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Marill

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 Bellossom   #182 #183  -  Marill #184    Azumarill



#183   183Icon.pngMarill
183Marill.png

Type(s)

WaterFairy

Generation

  II  

Abilities

Ability 1
Thick Fat
Ability 2
Huge Power
Hidden Ability
Sap Sipper

Rarity Tier

  3  

Catch rate

  190/255 (24.84%)  

Base stats

HP
70

Atk
20

Def
50

Sp.Atk
20

Sp.Def
50

Spd
40

Base-stat total: 250
EV Yield

HP
2

Atk
0

Def
0

Sp.Atk
0

Sp.Def
0

Spd
0

EV-yield total: 2

Base Experience

  58  

Gender Ratio

    50%     50%    

Height

  0.4m  

Weight

  8.5kg  

Marill is a Water and Fairy type Pokémon.

It evolves into Azumarill upon reaching level 18.


Obtainability

Land



LocationLevelsTimesHeld ItemRarity Tier
Lake Cave 26-30 Morning Day Night 5
Mt. Mortar B1F 13-17 Morning Day Night 5
Mt. Mortar Upper Cave 13-17 Morning Day Night 5
Mt. Summer Exterior 36-40 Morning Day Night 5
Route 104 4-6 Morning Day Night 4
Route 112 14-18 Morning Day Night 5
Route 117 13-16 Morning Day Night 5
Route 212 North 22-26 Morning Day Night 4
Route 215 22-26 Morning Day Night 6
Route 42 14-16 Night Oran Berry 5
Safari Exclusive 21-25 Morning Day Night 4
Sinnoh Safari Area Zone 1 24-28 Morning Day Night 6
Sinnoh Safari Area Zone 2 24-28 Morning Day Night 6
Sinnoh Safari Area Zone 3 24-28 Morning Day Night 5
Sinnoh Safari Area Zone 4 24-28 Morning Day Night 5
Sinnoh Safari Area Zone 5 24-28 Morning Day Night 5
Sinnoh Safari Area Zone 6 25-29 Morning Day Night 5
Union Cave B2F 11-15 Morning Day Night Oran Berry 5
Vulcan Cove 36-40 Morning Day Night 4
Whirl Islands B1F 22-26 Morning Day Night 4

Pink-colored areas denote that this area or inhabiting spawn is strictly members-accessible.


Surf



PikachuSurf.png
LocationLevelsTimesHeld Item Rod Rarity Tier
Amity Square 17-20 Morning Day Night 4
Berry Forest 45-50 Morning Day Night Super Rod 5
Cave Of Justice 26-30 Morning Day Night 5
Evergreen Island Frozen Cave 25-31 Morning Day Night Good Rod 4
Evergreen Island Frozen Path 25-31 Morning Day Night Good Rod 4
Four Island 5-35 Morning Day Night Super Rod 5
Guild Island 42-50 Morning Day Night 4
Hoenn Safari Zone Area 5 28-32 Morning Day Night 5
Icefall Cave Entrance 5-20 Morning Day Night Super Rod 5
Kalijodo Lake 36-40 Morning Day Night 5
Lake Cave 26-30 Morning Day Night Good Rod 5
Leev Town Entrance 20-24 Morning Day Night 5
Mt. Mortar 1F 13-17 Night Super Rod 5
Mt. Mortar B1F 13-17 Morning Day Night Super Rod 5
Mt. Mortar Upper Cave 13-17 Night Super Rod 5
Mt. Pyre Exterior 21-26 Morning Day Night 5
Mt. Pyre Summit 21-26 Morning 5
Nap Forest 42-45 Morning Day 4
Petalburg City 15-25 Morning Day Night 5
Route 102 2-4 Morning Day Night 5
Route 111 South 19-23 Morning Day Night 5
Route 114 15-19 Morning 5
Route 117 20-30 Morning Day Night Super Rod 5
Route 123 29-33 Morning Day Night 5
Ruin Valley 35-48 Morning Day Night Good Rod 5
Safari Exclusive 21-25 Night Super Rod 4
Safari Johto Grass and Swamp Zone 17-21 Morning Day Night 5
Sinnoh Safari Area Zone 6 25-29 Morning Day Night 4
sleeping path 42-45 Morning Day Night 4
Vulcan Cave B2F 36-40 Morning Day Night Good Rod 5
Vulcan Cove 36-40 Morning Day Night Super Rod 5
Vulcan Island Shore 36-40 Morning Day Night Good Rod 4
  • All table rows with a fishing rod indicate that its corresponding Pokémon can also be fished with the rod tier shown.
  • Pink-colored areas denote that this area or inhabiting spawn is strictly members-accessible.


Fishing




Old Rod.png
LocationLevelsTimesHeld Item Rod Rarity Tier
Safari Area 1 23-28 Morning Day Super Rod 7
Safari Area 3 20-22 Morning Day Night Super Rod 7
  • Pokémon that are tabulated on this list can only be encountered via fishing.
  • Pink-colored areas denote that this area or inhabiting spawn is strictly members-accessible.


Excavation

SiteLevelsTime periodRequired experience pointsRarity
Wondrous site 15-25 00:00-12:00 None 3

Bosses

Moves

Level Up

Level Moves Type Category Base Power Accuracy PP
1TackleNormal Physical5010035
1Water GunWater Special4010025
2Tail WhipNormal Status10030
5Water SportWater Status15
7BubbleWater Special4010030
10Defense CurlNormal Status40
10RolloutRock Physical309020
13Bubble BeamWater Special6510020
16Helping HandNormal Status20
20Aqua TailWater Physical909010
23Play RoughFairy Physical909010
28Aqua RingWater Status20
31Rain DanceWater Status5
37Double-EdgeNormal Physical12010015
40SuperpowerFighting Physical1201005
47Hydro PumpWater Special110805

  • Emboldened moves denote this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • All moves subsumed on this list are relearnable via the Move Relearners if lost.


Egg Moves

Move Type Category Base Power Accuracy PP
Amnesia Psychic Status 20
Aqua Jet Water Physical 40 100 20
Belly Drum Normal Status 10
Body Slam Normal Physical 80 100 15
Camouflage Normal Status 20
Copycat Normal Status 20
Encore Normal Status 100 5
Fake Tears Dark Status 100 20
Future Sight Psychic Special 120 100 10
Muddy Water Water Special 90 85 10
Perish Song Normal Status 5
Present Normal Physical 90 15
Refresh Normal Status 20
Sing Normal Status 55 15
Slam Normal Physical 80 75 20
Soak Water Status 100 20
Superpower Fighting Physical 120 100 5
Supersonic Normal Status 55 20
Soak Water Status 100 20
Water Sport Water Status 15

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • For more information on egg-move-tutors, refer to: Egg Moves.


Pre-Evolution Moves

Move Type Category Base Power Accuracy PP
Bounce Flying Physical 85 85 5
Charm Fairy Status 100 20
Slam Normal Physical 80 75 20
Splash Normal Status 40
Uproar Normal Special 90 100 10

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.


TMs and HMs

TM Moves Type Category Base Power Accuracy PP
TM-Poison.png TM6 Toxic Poison Status 90 10
TM-Ice.png TM13 Ice Beam Ice Special 95 100 10
TM-Ice.png TM14 Blizzard Ice Special 110 70 5
TM-Normal.png TM32 Double Team Normal Status 15
TM-Psychic.png TM44 Rest Psychic Status 10
TM-Ice.png TM57 Hail Ice Status 10
TM-Normal.png TM60 Hidden Power Normal Special 60 100 15
TM-Psychic.png TM66 Light Screen Psychic Status 30
TM-Normal.png TM67 Protect Normal Status 10
TM-Water.png TM68 Rain Dance Water Status 5
TM-Fighting.png TM81 Brick Break Fighting Physical 75 100 15
TM-Normal.png TM92 Facade Normal Physical 70 100 20
TM-Water.png TM105 Scald Water Special 80 100 15
TM-Normal.png TM130 Return Normal Physical 100 20
TM-Normal.png TM138 Sleep Talk Normal Status 10
TM-Water.png HM03 Surf Water Special 90 100 15
TM-Water.png HM07 Waterfall Water Physical 80 100 15

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Refer to TMs and HMs for information on each move's obtainability.


TM Tutors

Move Type Category Base Power Accuracy PP
Frustration Normal Physical 100 20
Grass Knot Grass Special 100 20

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.


Move Tutors

Move Type Category Base Power Accuracy PP
Aqua Tail Water Physical 90 90 10
Bounce Flying Physical 85 85 5
Covet Normal Physical 60 100 25
Hyper Voice Normal Special 90 100 10
Ice Punch Ice Physical 75 100 15
Icy Wind Ice Special 55 95 15
Iron Tail Steel Physical 100 75 15
Knock Off Dark Physical 65 100 25
Snore Normal Special 50 100 15
Superpower Fighting Physical 120 100 5
Water Pulse Water Special 60 100 20

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.


Type Effectiveness

Under normal battle conditions, this Pokémon is:

 2×  Weak to  1×  Neutral to  ½×  Resistant to  0×  Immune to
  • All darkened weakness types have a 4x weakness due to the multiplicative damage-modifiers of both of the Pokémon's type weaknesses.
  • All darkened resistance types have a 1⁄4x resistance due to the multiplicative damage-modifiers of both of the Pokémon's type resistances.

Notes

Special Counterparts