Serene Grace (ability)

Serene Grace is one of the many abilities that are inheritable by Pokémon.

Function

Mechanics

Serene Grace will doubly greaten the chance that a damage-dealing move’s secondary effect will be activated; for example, Ice Beam would have a 20% chance of freezing the opponent when deployed by the possessor, as opposed to its usual 20% chance, and any secondary chance with a 50%-plus chance of activatability will effectively have a 100% chance of doing so.

Any extraneous secondary effect of otherwise-monofunctional moves, such as the Razor Fang‘s flinch-inducing effect, will not be recognized by Serene Grace.

Serene Grace is inapplicable to status moves; it only affects multifunctional damage-dealing moves.

Affectable moves

All modifiable moves that are learnable by Serene Grace-inheritors are tabularly listed below. For lists of all learnable Pokémon and enhanceable secondary effects, read the move-specific articles for more information, regardingly.

Move Type Category Power Accuracy PP Standard Chance Enhanced chance
Air Slash Flying Special 75 95 15 30% 60%
Ancient Power Rock Special 60 100 5 10% 20%
Astonish Ghost Physical 30 100 15 30% 60%
Bite Dark Physical 60 100 25 30% 60%
Blizzard Ice Special 110 70 5 10% 20%
Body Slam Normal Physical 80 100 15 30% 60%
Bounce Flying Physical 85 85 5 30% 60%
Charge Beam Electric Special 50 90 10 70% 100%
Confusion Psychic Special 50 100 25 10% 20%
Dragon Rush Dragon Physical 100 75 10 20% 40%
Earth Power Ground Special 90 100 10 10% 20%
Energy Ball Grass Special 90 100 10 10% 20%
Extrasensory Psychic Special 80 100 20 10% 20%
Fire Blast Fire Special 110 85 5 10% 20%
Fire Punch Fire Physical 75 100 15 10% 20%
Flamethrower Fire Special 90 100 15 10% 20%
Flash Cannon Steel Special 80 100 10 10% 20%
Focus Blast Fighting Special 120 70 5 10% 20%
Headbutt Normal Physical 70 100 15 30% 60%
Heat Wave Fire Special 95 90 10 10% 20%
Ice Beam Ice Special 95 100 10 10% 20%
Ice Punch Ice Physical 75 100 15 10% 20%
Iron Head Steel Physical 80 100 15 30% 60%
Iron Tail Steel Physical 100 75 15 10% 20%
Meteor Mash Steel Physical 90 90 10 20% 40%
Moonblast Fairy Special 95 100 15 30% 60%
Ominous Wind Ghost Special 60 100 5 10% 20%
Play Rough Fairy Physical 90 90 10 10% 20%
Poison Jab Poison Physical 80 100 20 30% 60%
Psybeam Psychic Special 65 100 20 10% 20%
Psychic Psychic Special 90 100 10 10% 20%
Rock Climb Normal Physical 90 85 20 20% 40%
Rock Slide Rock Physical 75 90 10 30% 60%
Rock Smash Fighting Physical 40 100 15 50% 100%
Secret Power Normal Physical 70 100 20 30% 60%
Seed Flare Grass Special 120 85 5 40% 80%
Shadow Ball Ghost Special 80 100 15 20% 40%
Signal Beam Bug Special 75 100 15 10% 20%
Silver Wind Bug Special 60 100 5 10% 20%
Sky Attack Flying Physical 140 90 5 30% 60%
Snore Normal Special 50 100 15 30% 60%
Steel Wing Steel Physical 70 90 25 10% 20%
Thunder Electric Special 110 70 10 30% 60%
Thunderbolt Electric Special 90 100 15 10% 20%
Thunder Punch Electric Physical 75 100 15 10% 20%
Tri Attack Normal Special 80 100 10 20% 40%
Twister Dragon Special 40 100 20 20% 40%
Water Pulse Water Special 60 100 20 20% 40%
Zen Headbutt Psychic Physical 80 90 15 20% 40%

Inheritees

Predominant ability

Primary

# No. Pokémon Type 1 Type 2 Ability 1 Ability 2 Hidden Ability
206 Dunsparce Normal Serene Grace Run Away Rattled
385 Jirachi Steel Psychic Serene Grace
492A Shaymin-Sky Grass Flying Serene Grace
648 Meloetta Normal Psychic Serene Grace

Secondary

# No. Pokémon Type 1 Type 2 Ability 1 Ability 2 Hidden Ability
113 Chansey Normal Natural Cure Serene Grace Healer
175 Togepi Fairy Hustle Serene Grace Super Luck
176 Togetic Fairy Flying Hustle Serene Grace Super Luck
242 Blissey Normal Natural Cure Serene Grace Healer
440 Happiny Normal Natural Cure Serene Grace Friend Guard
468 Togekiss Fairy Flying Hustle Serene Grace Super Luck

Hidden ability

# No. Pokémon Type 1 Type 2 Ability 1 Ability 2 Hidden Ability
585 Deerling Normal Grass Chlorophyll Sap Sipper Serene Grace
586 Sawsbuck Normal Grass Chlorophyll Sap Sipper Serene Grace