Spiritomb

    #441 #442  —  Spiritomb #443    

#442    Spiritomb

Type(s)

Ghost Dark

Generation

  IV  

Abilities

Ability 1
Pressure
Hidden Ability
Infiltrator

Rarity Tier

  Rare  

Catch rate

  100/255 (13.07%)  

Base stats

HP
50

Atk
92

Def
108

Sp.Atk
92

Sp.Def
108

Spd
35

Base-stat total: 485
EV Yield

HP
0

Atk
0

Def
1

Sp.Atk
0

Sp.Def
1

Spd
0

EV-yield total: 2

Base Experience

  168  

Gender Ratio

    50%  
  50%    

Height

  1m  

Weight

  108kg  

Spiritomb is a Ghost and Dark type Pokémon.

Obtainability

Land

Location Levels Times Held Item Rarity Tier
Old Chateau Dining Room 16-20 Morning Day Night Rare
Pokemon Tower Underground 12-16 Morning Day Night Rare
  • Pink-colored areas denote that this area or inhabiting spawn is strictly members-accessible
  • Emboldened levels indicate they are isolatable with the Repel trick

Moves

Level Up

Level Moves Type Category Base Power Accuracy PP
1 Confuse Ray Ghost Status 100 10
1 Curse Ghost Status 10
1 Pursuit Dark Physical 40 100 20
1 Shadow Sneak Ghost Physical 40 100 30
1 Spite Ghost Status 100 20
7 Feint Normal Physical 30 100 10
13 Hypnosis Psychic Status 60 20
19 Dream Eater Psychic Special 100 100 15
25 Ominous Wind Ghost Special 60 100 5
31 Sucker Punch Dark Physical 80 100 5
37 Nasty Plot Dark Status 20
43 Memento Dark Status 100 10
49 Dark Pulse Dark Special 80 100 15
  • Emboldened moves denote this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • All moves subsumed on this list are relearnable via the Move Relearners if lost.

Egg Moves

Move Type Category Base Power Accuracy PP
Captivate Normal Status 100 20
Destiny Bond Ghost Status 5
Disable Normal Status 100 20
Foul Play Dark Physical 95 100 15
Grudge Ghost Status 5
Imprison Psychic Status 10
Nightmare Ghost Status 100 15
Pain Split Normal Status 20
Shadow Sneak Ghost Physical 40 100 30
SmokeScreen Normal Status 100 20
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • For more information on egg-move-tutors, refer to: Egg Moves.

TMs and HMs

TM Moves Type Category Base Power Accuracy PP
TM6 Toxic Poison Status 90 10
TM15 Hyper Beam Normal Special 150 90 5
TM29 Psychic Psychic Special 90 100 10
TM32 Double Team Normal Status 15
TM42 Dream Eater Psychic Special 100 100 15
TM44 Rest Psychic Status 10
TM50 Substitute Normal Status 16
TM51 Endure Normal Status 10
TM54 Calm Mind Psychic Status 20
TM60 Hidden Power Normal Special 60 100 15
TM61 Sunny Day Fire Status 5
TM62 Taunt Dark Status 100 20
TM67 Protect Normal Status 10
TM68 Rain Dance Water Status 5
TM76 Dark Pulse Dark Special 80 100 15
TM80 Shadow Ball Ghost Special 80 100 15
TM89 Rock Tomb Rock Physical 60 95 15
TM92 Facade Normal Physical 70 100 20
TM96 Thief Dark Physical 60 100 25
TM111 Will-O-Wisp Fire Status 85 15
TM130 Return Normal Physical 100 20
TM138 Sleep Talk Normal Status 10
TM146 Giga Impact Normal Physical 150 90 5
HM05 Flash Normal Status 100 20
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Refer to TMs and HMs for information on each move’s obtainability.

TM Tutors

Move Type Category Base Power Accuracy PP
Frustration Normal Physical 100 20
Infestation Bug Special 20 100 20
Psych Up Normal Status 10
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.

Move Tutors

Move Type Category Base Power Accuracy PP
Foul Play Dark Physical 95 100 15
Icy Wind Ice Special 55 95 15
Pain Split Normal Status 20
Shock Wave Electric Special 60 20
Snore Normal Special 50 100 15
Trick Psychic Status 100 10
Water Pulse Water Special 60 100 20
Wonder Room Psychic Status 10
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.

Type Effectiveness

Under normal battle conditions, this Pokémon is:

 2×  Weak to  1×  Neutral to  ½×  Resistant to  0×  Immune to
Fairy
Bug
Dark
Dragon
Electric
Fire
Flying
Ghost
Grass
Ground
Ice
Steel
Rock
Water
Poison
Fighting
Normal
Psychic
  • All darkened weakness types have a 4x weakness due to the multiplicative damage-modifiers of both of the Pokémon’s type weaknesses.
  • All darkened resistance types have a 1⁄4x resistance due to the multiplicative damage-modifiers of both of the Pokémon’s type resistances.

Special Counterparts

  • Shiny Spiritomb.png

    Shiny Spiritomb