Move tutors
Move tutors, oftentimes colloquially shortened to tutors, are NPCs that impart move techniques to compatibly learnable Pokémon tutees. They purvey another medium of move-learning to teach Pokémon moves that they might not learn regularly by other avenues or to help them relearn or expedite the acquisition of moves in their organic move pool.
Since move-tutors are locationally diverse throughout the game, one will need access to the area that they are stationed in, Pokémoney coverage for their monetary costs, and sometimes antecedent requirements, such as quests, in order to have access to their tutorship.
Do bear in mind that the Pokémoney price will be deducted from your Pokémon as soon as you accept the move and select a tutee even if you ultimately forego learning the move; this is irrefundable.
Contents
Available move-tutors
Ancient Power | |||||||||||||
Type | Rock | Category | Special | ||||||||||
Base power
60 |
Accuracy 100 |
Priority
0
|
PP
5 |
||||||||||
|
Aqua Tail | |||||||||||||
Type | Water | Category | Physical | ||||||||||
Base power
90 |
Accuracy 90 |
Priority
0
|
PP
10 |
||||||||||
|
Body Slam | |||||||||||||
Type | Normal | Category | Physical | ||||||||||
Base power
80 |
Accuracy 100 |
Priority
0
|
PP
15 |
||||||||||
|
Bounce | |||||||||||||
Type | Flying | Category | Physical | ||||||||||
Base power
85 |
Accuracy 85 |
Priority
0
|
PP
5 |
||||||||||
|
Bug Bite | |||||||||||||
Type | Bug | Category | Physical | ||||||||||
Base power
60 |
Accuracy 100 |
Priority
0
|
PP
20 |
||||||||||
|
Bulldoze | |||||||||||||
Type | Ground | Category | Physical | ||||||||||
Base power
60 |
Accuracy 100 |
Priority
0
|
PP
20 |
||||||||||
|
Counter | |||||||||||||
Type | Fighting | Category | Physical | ||||||||||
Base power
— |
Accuracy 100 |
Priority
-5
|
PP
20 |
||||||||||
|
Covet | |||||||||||||
Type | Normal | Category | Physical | ||||||||||
Base power
60 |
Accuracy 100 |
Priority
0
|
PP
25 |
||||||||||
|
Dark Pulse | |||||||||||||
Type | Dark | Category | Special | ||||||||||
Base power
80 |
Accuracy 100 |
Priority
0
|
PP
15 |
||||||||||
|
Double-Edge | |||||||||||||
Type | Normal | Category | Physical | ||||||||||
Base power
120 |
Accuracy 100 |
Priority
0
|
PP
15 |
||||||||||
|
Draco Meteor | ||||||||||||||||
Type | Dragon | Category | Special | |||||||||||||
Base power
140 |
Accuracy 90 |
Priority
0
|
PP
5 |
|||||||||||||
|
Dragon Pulse | |||||||||||||
Type | Dragon | Category | Special | ||||||||||
Base power
85 |
Accuracy 100 |
Priority
0
|
PP
10 |
||||||||||
|
Drain Punch | |||||||||||||
Type | Fighting | Category | Physical | ||||||||||
Base power
75 |
Accuracy 100 |
Priority
0
|
PP
10 |
||||||||||
|
Dream Eater | |||||||||||||
Type | Psychic | Category | Special | ||||||||||
Base power
100 |
Accuracy 100 |
Priority
0
|
PP
15 |
||||||||||
|
Drill Run | |||||||||||||
Type | Ground | Category | Physical | ||||||||||
Base power
80 |
Accuracy 95 |
Priority
0
|
PP
10 |
||||||||||
|
Dynamic Punch | |||||||||||||
Type | Fighting | Category | Physical | ||||||||||
Base power
100 |
Accuracy 50 |
Priority
0
|
PP
5 |
||||||||||
|
Earth Power | |||||||||||||
Type | Ground | Category | Special | ||||||||||
Base power
90 |
Accuracy 100 |
Priority
0
|
PP
10 |
||||||||||
|
Endeavor | |||||||||||||
Type | Normal | Category | Physical | ||||||||||
Base power
— |
Accuracy 100 |
Priority
0
|
PP
5 |
||||||||||
|
Explosion | |||||||||||||
Type | Normal | Category | Physical | ||||||||||
Base power
250 |
Accuracy 100 |
Priority
0
|
PP
5 |
||||||||||
|
Fire Punch | ||||||||||||||||
Type | Fire | Category | Physical | |||||||||||||
Base power
75 |
Accuracy 100 |
Priority
0
|
PP
15 |
|||||||||||||
|
Flash Cannon | |||||||||||||
Type | Steel | Category | Special | ||||||||||
Base power
80 |
Accuracy 100 |
Priority
0
|
PP
10 |
||||||||||
|
Foul Play | |||||||||||||
Type | Dark | Category | Physical | ||||||||||
Base power
95 |
Accuracy 100 |
Priority
0
|
PP
15 |
||||||||||
|
Frustration | |||||||||||||
Type | Normal | Category | Physical | ||||||||||
Base power
— |
Accuracy 100 |
Priority
0
|
PP
20 |
||||||||||
|
Fury Cutter | |||||||||||||
Type | Bug | Category | Physical | ||||||||||
Base power
40 |
Accuracy 95 |
Priority
0
|
PP
20 |
||||||||||
|
Giga Drain | |||||||||||||
Type | Grass | Category | Special | ||||||||||
Base power
75 |
Accuracy 100 |
Priority
0
|
PP
10 |
||||||||||
|
Gunk Shot | |||||||||||||
Type | Poison | Category | Physical | ||||||||||
Base power
120 |
Accuracy 80 |
Priority
0
|
PP
5 |
||||||||||
|
Headbutt | |||||||||||||||||||
Type | Normal | Category | Physical | ||||||||||||||||
Base power
70 |
Accuracy 100 |
Priority
0
|
PP
15 |
||||||||||||||||
|
Heal Bell | ||||||||||||||||
Type | Normal | Category | Status | |||||||||||||
Base power
— |
Accuracy — |
Priority
0
|
PP
5 |
|||||||||||||
|
Heat Wave | ||||||||||||||||
Type | Fire | Category | Special | |||||||||||||
Base power
95 |
Accuracy 90 |
Priority
0
|
PP
10 |
|||||||||||||
|
Horn Leech | |||||||||||||
Type | Grass | Category | Physical | ||||||||||
Base power
75 |
Accuracy 100 |
Priority
0
|
PP
10 |
||||||||||
|
Hyper Voice | |||||||||||||
Type | Normal | Category | Special | ||||||||||
Base power
90 |
Accuracy 100 |
Priority
0
|
PP
10 |
||||||||||
|
Hypnosis | |||||||||||||
Type | Psychic | Category | Status | ||||||||||
Base power
— |
Accuracy 60 |
Priority
0
|
PP
20 |
||||||||||
|
Ice Punch | ||||||||||||||||||||||
Type | Ice | Category | Physical | |||||||||||||||||||
Base power
75 |
Accuracy 100 |
Priority
0
|
PP
15 |
|||||||||||||||||||
|
Icicle Crash | |||||||||||||
Type | Ice | Category | Physical | ||||||||||
Base power
85 |
Accuracy 95 |
Priority
0
|
PP
10 |
||||||||||
|
Icy Wind | ||||||||||||||||
Type | Ice | Category | Special | |||||||||||||
Base power
55 |
Accuracy 95 |
Priority
0
|
PP
15 |
|||||||||||||
|
Iron Head | ||||||||||||||||
Type | Steel | Category | Physical | |||||||||||||
Base power
80 |
Accuracy 100 |
Priority
0
|
PP
15 |
|||||||||||||
|
Iron Tail | |||||||||||||
Type | Steel | Category | Physical | ||||||||||
Base power
100 |
Accuracy 75 |
Priority
0
|
PP
15 |
||||||||||
|
Knock Off | ||||||||||||||||
Type | Dark | Category | Physical | |||||||||||||
Base power
65 |
Accuracy 100 |
Priority
0
|
PP
25 |
|||||||||||||
|
Low Kick | |||||||||||||
Type | Fighting | Category | Physical | ||||||||||
Base power
— |
Accuracy 100 |
Priority
0
|
PP
20 |
||||||||||
|
Magic Coat | |||||||||||||
Type | Psychic | Category | Status | ||||||||||
Base power
— |
Accuracy — |
Priority
+4
|
PP
15 |
||||||||||
|
Magnet Rise | |||||||||||||
Type | Electric | Category | Status | ||||||||||
Base power
— |
Accuracy — |
Priority
0
|
PP
10 |
||||||||||
|
Mega Kick | |||||||||||||
Type | Normal | Category | Physical | ||||||||||
Base power
120 |
Accuracy 75 |
Priority
0
|
PP
5 |
||||||||||
|
Mega Punch | |||||||||||||
Type | Normal | Category | Physical | ||||||||||
Base power
80 |
Accuracy 85 |
Priority
0
|
PP
20 |
||||||||||
|
Metronome | |||||||||||||
Type | Normal | Category | Status | ||||||||||
Base power
— |
Accuracy — |
Priority
0
|
PP
10 |
||||||||||
|
Ominous Wind | |||||||||||||
Type | Ghost | Category | Special | ||||||||||
Base power
60 |
Accuracy 100 |
Priority
0
|
PP
5 |
||||||||||
|
Outrage | ||||||||||||||||
Type | Dragon | Category | Physical | |||||||||||||
Base power
120 |
Accuracy 100 |
Priority
0
|
PP
10 |
|||||||||||||
|
Pain Split | ||||||||||||||||
Type | Normal | Category | Status | |||||||||||||
Base power
— |
Accuracy — |
Priority
0
|
PP
20 |
|||||||||||||
|
Petal Dance | |||||||||||||
Type | Grass | Category | Special | ||||||||||
Base power
120 |
Accuracy 100 |
Priority
0
|
PP
10 |
||||||||||
|
Psych Up | ||||||||||||||||
Type | Normal | Category | Status | |||||||||||||
Base power
— |
Accuracy — |
Priority
0
|
PP
10 |
|||||||||||||
|
Rock Slide | |||||||||||||
Type | Rock | Category | Physical | ||||||||||
Base power
75 |
Accuracy 90 |
Priority
0
|
PP
10 |
||||||||||
|
Role Play | |||||||||||||
Type | Psychic | Category | Status | ||||||||||
Base power
— |
Accuracy — |
Priority
0
|
PP
15 |
||||||||||
|
Rollout | |||||||||||||
Type | Rock | Category | Physical | ||||||||||
Base power
30 |
Accuracy 90 |
Priority
0
|
PP
20 |
||||||||||
|
Seed Bomb | |||||||||||||
Type | Grass | Category | Physical | ||||||||||
Base power
80 |
Accuracy 100 |
Priority
0
|
PP
15 |
||||||||||
|
Seismic Toss | |||||||||||||
Type | Fighting | Category | Physical | ||||||||||
Base power
— |
Accuracy 100 |
Priority
0
|
PP
20 |
||||||||||
|
Shock Wave | |||||||||||||
Type | Electric | Category | Special | ||||||||||
Base power
60 |
Accuracy — |
Priority
0
|
PP
20 |
||||||||||
|
Signal Beam | |||||||||||||
Type | Bug | Category | Special | ||||||||||
Base power
75 |
Accuracy 100 |
Priority
0
|
PP
15 |
||||||||||
|
Sky Attack | |||||||||||||
Type | Flying | Category | Physical | ||||||||||
Base power
140 |
Accuracy 90 |
Priority
0
|
PP
5 |
||||||||||
|
Soft-Boiled | |||||||||||||
Type | Normal | Category | Status | ||||||||||
Base power
— |
Accuracy — |
Priority
0
|
PP
10 |
||||||||||
|
Stealth Rock | ||||||||||||||||
Type | Rock | Category | Status | |||||||||||||
Base power
— |
Accuracy — |
Priority
0
|
PP
20 |
|||||||||||||
|
Stomping Tantrum | |||||||||||||
Type | Ground | Category | Physical | ||||||||||
Base power
75 |
Accuracy 100 |
Priority
0
|
PP
10 |
||||||||||
|
Sucker Punch | |||||||||||||
Type | Dark | Category | Physical | ||||||||||
Base power
80 |
Accuracy 100 |
Priority
+1
|
PP
5 |
||||||||||
|
Super Fang | |||||||||||||
Type | Normal | Category | Physical | ||||||||||
Base power
— |
Accuracy 90 |
Priority
0
|
PP
10 |
||||||||||
|
Superpower | ||||||||||||||||
Type | Fighting | Category | Physical | |||||||||||||
Base power
120 |
Accuracy 100 |
Priority
0
|
PP
5 |
|||||||||||||
|
Surf | |||||||||||||
Type | Water | Category | Special | ||||||||||
Base power
90 |
Accuracy 100 |
Priority
0
|
PP
15 |
||||||||||
|
Swagger | |||||||||||||
Type | Normal | Category | Status | ||||||||||
Base power
— |
Accuracy 90 |
Priority
0
|
PP
15 |
||||||||||
|
Swift | |||||||||||||
Type | Normal | Category | Special | ||||||||||
Base power
60 |
Accuracy — |
Priority
0
|
PP
20 |
||||||||||
|
Synthesis | |||||||||||||
Type | Grass | Category | Status | ||||||||||
Base power
— |
Accuracy — |
Priority
0
|
PP
5 |
||||||||||
|
Tailwind | |||||||||||||
Type | Flying | Category | Status | ||||||||||
Base power
— |
Accuracy — |
Priority
0
|
PP
30 |
||||||||||
|
Throat Chop | |||||||||||||
Type | Dark | Category | Physical | ||||||||||
Base power
80 |
Accuracy 100 |
Priority
0
|
PP
15 |
||||||||||
|
Thunder Punch | |||||||||||||||||||
Type | Electric | Category | Physical | ||||||||||||||||
Base power
75 |
Accuracy 100 |
Priority
0
|
PP
15 |
||||||||||||||||
|
Thunder Wave | |||||||||||||
Type | Electric | Category | Status | ||||||||||
Base power
— |
Accuracy 100 |
Priority
0
|
PP
20 |
||||||||||
|
Vacuum Wave | |||||||||||||
Type | Fighting | Category | Special | ||||||||||
Base power
40 |
Accuracy 100 |
Priority
+1
|
PP
30 |
||||||||||
|
Volt Switch | |||||||||||||
Type | Electric | Category | Special | ||||||||||
Base power
70 |
Accuracy 100 |
Priority
0
|
PP
20 |
||||||||||
|
Wish | |||||||||||||
Type | Normal | Category | Status | ||||||||||
Base power
— |
Accuracy — |
Priority
0
|
PP
10 |
||||||||||
|
Water Pulse | |||||||||||||
Type | Water | Category | Special | ||||||||||
Base power
60 |
Accuracy 100 |
Priority
0
|
PP
20 |
||||||||||
|
Zen Headbutt | |||||||||||||
Type | Psychic | Category | Physical | ||||||||||
Base power
80 |
Accuracy 90 |
Priority
0
|
PP
15 |
||||||||||
|
TM-tutors
TM-tutors are a special subtype of move-tutors that provide another modal avenue for learning TMs for those that do not yet have their items existentially programmed in. While TM-tutors are functionally identical to conventional move-tutors, they are dichotomous in the Pokémon move pools that they teach; for example, if a Seismic Toss TM-tutor were to exist, only Pokémon that were compatible with the TM in the handheld games would be teachable by this tutor, as opposed to those who learned the aforementioned technique via move-tutoring.
While TM-tutors do enable Pokémon to learn unprogrammed-in TMs, they lack the portability of conventional TMs and are only considered a makeshift workaround for the inexistence of those TMs; as such, they are only expected to exist temporarily until the items, themselves, are distributable.
Acrobatics | |||||||||||||
Type | Flying | Category | Physical | ||||||||||
Base power
55 |
Accuracy 100 |
Priority
0
|
PP
15 |
||||||||||
|
Aerial Ace | |||||||||||||
Type | Flying | Category | Physical | ||||||||||
Base power
60 |
Accuracy — |
Priority
0
|
PP
20 |
||||||||||
|
Avalanche | |||||||||||||
Type | Ice | Category | Physical | ||||||||||
Base power
60 |
Accuracy 100 |
Priority
-4
|
PP
10 |
||||||||||
|
Brutal Swing | |||||||||||||
Type | Dark | Category | Physical | ||||||||||
Base power
60 |
Accuracy 100 |
Priority
0
|
PP
20 |
||||||||||
|
Bulldoze | |||||||||||||
Type | Ground | Category | Physical | ||||||||||
Base power
60 |
Accuracy 100 |
Priority
0
|
PP
20 |
||||||||||
|
Bullet Seed | |||||||||||||
Type | Grass | Category | Physical | ||||||||||
Base power
25 |
Accuracy 100 |
Priority
0
|
PP
30 |
||||||||||
|
Charge Beam | |||||||||||||
Type | Electric | Category | Special | ||||||||||
Base power
50 |
Accuracy 90 |
Priority
0
|
PP
10 |
||||||||||
|
Dark Pulse | |||||||||||||
Type | Dark | Category | Special | ||||||||||
Base power
80 |
Accuracy 100 |
Priority
0
|
PP
15 |
||||||||||
|
Dazzling Gleam | |||||||||||||
Type | Fairy | Category | Special | ||||||||||
Base power
80 |
Accuracy 100 |
Priority
0
|
PP
10 |
||||||||||
|
Defog | ||||||||||||||||
Type | Flying | Category | Status | |||||||||||||
Base power
— |
Accuracy — |
Priority
0
|
PP
15 |
|||||||||||||
|
Dragon Tail | |||||||||||||
Type | Dragon | Category | Physical | ||||||||||
Base power
60 |
Accuracy 90 |
Priority
-6
|
PP
10 |
||||||||||
|
Energy Ball | |||||||||||||||||||
Type | Grass | Category | Special | ||||||||||||||||
Base power
90 |
Accuracy 100 |
Priority
0
|
PP
10 |
||||||||||||||||
|
Explosion | |||||||||||||
Type | Normal | Category | Physical | ||||||||||
Base power
250 |
Accuracy 100 |
Priority
0
|
PP
5 |
||||||||||
|
Flame Charge | |||||||||||||
Type | Fire | Category | Physical | ||||||||||
Base power
50 |
Accuracy 100 |
Priority
0
|
PP
20 |
||||||||||
|
Flash Cannon | ||||||||||||||||
Type | Steel | Category | Special | |||||||||||||
Base power
80 |
Accuracy 100 |
Priority
0
|
PP
10 |
|||||||||||||
|
Focus Blast | |||||||||||||
Type | Fighting | Category | Special | ||||||||||
Base power
120 |
Accuracy 70 |
Priority
0
|
PP
5 |
||||||||||
|
Focus Punch | |||||||||||||
Type | Fighting | Category | Physical | ||||||||||
Base power
150 |
Accuracy 100 |
Priority
-3
|
PP
20 |
||||||||||
|
Frustration | |||||||||||||
Type | Normal | Category | Physical | ||||||||||
Base power
— |
Accuracy 100 |
Priority
0
|
PP
20 |
||||||||||
|
Giga Impact | |||||||||||||
Type | Normal | Category | Physical | ||||||||||
Base power
150 |
Accuracy 90 |
Priority
0
|
PP
5 |
||||||||||
|
Grass Knot | |||||||||||||
Type | Grass | Category | Special | ||||||||||
Base power
— |
Accuracy 100 |
Priority
0
|
PP
20 |
||||||||||
|
Gyro Ball | |||||||||||||
Type | Steel | Category | Physical | ||||||||||
Base power
— |
Accuracy 100 |
Priority
0
|
PP
5 |
||||||||||
|
Hone Claws | |||||||||||||
Type | Dark | Category | Status | ||||||||||
Base power
— |
Accuracy — |
Priority
0
|
PP
15 |
||||||||||
|
Iron Tail | |||||||||||||
Type | Steel | Category | Physical | ||||||||||
Base power
100 |
Accuracy 75 |
Priority
0
|
PP
15 |
||||||||||
|
Iron Defense | |||||||||||||
Type | Steel | Category | Status | ||||||||||
Base power
— |
Accuracy — |
Priority
0
|
PP
15 |
||||||||||
|
Poison Jab | |||||||||||||
Type | Poison | Category | Physical | ||||||||||
Base power
80 |
Accuracy 100 |
Priority
0
|
PP
20 |
||||||||||
|
Psych Up | |||||||||||||
Type | Normal | Category | Status | ||||||||||
Base power
— |
Accuracy — |
Priority
0
|
PP
10 |
||||||||||
|
Rock Climb | ||||||||||||||||
Type | Normal | Category | Physical | |||||||||||||
Base power
90 |
Accuracy 85 |
Priority
0
|
PP
20 |
|||||||||||||
|
Rock Polish | |||||||||||||
Type | Rock | Category | Status | ||||||||||
Base power
— |
Accuracy — |
Priority
0
|
PP
20 |
||||||||||
|
Sky Attack | |||||||||||||
Type | Flying | Category | Physical | ||||||||||
Base power
140 |
Accuracy 90 |
Priority
0
|
PP
5 |
||||||||||
|
Sludge Wave | |||||||||||||
Type | Poison | Category | Special | ||||||||||
Base power
95 |
Accuracy 100 |
Priority
0
|
PP
10 |
||||||||||
|
Steel Wing | |||||||||||||
Type | Steel | Category | Physical | ||||||||||
Base power
70 |
Accuracy 90 |
Priority
0
|
PP
25 |
||||||||||
|
Stone Edge | ||||||||||||||||
Type | Rock | Category | Physical | |||||||||||||
Base power
100 |
Accuracy 80 |
Priority
0
|
PP
5 |
|||||||||||||
|
Swords Dance | |||||||||||||
Type | Normal | Category | Status | ||||||||||
Base power
— |
Accuracy — |
Priority
0
|
PP
30 |
||||||||||
|
Tri Attack | |||||||||||||
Type | Normal | Category | Special | ||||||||||
Base power
80 |
Accuracy 100 |
Priority
0
|
PP
10 |
||||||||||
|
Trick Room | |||||||||||||
Type | Psychic | Category | Status | ||||||||||
Base power
— |
Accuracy — |
Priority
-7
|
PP
5 |
||||||||||
|
Wild Charge | |||||||||||||
Type | Electric | Category | Physical | ||||||||||
Base power
90 |
Accuracy 100 |
Priority
0
|
PP
15 |
||||||||||
|
Work Up | |||||||||||||
Type | Normal | Category | Status | ||||||||||
Base power
— |
Accuracy — |
Priority
0
|
PP
30 |
||||||||||
|
X-Scissor | |||||||||||||
Type | Bug | Category | Physical | ||||||||||
Base power
80 |
Accuracy 100 |
Priority
0
|
PP
10 |
||||||||||
|
Zap Cannon | |||||||||||||
Type | Electric | Category | Special | ||||||||||
Base power
120 |
Accuracy 50 |
Priority
0
|
PP
5 |
||||||||||
|
Move Buffets
Also referred to more colloquially as move-relearners, move buffets will teach any move within the Pokémon's level-up and instinctual move pool that it satisfied the level requirement for; this means that the Pokémon must have already reached the level threshold that is designated for the move if it is to be relearnable. This is the principal means of restoring lost or forgotten moves.
Pre-evolution's moves will not fall within the purview of the move buffets; for example, Arcanine can not inherit Growlithe's moves in its pool of relearnable moves, meaning that lost of Growlithe's moves would need to be learned in that stage and retained by Arcanine in order to possess them. This limitation affects most stone-evolved Pokémon, meaning that it is a wise to acquire all the moves one may desire in that pre-evolution stage before they elect to evolve the Pokémon.
Move buffets will charge 2,000 per transaction, and two are stationed per region. They are available in all the areas outline hereunder:
- Kanto - Cerulean City; Saffron City; Tutor Heaven
- Johto - Goldenrod City; Blackthorn City
- Hoenn - Slateport City marketplace; Sootopolis City
- Sinnoh - Snowpoint City and Hearthome City
Move Inheritors
Homologous to Move Buffets, Move Inheritors—known more colloquially as pre-evolution move-tutors—move-inheritors can also recover lost moves; where they are dichotomized is that move-inheritors will allow evolved forms to relearn moves of their pre-evolutions, thereby affording move-learning continuity for moves exclusive to the pre-evolution that may have been forgotten or never learned—most common for stone-evolved Pokémon, which tend to be irretentive of most of their pre-evolution's moves.
Move Inheritors are stationed in all of the daycare centers available, and they will charge 10,000 per move.
Egg-inheritable moves
- Main article: Egg-Inheritable Moves
As an implementary substitute for the egg-moves mechanics in the handheld games that entailed Pokémon-breeding, which is not featured in PRO, a move-tutor exists that amalgamates all egg-inherited moves in the handheld games. These move-tutors are stationed in every daycare center and Tutor Heaven; access to them entails defeating Naero's eponymous boss NPC.
No interparental combinations are needed in order for the Pokémon to learn the Egg Move; the Pokémon will unrestrictedly have access to every Egg Move it would have in the handheld games, and an identical move pool will carry over to its evolutions if they are used as the tutees. It will cost 15,000 per transaction.