Difference between revisions of "Broken Moves & Abilities"

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==List of Broken moves==
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==List of Broken [[Moves]] Generation 6 or previous Generations==
 
{{DefectiveMoves|Moves=
 
{{DefectiveMoves|Moves=
 
{{DefectiveMove|Name=Attract|Description=Does not cause the opposing Pokémon}}
 
{{DefectiveMove|Name=Attract|Description=Does not cause the opposing Pokémon}}
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{{DefectiveMove|Name=Uproar|Description=Does not wake up sleeping Pokémon/Pokémon can still sleep if the move Uproar is in effect}}
 
{{DefectiveMove|Name=Uproar|Description=Does not wake up sleeping Pokémon/Pokémon can still sleep if the move Uproar is in effect}}
 
{{DefectiveMove|Name=Water Sport|Description=Does not reduce the effect of Fire type moves}}
 
{{DefectiveMove|Name=Water Sport|Description=Does not reduce the effect of Fire type moves}}
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==List of Broken [[Moves]] Generation 7==
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{{DefectiveMoves|Moves=
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{{DefectiveMove|Name=Anchor Shot|Description=The only Pokémon that learns the move does not exist in this game hence it not being coded}}
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{{DefectiveMove|Name=Baneful Bunker|Description=The only Pokémon that learns the move does not exist in this game hence it not being coded}}
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{{DefectiveMove|Name=Beak Blast|Description=The only Pokémon that learns the move does not exist in this game hence it not being coded}}
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{{DefectiveMove|Name=Core Enforcer|Description=Zygarde is not obtainable yet, hence it not being coded.}}
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{{DefectiveMove|Name=Darkest Lariat|Description=The only Pokémon that learns the move does not exist in this game hence it not being coded}}
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{{DefectiveMove|Name=Electric Terrain|Description=Does not increase the power of Electric type moves and ground Pokémon can still fall asleep}}
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{{DefectiveMove|Name=First Impression|Description=The only Pokémon that learns the move does not exist in this game hence it not being coded}}
 
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Revision as of 12:00, 30 June 2020

Although Pokémon Revolution Online's battle system is substantially developed, it's still a work in progress. Some Abilities and moves remain unprogrammed, incompletely programmed, or misprogrammed; these are all categorized as broken.

When a move or ability in PRO does not function as intended, it is called a Broken Move or Broken Ability. Moves that deliberately lack the same functionality they have in the official games, such as Pay Day's money-yielding secondary effect, are not considered broken.

List of Broken Moves Generation 6 or previous Generations

MoveTypeCategoryPowerAccuracyPPDefects
Attract Normal Status 100 15 Does not cause the opposing Pokémon
Bestow Normal Status 15 Does not pass the item to the target
Bide Normal Physical 10 The energy stored does not do the double HP damage
Block Normal Status 5 Allow the opponent to escape either by fleeing or switching out
Camouflage Normal Status 20 Does not allow the user to change their type based on their terrain
Captivate Normal Status 100 20 Does not decrease the Sp. Atk of the target
Conversion Normal Status 30 Does not change the user's type to the same type as the first move in it's move list
Conversion 2 Normal Status 30 Does not change the user's type to one that is resistant (or immune) to the last move used by the target
Echoed Voice Normal Special 40 100 15 Echoed Voice's damage does not stack, it remains at base power 40
Entrainment Normal Status 100 15 Does not change the targets ability to the same as the users
Foresight Normal Status 40 Does not ignore the immunity effect, Ghost types will not be hit by Normal and Fighting types
Gastro Acid Poison Status 100 10 Does not cancel the effect of the opposing Pokémon's ability
Gravity Psychic Status 5 Does not ignore the Levitate ability and Pokemon can still freely use Fly & Bounce
Grudge Ghost Status 5 Does not reduce the PP of the opposing Pokémon if the user faints after using this kove
Heal Pulse Psychic Status 10 Automatically fails due to there being no double battles in PRO
Ingrain Grass Status 20 Does not restore HP, additionally the Pokémon can still switch out
Lock-On Normal Status 5 Does not guarantee the next attack to hit
Magic Coat Psychic Status 15 Does not reflect back the status condition move
Me First Normal Status 20 Does not copy the attack move from the opposing Pokémon
Metronome Normal Status 10 Does not chose a random move, the move instantly fails
Mimic Normal Status 10 Does not copy the last move used by the target Pokémon
Mirror Move Flying Status 20 Does not use the opponent's last move
Mud Sport Ground Status 15 Does not reduce the effect of Electric type moves
Nature Power Normal Status 20 Does not change into a different move depending on the terrain
Nightmare Ghost Status 100 15 Does not reduce the HP of the opposing sleeping Pokémon
Odor Sleuth Normal Status 40 Does not reset the evasiveness and ignore the immunity effect, Ghost types will not be hit by Normal and Fighting types
Parting Shot Dark Status 100 20 Does not reduce the Sp. Atk and Atk of the opposing Pokémon and also doesn't allow them to switch
Power Split Psychic Status 10 Does not average out the user's Atk and Sp. Atk with those of the target
Power Swap Psychic Status 10 Does not swap Attack and Special Attack stats with the opponent
Power Trick Psychic Status 10 Does not switch the users own Atk and Sp. Atk stats
Rage Powder Bug Status 20 Automatically fails due to there being no double battles in PRO
Recycle Normal Status 10 Does not restore the consumed item held by the Pokémon using the move
Reflect Type Normal Status 15 Does not change the users type to match the opposing Pokémon's type
Retaliate Normal Physical 70 100 5 Does not gain double the damage if a teammate has fainted the last turn
Safeguard Normal Status 25 Does not protect your party from status conditions
Snatch Dark Status 10 Does not steal the effects of the status moves used by the opposing Pokémon
Swallow Normal Status 10 Does not restore HP even if Stockpile was used
Thousand Arrows Ground Physical 90 100 10 Does not knock the target to the ground, Flying type Pokémon still gain immunity to the move
Transform Normal Status 10 Does not change form based on the opponent hence also it not getting the moves
Uproar Normal Special 90 100 10 Does not wake up sleeping Pokémon/Pokémon can still sleep if the move Uproar is in effect
Water Sport Water Status 15 Does not reduce the effect of Fire type moves

List of Broken Moves Generation 7

MoveTypeCategoryPowerAccuracyPPDefects
Anchor Shot Steel Physical 80 100 20 The only Pokémon that learns the move does not exist in this game hence it not being coded
Baneful Bunker Poison Status 10 The only Pokémon that learns the move does not exist in this game hence it not being coded
Beak Blast Flying Physical 100 100 15 The only Pokémon that learns the move does not exist in this game hence it not being coded
Core Enforcer Dragon Special 100 100 10 Zygarde is not obtainable yet, hence it not being coded.
Darkest Lariat Dark Physical 85 100 10 The only Pokémon that learns the move does not exist in this game hence it not being coded
Electric Terrain Electric Status 10 Does not increase the power of Electric type moves and ground Pokémon can still fall asleep
First Impression Bug Physical 90 100 10 The only Pokémon that learns the move does not exist in this game hence it not being coded

List of Broken Abilities

Ability
Air Lock
Aura Break
Battery
Beast Boost
Berserk
Color Change
Comatose
Cute Charm
Dark Aura
Dazzling
Disguise
Electric Surge
Emergency Exit
Fairy Aura
Flower Gift
Flower Veil
Fluffy
Forecast
Friend Guard
Full Metal Body
Galvanize
Gluttony
Grass Pelt
Grassy Surge
Harvest
Ice Body
Illuminate
Illusion
Imposter
Innards Out
Klutz
Liquid Voice
Long Reach
Merciless
Minus
Misty Surge
Moody
Multitype
Neuroforce
Plus
Power Construct
Power of Alchemy
Prism Armor
Psychic Surge
Queenly Majesty
Receiver
Refrigerate
RKS System
Schooling
Shadow Shield
Shields Down
Slow Start
Simple
Soul Heart
Stakeout
Stamina
Steelworker
Surge Surfer
Symbiosis
Telepathy
Teravolt
Triage
Victory Star
Zen Mode
Water Bubble
Water Compaction
Wimp Out

List of Abilities coded incorrectly

AbilityDefects
CompeteitiveOnly works with actual stat-dropping moves. Statuses don't count.
Water Absorb:Life Orb makes you take damage even if you heal your opponent with a water move on Water Absorb.