Staff refers to the cadre of contributors that develop, oversee and maintain Pokémon Revolution Online and its community. All staff groups hereinafter are subsumed into three overarching departments: management, content development, and community-oriented.
A throng of staff members congregating for a picture on July 8, 2017.
All the current staff members are tabulated in their group-respective subsections below. All definitively known group-leaders are emboldened atop the lists.
Because the wiki is not automatically updated with current staff-listing data, it requires manual labor from wiki-editors in order to update it; this is mainly why it is possible that this page is not accurately reflective of all present staffers, so it is advisable to check the revisory logs for at least a rough vantage point as to how up-to-date it is.
As the most trust-sensitive and hierarchically supreme staff groups, the managerial groups inherently
bear by far the most control and access over the game, having raw access to the host's server and database and typically administrative authority over the game and the subordinate-staff groups.
In addition to their uppermost-ranked echelons, their raw access to the server and game endows them with privileged access that the less trust-sensitive staff groups have, thereby enabling to work on and maintain the game by means that the subordinate-staff groups lack the tools or requisite access to do; this includes conducting server-maintenance periods and server-rebooting, modifying Pokémon spawnsets, and so forth.
They program the client, server, and website for the game. By extension, they develop the gameplay, stabilize the server, and facilitate the rest of the staff by streamlining their tools.
They are the cerebra and leaders of the staff. They use their organizational skills to shape the staff culture, coordinate projects, and inculcate policies.
This is the most adroit community-interaction sphere of staff, as these groups specialize in player-support and various subfunctions of moderatorial duties.
Game Masters protect the game and its inhabiting community by moderating integrity of gameplay and the chat, as well as adjudicating ban cases and player disputes. This is the chief moderatorial role.
Community Coordinators are the most community-interactive staff group. They are the first-line contacts for general player support, and they enforce organizational moderation on the forums.
This is the most generalistic moderatorial role. Moderators chiefly focus on chat moderation, in addition to facultative roles for every other subspecialty of moderation including trades and PvP regulation.
They specialize strictly in trade moderation, arbitrating trade disputes and governing the trade channel.
All content-oriented departments work collaboratively to create a lifelike world through a web of overworld graphics, interactable objects and characters, and explorable areas.
These are currently the only departments that are fielding open applications.  Some may be on a temporary recruitment freeze while they already have ample manpower.
Artists furnish all the the graphical aspects of the game that you see. From spritesheets to to client skins, they're attributable for the visual presentation that lend PRO its most pronounced identity.
They write the logic and dialogue for most playable in-game content. By scripting NPCs and TileScripts, they architect the game's questline and task system as well as enlivening its world with interactable characters.
Mappers design all the playable areas, weaving them together to construct the game's regions.
Game Testers are expert users who work alongside Developers, Content Scripters and Mappers to provide useful feedback as well as report any error or bugs.
Parastaff are subsidiary groups empowered with ancillary roles and privileges to help support the main staff. Because they are not integrated into PRO's network of staff, they do not officially represent the team; however, they are essential for facilitating the staff and managing the project's official resources.
- Main article: Discord chat
They preside over Discord—the official external chat of PRO—as its moderational and general-support personnel.
Spawn Editors manage the game's spawnsets. They help equilibrate the game's economy and hunting challenges by determining reasonable rarities and Pokémon inhabitancies.
They are specially privileged wiki-contributors, a distinction earned by diligently authoring and updating this resource's content. They exercise their powers for countervandalism, maintaining sensitive articles (such as this one), and moderating the wiki's Discord.
Joining the staff
All non-managerial staff start off as apprentices—a transitional position that focuses on assimilating the staff culture, training for their department's role, and ultimately graduating into the full-fledged position contingent of a satisfactory apprenticeship.
Depending on the department and its recruitment status, apprenticeships are tendered to applicants or hand-picked by the staff depending on the candidate's suitability. Content-oriented groups regularly field applications and showcases for its prospective applicants, whereas community-oriented-staff groups will intermittently field workshop periods—precursory tests to an official apprenticeship—before selecting their apprentices; see the Staff Recruitment sections of the forums for more information and announcements regardingly.
The staff discommends summarily asking for an apprenticeship. Recruiters are selective on new apprentices because of the intensive training and integrity required for each position; this requires aspirants to prove themselves with a track record of upstanding behavior, loyalty to PRO, and contributions to the project before they earn serious consideration.
All well-tenured former staff members with considerable contributory impacts on the game are tabularly listed below. Because of possible departmental changeovers, some below-listed staff might be presently serving in a different department.
- Magical Unicorn