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Johto is one of the mainland regions that is currently playable in Pokémon Revolution Online. It is unified to the same mainland continent as Kanto, encompassing the western segment of it.
By virtue of the regional linearity of the game's storyline wherein regions are traveled to in generational succession, it is the second region that players venture into. It is the predecessive region of Hoenn, which will be made travelable after all-eight badges have been acquired and its Elite Four bureau has been vanquished.
It is inhabited predominantly by Generation II Pokémon, being the native land of them. While a smattering of post-generational Pokémon are interspersed throughout the wild, Generation III Pokémon and onwards, as well as Generation I Pokémon, will be mostly unacquirable until successive regions are completed.
Once you arrive at New Bark Town, go directly to Professor Elm's Lab, which will be on the top left of the town. There, you will get your Johto Starter—Chikorita, Cyndaquil, or Totodile.
With your starter in your party, you can leave the town and properly embark on your Johto journey.
Head west to Route 29 and keep going west.
As soon as you enter Cherrygrove, you will be greeted by an old man who confuses you for a new trainer. After realizing you are the Kanto champion, he will give you 5 Pokéballs, 5 Potions, and
10,000.
There is nothing else to do here for now, head north to Route 30.
There is nothing of note in Route 30.
Keep going and you will reach Route 31. This route is one of the most populated Johto routes, as it holds the EV hotspot of the region.
Violet City is home to the first Johto badge, however, the Gym will not be accessible when you first arrive. First, you must head to the Sprout Tower on the north part of the city. There, you must battle your way to the top and battle the Master. The Gym will now be open.
Falkner uses Flying type Pokémon.
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After defeating Falkner and receiving the first Johto badge, head south of Violet City.
This route is somewhat long and has several trainers. It has a Pokémon Center, but more importantly, the entrance to Union Cave. When you first enter Union Cave, there is nothing to do except battle trainers as you make your way through the cave; however, once you defeat the Johto League, several extra areas of Union Cave will be unlocked.
Azalea Town is home to the second Johto Badge and, once again, the Gym will not be accessible when you first arrive. You must go to the Slowpoke Well and beat all the Team Rocket members and the Rocket Admin Christina. The Gym will now be open.
Bugsy, as his name implies, uses Bug type Pokémon,
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Once Bugsy has been defeated, head west from the town. Standing in the way will be Yellow, a Pokémon trainer rival. She will battle you.
As you make your way through the forest, you will encounter a Gentlemen NPC blocking a tree. He will ask for your assistance in retrieving his Farfetch'd. The Farfetch'd will be to the right of the NPC, awaiting you for a battle. After thanking you, the NPC will move out of your way and you will be able to pass, provided you have a Pokémon with Cut. Follow the path and you will be out of the forest.
Route 34 is littered with trainers and has the Johto Daycare center, but it won't be unlocked until you defeat Naero in Cerulean Cave. Continue north to reach the next city.
Goldenrod City is home to the third Johto badge. Yet again, the Gym will not be open when you first arrive.
In order to unlock the Gym, you must complete the Goldenrod Radio Tower (quest). Upon completion of this quest, Whitney will return to the Gym, and you will be able to challenge her for the Plain Badge.
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Route 35 is a basic route with little to offer. It does, however, have two paths that you can take.
The first path is taken by going through the stophouse, which, at first, will be blocked by guards. Speak to them and they will give you a Spearow carrying a letter that you must deliver to another guard in Goldenrod City. This guard will be on the bottom right of the city, near the Bike Shop.
The second path is taken by going to the top left of Route 35. Cut will be the only necessity to pass.
Both routes are mostly empty. The only mentionable thing is a thief NPC will sell you Rock Smash and Dig.
Ecruteak City is home to the fourth Johto badge. The gym leader will not be at the gym and thus, you cannot challenge it yet. Morty, the gym leader, will be at the Burned Tower. But first, you must head to the Kimono House. There, a Team Rocket grunt will be attacking a Kimono Girl. Defeat the grunt and then head to the Burned Tower. Enter the tower and you will see your rival, Yellow, waiting for a battle. After defeating her, take the ladder down and speak with Morty. He will tell you about the Legendary Beasts and then return to the gym, allowing you to challenge it for the Fog Badge.
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Route 38 has nothing of interest.
While Route 39 has the Moo Moo Farm, nothing else is of interest. Before being able to purchase Moomoo Milk here, there is a mini-quest that must be completed.
Olivine City is home to the sixth Johto badge, however, the fifth badge is required before challenging this gym. Enter the Glitter Lighthouse, on the right side of the city. At the top, you will find a sick Ampharos and Jasmine, the Olivine City gym leader. She will ask that you go get the Secret Potion Ampharos needs. It will be in Cianwood City, so you must go west from Olivine City and surf there.
On the west end of Olivine City is the entrance to Route 40, the first sea route of Johto. A large building stands on the top left of the route, but it has no purpose and you cannot enter it. Surf south.
Further south, lies Route 41. This is the location of the Whirl Islands, but for now, it is best to not venture within. Surf westwards.
Cianwood City is home to the fifth Johto badge. The Gym is immediately accessible when you first arrive.
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After defeating Chuck, enter the Cianwood Pharmacy, which is to the left of the Pokémon Center. There, you can obtain the Secret Potion.
Now that you have the Secret Potion, return to Olivine City, ascend the lighthouse, and give Ampharos the Secret Potion. Once Ampharos has been healed, Jasmine will return to the gym, and you can challenge her.
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Route 42 houses Mt. Mortar. In your current state, you are able to explore the majority of the cave; however, the most alluring areas of the cave are saved for when you have defeated the Johto League.
You can entirely skip Mt. Mortar by surfing east; although, going inside can be worthwhile, since there are several Dig Spots.
Mahogany Town is home to the seventh Johto badge. At first, there will be a guard blocking the entrance to the Gym. Go north to Route 43 and follow the path until you reach Lake Of Rage. In the middle of the lake resides Chappy, speak with him. Reaching Chappy will require Cut or a Tree Axe. Once spoken to, he will make a call, and you will be granted access to the underground section of the shop in Mahogany Town. Afterwards, you must complete the Mahogany Town Rocket Hideout quest, doing so will unlock the gym for you to challenge it.
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There is nothing to do in Route 44. Note that the Master Ball on the ledge is only a tease and cannot be obtained.
Continue east until you see the cave entrance to Ice Path. See its page for visual guide on the ice puzzles. Going through the cave will take you to Blackthorn City.
Blackthorn City is home to the eighth, and final, Johto badge. The Gym is immediately accessible when you arrive. Claire uses Dragon type Pokémon.
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The Johto Elite Four are located in Indigo Plateau, the same location as the Kanto Elite Four, but in the building on the left side.
There are two ways to reach the Elite Four after beating the Blackthorn City Gym:
The Elite Four challenge is a series of consecutive battles; once started, you will be unable to leave until you defeat all 5 trainers or lose. Losing a single battle will reset your progress and you will have to battle each trainer again. If you successfully vanquish all 4 initial trainers, you will then face off against the Champion. Defeating him will crown you as the next regional champion, bringing your Johto story to an end.
Will
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- Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
- Italicized moves are functionally broken; see their individualized pages for more information.
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Koga
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- Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
- Italicized moves are functionally broken; see their individualized pages for more information.
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Bruno
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- Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
- Italicized moves are functionally broken; see their individualized pages for more information.
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Karen
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- Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
- Italicized moves are functionally broken; see their individualized pages for more information.
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Lance
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- Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
- Italicized moves are functionally broken; see their individualized pages for more information.
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