Nap Cave

Nap Cave — Hoenn
Overviewing collage
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Nap Cave
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Nap Cave B1F

Land Pokémon

Average levels
47
Members-only
1
Extremely Rares
0

Water Pokémon

Average levels
48
Members-only
0
Extremely Rares
0

Resources

Battleable NPCs
4
Ground-lootable items
12
Berry trees
0

Adjacent areas


Secret Nap Area
Nap Cave
Sleeping Path

Nap Cave is a Hoenn area and a sub-area of Nap Island, located north of Sleeping Path. It can only be entered after starting Claire’s Lost Pokemon quest in Nap Town.

Crossing the cave leads to Secret Nap Area. However, in order to cross the cave, it is necessary to go through a large dark maze. The maze being very large, it is recommended to bring Flash. Fortunately, there is a Dig burrow that can be used to cross the cave subsequent times, should the player want to return to Secret Nap Area.

Notable miscellanies

Dark Maze

Nap Cave’s bottom floor is a large dark maze, meaning it is recommended to bring Flash in order to navigate it more easily. From the west ladder, the general path is to go south-east, back up north, all the way east, then navigate through the north-east block.

However, going out of the way into dead ends can be a good choice, as there are a total of 9 hidden items on the small crystals found at dead ends.

After passing the Dark Maze, the player will emerge on the north-east corner of the main floor, with a Clown blocking the exit to Secret Nap Area. He will reward the player with 20 Super Repels and leave after talking to him, as a reward for going through the maze.

Wild Pokémon

Both floors have the same spawn tables. However, despite that there are water spawns displayed for Nap Cave B1F, there aren’t any body of water on that floor.

Land

Pokémon Level range Times Held Item Rarity Tier
Bronzor 45-50 Night Uncommon
Geodude 45-48 Morning Day Night Common
Graveler 45-50 Night Uncommon
Jigglypuff 45-48 Morning Night Common
Noibat 45-50 Night Rare
Onix 45-50 Night Uncommon
Quagsire 45-50 Night Uncommon
Zubat 45-48 Morning Night Common
  • Pink-colored names denote that this Pokémon is exclusively encounterable for members in this area
  • Emboldened levels indicate they are isolatable with the Repel trick

Water

Pokémon Level range Times Held Item Rod Rarity Tier
Magikarp 45-50 Morning Day Night Common
Poliwag 45-50 Morning Day Night Kings Rock Common
Poliwhirl 45-50 Morning Day Night Uncommon
Wooper 45-50 Morning Day Night Common
  • Pink-colored names denote that this Pokémon is exclusively encounterable for members in this area
  • Emboldened levels indicate they are isolatable with the Repel trick

Items

Item Quantity Cooldown Location
Escape Rope 3 Indefinite In the center of the first floor, directly north from the entrance.
Max Revive 1 Indefinite In the center north of the first floor.
Elixir 2 Indefinite West of the water in the first floor.
Iron 1 Not respawnable Hidden Item. On a small crystal at the end of a tiny dead-end in the center north of B1F.
Carbos 1 Not respawnable Hidden Item. On a small crystal at the end of the dead-end further east from the Carbos in B1F.
Nugget 1 Not respawnable Hidden Item. On a small crystal near the south-west corner of B1F.
TM26Earthquake 1 Not respawnable Hidden Item. On a small crystal slightly east from the west ladder in B1F, requires to first go all the way south.
Escape Rope 1 Not respawnable Hidden Item. On a small crystal at the end of the dead-end south of the Earthquake TM in B1F.
Full Heal 1 Not respawnable Hidden Item. On a small crystal in the south-east corner of B1F.
Rare Candy 2 Not respawnable Hidden Item. On a small crystal in the center east of B1F.
PP Up 1 Not respawnable Hidden Item. On a small crystal at the end of the large dead-end following the south wall of B1F.
Hyper Potion 1 Not respawnable Hidden Item. On a small crystal in the south-west corner of the north-east block in B1F.

NPC Trainers

Nap Cave Trainers

Cameraman Roger

Magnezone
Lv. 66
Heliolisk
Lv. 63

Scientist Okabe

Bronzong
Lv. 61
Exploud
Lv. 65
File:Biker.png

Biker Hugo

Forretress
Lv. 68

Officer Steven

Arcanine
Lv. 67
Mightyena
Lv. 67
Stoutland
Lv. 66

All NPCs cool down after 7 days unless noted contrariwise.