Fuchsia City

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Fuchsia City - Kanto

Overview

Fuchsia City.png

Location

Fuchsia City.gif

A positional vantage point of Fuchsia City in Kanto.

Soul Badge.png

Fuchsia City Gym

Gym-leader
Janine
Type specialty
Badge
Soul Badge

Water Pokémon

Average levels
13
Members-only
1
0

Contiguous areas

Route 18 Fuchsia City Route 15
Route 19


Fuchsia City is a town situated in central-southern Kanto. It is a tripoint between Route 15, Route 19, and Route 16.

Fuchsia Gym is tenanted here, which rewards the Soul Badge to victorious trainers—the fifth badge in Kanto's successional line of gyms. This badge grants access to Saffron City for the sixth badge once you dispense Lemonade to any of the four gatehouse guards.

Next to Fuchsia Gym, its most saliently notable intrasite is Kanto Safari Zone—a regulatorily controlled preservoir that harbors many limitedly huntable Pokémon for its visitors to capture.


Notable miscellanies

Kanto Safari Zone

Main article: Kanto Safari Zone

Kanto's Safari Zone is tenanted in Fuchsia City. Admissibility to it requires defeating Victor on Route 19; thereafter, you can enter it for a fee of PokémonDollar.png5,000 for a 20-minute session or purchase a daily pass, which allows you to freely enter any Safari Zone for 24 hours, for a fee of PokémonDollar.png10,000.

HM03 (Surf) in Safari House 4 (on Safari Area 3); once this has been acquired, water will be traversable by usage of surfable mounts and/or Surf-wielding Pokémon.

Kanto's safari zone is divided into two main sections, as it is also augmented by the Effort Wald—a zone that sectionalizes all its inhabitant Pokémon in accordance to their EV-yield rate, thereby facilitating EV-training.

Fishing Guru

The Fishing Guru can be found residing in Fuchsia House 1 (the house nearby the enfenced pond). He will sell you a Good Rod for PokémonDollar.png15,000, contingent that you already have the lower-tier Old Rod on-hand, enabling you to hunt for more exclusively fishable Pokémon.

Mime Jr.-trader

A NPC trader can be found in Fuchsia City's Pokémart; he will trade his Mime Jr. in exchange for a Mr. Mime from you. The Mime Jr. will be level 20.

Wild Pokémon

Fishing



Old Rod.png
PokémonLevel rangeTimesHeld ItemRodRarity Tier
118Icon.png Goldeen 10-15 Morning Day Night Super Rod 2
130Icon.png Gyarados 20-20 Morning Day Night Super Rod 3
116Icon.png Horsea 15-20 Morning Day Dragon Scale Super Rod 2
98Icon.png Krabby 10-15 Morning Day Night Good Rod 2
129Icon.png Magikarp 10-15 Morning Day Night Old Rod 2
186Icon.png Politoed 20-20 Morning Day Night Kings Rock Super Rod 7
60Icon.png Poliwag 10-15 Morning Night Kings Rock Good Rod 2
  • Pink-colored names denote that this Pokémon is exclusively encounterable for members in this area.
  • All Pokémon tabulated here can only be encountered via fishing; they are not Surf-encounterable.


Items

Pokémart

Fuchsia City Mart
ItemPrice
Ultra Ball.pngUltra BallPokémonDollar.png1,200
Great Ball.pngGreat BallPokémonDollar.png600
Super Potion.pngSuper PotionPokémonDollar.png700
Revive.pngRevivePokémonDollar.png1,500
Full Heal.pngFull HealPokémonDollar.png600
Super Repel.pngSuper RepelPokémonDollar.png500

Ground-lootable items

ItemQuantityCooldownLocation
Ultra Ball.png Ultra Ball 1 Not respawnable In the northwesternmost corner, next to a lamppost.
PP Up.png PP Up 1 Indefinite Hidden Item. Adjacent on the north-east side of the lamppost mentionned for the Ultra Ball.


Fuchsia Gym

All the red-highlighted areas are impassable, marking the invisible barriers.

Fuchsia Gym rewards the Soul Badge, which is a prerequisite for advancing to Saffron City in order to acquire the next badge in the successional line in the Marsh Badge.

In order to reach Janine, you will need to navigate your way through an invisible maze, battling a gauntlet of Janine impostors. The barriers that you need to pass through are invisible; see the pictorial guide to the right to know the pathway you need to tread through.

The gym-greeter will sell TM06 (Toxic) upon obtaining the Soul Badge. He sells it in quantities of one for PokémonDollar.png2,000 and five for PokémonDollar.png8,000.

Janine

Janine specializes in Poison-type Pokémon.

While common sense dictates to preparatively strategize against the Poison-type weaknesses, it is worth noting that part of her lineup is comprised of Bug-type Pokémon, too; as such, it is advisable to consider deploying Fire-, and Psychic-type Pokémon and moves against it. Ground-type Pokémon and moves should be disconsidered, since most of her Pokémon are immune to it due to Flying-typing and the Levitate ability.




Janine.png
Janine
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.


Gym-trainers

Fuchsia City Gym Trainers
Janine.png
Janine
211Icon.pngQwilfish
73Icon.pngTentacruel
Janine.png
Janine
336Icon.pngSeviper
435Icon.pngSkuntank
Janine.png
Janine
110Icon.pngWeezing
42Icon.pngGolbat
109Icon.pngKoffing
317Icon.pngSwalot
110Icon.pngWeezing
Janine.png
Janine
24Icon.pngArbok
326Icon.pngGrumpig
93Icon.pngHaunter
97Icon.pngHypno
Janine.png
Janine
15Icon.pngBeedrill
544Icon.pngWhirlipede
269Icon.pngDustox
  • All NPCs cool down after 7 days unless noted contrariwise.
  • Gym-NPC levels are not known; as such, no level data is displayed hereon.