Wonder Energy

Special Energy This card can only be attached to Fairy Pokémon. This card provides Fairy Energy only while this card is attached to a Fairy Pokémon. Prevent all effects of your opponent’s attacks, except damage, … Read more

Seadra

Stage 1 Pokémon Evolves From: Horsea HP80 Water Arrow This attack does 30 damage to 1 of your opponent’s Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) Weakness ×2 Resistance Retreat Cost Burning Shadows … Read more

Darkrai-EX

Pokémon-EX HP180 Ability Dark Cloak Each of your Pokémon that has any Darkness Energy attached to it has no Retreat Cost. When a Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards. Night … Read more

Garchomp

Stage 2 Pokémon Evolves From: Gabite HP150 Ability Avenging Aura If you have more Prize cards remaining than your opponent, this Pokémon’s attacks do 80 more damage to your opponent’s Active Pokémon (before applying Weakness … Read more

Garchomp & Giratina-GX

Pokémon-TAG TEAM HP270 TAG TEAM Rule When your TAG TEAM is knocked out, your opponent takes 3 Prize Cards. Linear Attack This attack does 40 damage to 1 of your opponent’s Pokémon. (Don’t apply Weakness … Read more

Alakazam

Basic Pokémon HP80 You can’t have more than 1 Pokémon Star in your deck. Psychic Select Put any 1 card from your discard pile into your hand. Skill Copy Discard a Basic Pokémon or Evolution … Read more

Delphox

Stage 2 Pokémon Evolves From: Braixen HP150 Ability Mystical Torch Once during your turn (before your attack), you may leave your opponent’s Active Pokémon Burned. Fire Spin 150 Discard 2 Energy from this Pokémon. Weakness … Read more

Typhlosion

Stage 2 Pokémon Evolves From: Quilava HP110 Poké-Body Burning Aura As long as Typhlosion is your Active Pokémon, put 1 damage counter on each Active Pokémon (both yours and your opponent’s) between turns. Flickering Flames … Read more

Machamp-EX

Pokémon-EX HP180 When a Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards. Steaming Mad 20× This attack does 20 damage times the number of damage counters on this Pokémon. This Pokémon is … Read more

Pinsir

Basic Pokémon HP120 Grip and Squeeze 30 The Defending Pokémon can’t retreat during your opponent’s next turn. Guillotine Hug Flip 2 coins. If both of them are heads, your opponent’s Active Pokémon is Knocked Out. … Read more

Crushing Hammer

Trainer — Item Flip a coin. If heads, discard an Energy from 1 of your opponent’s Pokémon. Sun & Moon 115/149 Uncommon Illustrator: Yoshinobu Saito