Nap Town

Nap Town — Hoenn



Water Pokémon

Average levels
Extremely Rares


Battleable NPCs
Ground-lootable items
Berry trees

Adjacent areas

Sleeping Path Nap Town Nap Shore
Route 135

Nap Town is a Hoenn town and a sub-area of Nap Island, intersecting Nap Shore, Sleeping Path and Route 135. Being the town of Nap Island, it will be the main place for the player to rest and prepare before leaving to other areas of the island.

The town has two quests that can be started there. The first one is Claire’s Lost Pokemon quest, which will carry the player to both extremeties of the island for a Rocky Helmet. The second quest, Raymond’s Remedy quest, will require the player to bring various items that can be found both on the island and outside of it, with its reward being a syncable Munna.

Notable miscellanies

Claire’s Lost Pokemon quest

Claire is located in front of the house next to the Pokemon Center. She will ask the player to go find and bring her back her Jigglypuff. This Jigglypuff will be blocking the cave entrance at Sleeping Path.

The quest will take the player to both Secret Nap Area and Nap Forest. Once it has been completed, the player can talk to Claire, then Stephan to receive the reward: a Rocky Helmet. This also puts an end to the quest.

Raymond’s Remedy quest

When entering the house next to the Pokemon Center, there is a commotion inside of it. Old Lady Simone will explain that Old Man Raymond is the only doctor on the island, yet he has fallen sick. She asks the player to gather ingredients to make a medicine. She will ask for the following, which can all be found within Nap Island:

  • Revival Herb, found in Nap Town in the house on top of the mountain east of the bridge.
  • Zinc, found in Route 49 and Nap Forest.
  • MooMoo Milk, found as an hidden item in the south-eastmost house of Nap Town.
  • Deep Sea Scale, found in Route 135.
  • A Pokémon that knows the move Aromatherapy, which level 43+ Paras in Nap Forest knows.

With all ingredients and the Pokémon in hand, they will thank the player by letting him or her catch their Munna. As it is a wild Pokémon battle, it is recommended to bring a Synchronize Pokémon before attempting to catch it.

Pokédex Number Pokémon Type 1 Type 2 Rarity Tier Held Item
#517 Munna Psychic Rare

Wild Pokémon


Pokémon Level range Times Held Item Rod Rarity Tier
Carvanha 42-45 Morning Day Night Uncommon
Corphish 46-51 Morning Day Rare
Magikarp 42-45 Morning Day Night Common
Shellder 42-45 Morning Day Night Uncommon
Staryu 42-45 Night Uncommon
Tentacool 42-45 Morning Day Night Common
Wingull 42-45 Morning Day Night Common
  • Pink-colored names denote that this Pokémon is exclusively encounterable for members in this area
  • Emboldened levels indicate they are isolatable with the Repel trick


Lootable items

Item Quantity Cooldown Location
Ultra Ball 1 Indefinite On the mountain in the middle west of the town, near the Pokemart.
Revival Herb 1 Indefinite Inside the house on top of the mountain on the east side of the bridge. Note that the Pokeball does not disappear.
MooMoo Milk 2 Not respawnable Hidden Item. On the large box in the south-eastmost house of the town.


Nap Town Mart
Item Price
Pokeball 200
Great Ball 600
Ultra Ball 1,200
Super Potion 700
Hyper Potion 1,200
Full Heal 600
Revive 1,500
Escape Rope 550

NPC Trainers

Nap Town Trainers

Blackbelt Terry

Lv. 74
Lv. 72

All NPCs cool down after 7 days unless noted contrariwise.