Staff refers to the cadre of contributors that develop, oversee and maintain Pokémon Revolution Online and its community. All staff groups hereinafter are subsumed into three overarching departments: management, content development, and community-oriented.
A throng of staff members congregating for a picture on July 8, 2017.
All the current staff members are tabulated in their group-respective subsections below. All definitively known group-leaders are emboldened atop the lists.
Because the wiki is not automatically updated with current staff-listing data, it requires manual labor from wiki-editors in order to update it; this is mainly why it is possible that this page is not accurately reflective of all present staffers, so it is advisable to check the revisory logs for at least a rough vantage point as to how up-to-date it is.
As the most trust-sensitive and hierarchically supreme staff groups, the managerial groups inherently
bear by far the most control and access over the game, having raw access to the host's server and database and typically administrative authority over the game and the subordinate-staff groups.
In addition to their uppermost-ranked echelons, their raw access to the server and game endows them with privileged access that the less trust-sensitive staff groups have, thereby enabling to work on and maintain the game by means that the subordinate-staff groups lack the tools or requisite access to do; this includes conducting server-maintenance periods and server-rebooting, modifying Pokémon spawnsets, and so forth.
They operate in the most indispensable role any game can have: programming. They not only develop the client, server, and website for the game; they also facilitate the rest of the staff by streamlining their tools.
They are the cerebra and leaders of the staff, shaping the staff culture and heading their projects.
This is the most adroit community-interaction sphere of staff, as these groups specialize in player-support and various subfunctions of moderatorial duties.
This is the central rule-enforcive group of the game. They protect the game, forums and their inhabitant community from potentially undermining rule-violators, as well as adjudicating ban cases and player disputes.
They specialize strictly in trade moderation, arbitrating trade disputes and governing the trade channel.
This is the most generalistic moderatorial role. While Moderators chiefly focus on chat moderation, they also provide auxiliary support for every other subspecialty of moderation including trades and PvP regulation.
Community Coordinators are the most community-interactive staff group. They are the first-line contacts for general player support, and they enforce organizational moderation on the forums.
Content-developmental departments are currently the only ones that are fielding open applications. 
Artists furnish all the the graphical aspects of the game that you see. From spritesheets to to client skins, they're attributable for the visual presentation that lend PRO its most pronounced identity.
They code the logic and write the dialogue for most playable in-game content. By scripting all NPCs and TileScripts, they architect the game's questline and task system as well as enlivening its world with interactable characters.
They are the architects behind the maps that interlinkingly construct the overworld you play in.
Game Testers are expert users who work alongside Developers, Content Scripters and Mappers to provide useful feedback as well as report any error or bugs.
These subsidiary groups are not integrated into PRO's staff, but they are empowered with ancillary roles and privileges to help support the main staff without officially representing them and having access to the entrails of staff operations.
- Main article: Discord chat
They preside over Discord—the official external chat of PRO—as its moderational and general-support personnel
They preside over the game's spawns and maintaining the health and the integrity of the spawns.
They are specially privileged wiki-contributors, a distinction earned by diligently authoring and updating much of this resource's content. They exercise their powers to help combat potential vandalism, maintain sensitive articles (such as this one), and moderate the resource's Discord.
Joining the staff
The overarchingly entry-level position is an apprenticeship—a trainee phase that transitionally focuses on acquainting one's self with the staff culture, undergoing training for their department's role, and ultimately graduating into the full-fledged role contingent that their apprenticeship is deemedly satisfactory.
Apprenticeships are clinched through a combination of applying for the staff role and hand-picking by the staff. Content-oriented groups regularly field applications and showcases for its prospective applicants, whereas community-oriented-staff groups will intermittently field workshop periods—precursory tests to an official apprenticeship—before selecting their apprentices; see the Staff Recruitment sections of the forums for more information and announcements regardingly.
All well-tenured former staff members with considerable contributory impacts on the game are tabularly listed below. Due to departmental changeovers of some staff members over their tenures, they may be mutually listed in multiple groups.
- Magical Unicorn