power Accuracy PP
Brutal Swing Dark Physical 60 100 20
Dragon Tail Dragon Physical 60 90 10
Frustration Normal Physical 100 20
Iron Tail Steel Physical 100 75 15
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.

Move Tutors

Move Type Category Base Power Accuracy PP
Aqua Tail Water Physical 90 90 10
Double-Edge Normal Physical 120 100 15
Bind Normal Physical 15 85 20
Draco Meteor Dragon Special 140 90 5
Dragon Pulse Dragon Special 85 100 10
Icy Wind Ice Special 55 95 15
Iron Tail Steel Physical 100 75 15
Outrage Dragon Physical 120 100 10
Shock Wave Electric Special 60 20
Water Pulse Water Special 60 100 20
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.

Egg Moves

Move Type Category Base Power Accuracy PP
Aqua Jet Water Physical 40 100 20
Dragon Breath Dragon Special 60 100 20
Dragon Dance Dragon Status 20
Dragon Pulse Dragon Special 85 100 10
Dragon Rush Dragon Physical 100 75 10
Extreme Speed Normal Physical 80 100 5
Haze Ice Status 30
Iron Tail Steel Physical 100 75 15
Mist Ice Status 30
Supersonic Normal Status 55 20
Water Pulse Water Special 60 100 20
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • For more information on egg-move-tutors, refer to: Egg Moves.

Type Effectiveness

Under normal battle conditions, this Pokémon is:

 2×  Weak to  1×  Neutral to  ½×  Resistant to  0×  Immune to
Ice
Dragon
Fairy
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Psychic
Dark
Fire
Water
Grass
Electric
None

Leveling Chart

This is a tabulated leveling chart of the amount of experience required to advance per level, as well as a comparative overview of how much less experience is needed to level up at the same levels than its evolution would require.

Special Counterparts

Main article: Pokémon Counterparts

  • Original counterpart

  • Christmas Dragonair

  • Shiny Dragonair

External Links

  • Dragonair’s Bulbapedia
  • Dragonair’s Serebii