Move tutors, or tutors, are NPCs that impart move techniques to Pokémon. They allow Pokémon to learn moves that might otherwise be unavailable, or learn said moves before the Pokémon reaches the required level. Since move tutors are in various locations throughout the game, one will need access to the area that they are stationed in.
Available move-tutors
Ancient Power | ||||||||
Type | Rock | Category | Special | |||||
Base power
60
|
Accuracy
100
|
Priority
0
|
PP
5
|
|||||
|
Aqua Tail | ||||||||
Type | Water | Category | Physical | |||||
Base power
90
|
Accuracy
90
|
Priority
0
|
PP
10
|
|||||
|
Block | ||||||||
Type | Normal | Category | Status | |||||
Base power
—
|
Accuracy
—
|
Priority
0
|
PP
5
|
|||||
|
Body Slam | |||||||||||
Type | Normal | Category | Physical | ||||||||
Base power
80
|
Accuracy
100
|
Priority
0
|
PP
15
|
||||||||
|
Bounce | ||||||||
Type | Flying | Category | Physical | |||||
Base power
85
|
Accuracy
85
|
Priority
0
|
PP
5
|
|||||
|
Bug Bite | ||||||||
Type | Bug | Category | Physical | |||||
Base power
60
|
Accuracy
100
|
Priority
0
|
PP
20
|
|||||
|
Bulldoze | ||||||||
Type | Ground | Category | Physical | |||||
Base power
60
|
Accuracy
100
|
Priority
0
|
PP
20
|
|||||
|
Counter | ||||||||
Type | Fighting | Category | Physical | |||||
Base power
—
|
Accuracy
100
|
Priority
-5
|
PP
20
|
|||||
|
Covet | ||||||||
Type | Normal | Category | Physical | |||||
Base power
60
|
Accuracy
100
|
Priority
0
|
PP
25
|
|||||
|
Dark Pulse | ||||||||
Type | Dark | Category | Special | |||||
Base power
80
|
Accuracy
100
|
Priority
0
|
PP
15
|
|||||
|
Double-Edge | ||||||||
Type | Normal | Category | Physical | |||||
Base power
120
|
Accuracy
100
|
Priority
0
|
PP
15
|
|||||
|
Draco Meteor | |||||||||||
Type | Dragon | Category | Special | ||||||||
Base power
140
|
Accuracy
90
|
Priority
0
|
PP
5
|
||||||||
|
Dragon Pulse | ||||||||
Type | Dragon | Category | Special | |||||
Base power
85
|
Accuracy
100
|
Priority
0
|
PP
10
|
|||||
|
Drain Punch | ||||||||
Type | Fighting | Category | Physical | |||||
Base power
75
|
Accuracy
100
|
Priority
0
|
PP
10
|
|||||
|
Dream Eater | ||||||||
Type | Psychic | Category | Special | |||||
Base power
100
|
Accuracy
100
|
Priority
0
|
PP
15
|
|||||
|
Drill Run | ||||||||
Type | Ground | Category | Physical | |||||
Base power
80
|
Accuracy
95
|
Priority
0
|
PP
10
|
|||||
|
Dynamic Punch | ||||||||
Type | Fighting | Category | Physical | |||||
Base power
100
|
Accuracy
50
|
Priority
0
|
PP
5
|
|||||
|
Earth Power | ||||||||
Type | Ground | Category | Special | |||||
Base power
90
|
Accuracy
100
|
Priority
0
|
PP
10
|
|||||
|
Endeavor | ||||||||
Type | Normal | Category | Physical | |||||
Base power
—
|
Accuracy
100
|
Priority
0
|
PP
5
|
|||||
|
Energy Ball | |||||||||||
Type | Grass | Category | Special | ||||||||
Base power
90
|
Accuracy
100
|
Priority
0
|
PP
10
|
||||||||
|
Explosion | ||||||||
Type | Normal | Category | Physical | |||||
Base power
250
|
Accuracy
100
|
Priority
0
|
PP
5
|
|||||
|
Fire Punch | |||||||||||
Type | Fire | Category | Physical | ||||||||
Base power
75
|
Accuracy
100
|
Priority
0
|
PP
15
|
||||||||
|
Flash Cannon | ||||||||
Type | Steel | Category | Special | |||||
Base power
80
|
Accuracy
100
|
Priority
0
|
PP
10
|
|||||
|
Foul Play | ||||||||
Type | Dark | Category | Physical | |||||
Base power
95
|
Accuracy
100
|
Priority
0
|
PP
15
|
|||||
|
Frustration | ||||||||
Type | Normal | Category | Physical | |||||
Base power
—
|
Accuracy
100
|
Priority
0
|
PP
20
|
|||||
|
Fury Cutter | ||||||||
Type | Bug | Category | Physical | |||||
Base power
40
|
Accuracy
95
|
Priority
0
|
PP
20
|
|||||
|
Giga Drain | ||||||||
Type | Grass | Category | Special | |||||
Base power
75
|
Accuracy
100
|
Priority
0
|
PP
10
|
|||||
|
Gravity | ||||||||
Type | Psychic | Category | Status | |||||
Base power
—
|
Accuracy
—
|
Priority
0
|
PP
5
|
|||||
|
Gunk Shot | ||||||||
Type | Poison | Category | Physical | |||||
Base power
120
|
Accuracy
80
|
Priority
0
|
PP
5
|
|||||
|
Headbutt | ||||||||||||||
Type | Normal | Category | Physical | |||||||||||
Base power
70
|
Accuracy
100
|
Priority
0
|
PP
15
|
|||||||||||
|
Heal Bell | |||||||||||
Type | Normal | Category | Status | ||||||||
Base power
—
|
Accuracy
—
|
Priority
0
|
PP
5
|
||||||||
|
Heat Wave | |||||||||||
Type | Fire | Category | Special | ||||||||
Base power
95
|
Accuracy
90
|
Priority
0
|
PP
10
|
||||||||
|
Horn Leech | ||||||||
Type | Grass | Category | Physical | |||||
Base power
75
|
Accuracy
100
|
Priority
0
|
PP
10
|
|||||
|
Hyper Voice | ||||||||
Type | Normal | Category | Special | |||||
Base power
90
|
Accuracy
100
|
Priority
0
|
PP
10
|
|||||
|
Hypnosis | ||||||||
Type | Psychic | Category | Status | |||||
Base power
—
|
Accuracy
60
|
Priority
0
|
PP
20
|
|||||
|
Ice Punch | |||||||||||||||||
Type | Ice | Category | Physical | ||||||||||||||
Base power
75
|
Accuracy
100
|
Priority
0
|
PP
15
|
||||||||||||||
|
Icy Wind | |||||||||||
Type | Ice | Category | Special | ||||||||
Base power
55
|
Accuracy
95
|
Priority
0
|
PP
15
|
||||||||
|
Iron Head | |||||||||||
Type | Steel | Category | Physical | ||||||||
Base power
80
|
Accuracy
100
|
Priority
0
|
PP
15
|
||||||||
|
Iron Tail | ||||||||
Type | Steel | Category | Physical | |||||
Base power
100
|
Accuracy
75
|
Priority
0
|
PP
15
|
|||||
|
Knock Off | |||||||||||
Type | Dark | Category | Physical | ||||||||
Base power
65
|
Accuracy
100
|
Priority
0
|
PP
25
|
||||||||
|
Low Kick | ||||||||
Type | Fighting | Category | Physical | |||||
Base power
—
|
Accuracy
100
|
Priority
0
|
PP
20
|
|||||
|
Magic Coat | ||||||||
Type | Psychic | Category | Status | |||||
Base power
—
|
Accuracy
—
|
Priority
+4
|
PP
15
|
|||||
|
Magnet Rise | ||||||||
Type | Electric | Category | Status | |||||
Base power
—
|
Accuracy
—
|
Priority
0
|
PP
10
|
|||||
|
Mega Kick | ||||||||
Type | Normal | Category | Physical | |||||
Base power
120
|
Accuracy
75
|
Priority
0
|
PP
5
|
|||||
|
Mega Punch | ||||||||
Type | Normal | Category | Physical | |||||
Base power
80
|
Accuracy
85
|
Priority
0
|
PP
20
|
|||||
|
Metronome | ||||||||
Type | Normal | Category | Status | |||||
Base power
—
|
Accuracy
—
|
Priority
0
|
PP
10
|
|||||
|
Ominous Wind | ||||||||
Type | Ghost | Category | Special | |||||
Base power
60
|
Accuracy
100
|
Priority
0
|
PP
5
|
|||||
|
Outrage | |||||||||||
Type | Dragon | Category | Physical | ||||||||
Base power
120
|
Accuracy
100
|
Priority
0
|
PP
10
|
||||||||
|
Pain Split | |||||||||||
Type | Normal | Category | Status | ||||||||
Base power
—
|
Accuracy
—
|
Priority
0
|
PP
20
|
||||||||
|
Petal Dance | ||||||||
Type | Grass | Category | Special | |||||
Base power
120
|
Accuracy
100
|
Priority
0
|
PP
10
|
|||||
|
Psych Up | |||||||||||
Type | Normal | Category | Status | ||||||||
Base power
—
|
Accuracy
—
|
Priority
0
|
PP
10
|
||||||||
|
Refresh | ||||||||
Type | Normal | Category | Status | |||||
Base power
—
|
Accuracy
—
|
Priority
0
|
PP
20
|
|||||
|
Rock Slide | ||||||||
Type | Rock | Category | Physical | |||||
Base power
75
|
Accuracy
90
|
Priority
0
|
PP
10
|
|||||
|
Role Play | ||||||||
Type | Psychic | Category | Status | |||||
Base power
—
|
Accuracy
—
|
Priority
0
|
PP
15
|
|||||
|
Rollout | ||||||||
Type | Rock | Category | Physical | |||||
Base power
30
|
Accuracy
90
|
Priority
0
|
PP
20
|
|||||
|
Secret Sword | ||||||||
Type | Fighting | Category | Special | |||||
Base power
85
|
Accuracy
100
|
Priority
0
|
PP
10
|
|||||
|
Seed Bomb | ||||||||
Type | Grass | Category | Physical | |||||
Base power
80
|
Accuracy
100
|
Priority
0
|
PP
15
|
|||||
|
Seismic Toss | ||||||||
Type | Fighting | Category | Physical | |||||
Base power
—
|
Accuracy
100
|
Priority
0
|
PP
20
|
|||||
|
Shock Wave | ||||||||
Type | Electric | Category | Special | |||||
Base power
60
|
Accuracy
—
|
Priority
0
|
PP
20
|
|||||
|
Signal Beam | ||||||||
Type | Bug | Category | Special | |||||
Base power
75
|
Accuracy
100
|
Priority
0
|
PP
15
|
|||||
|
Sky Attack | ||||||||
Type | Flying | Category | Physical | |||||
Base power
140
|
Accuracy
90
|
Priority
0
|
PP
5
|
|||||
|
Snore | ||||||||
Type | Normal | Category | Special | |||||
Base power
50
|
Accuracy
100
|
Priority
0
|
PP
15
|
|||||
|
Soft-Boiled | ||||||||
Type | Normal | Category | Status | |||||
Base power
—
|
Accuracy
—
|
Priority
0
|
PP
10
|
|||||
|
Stealth Rock | |||||||||||
Type | Rock | Category | Status | ||||||||
Base power
—
|
Accuracy
—
|
Priority
0
|
PP
20
|
||||||||
|
Stomping Tantrum | ||||||||
Type | Ground | Category | Physical | |||||
Base power
75
|
Accuracy
100
|
Priority
0
|
PP
10
|
|||||
|
Sucker Punch | ||||||||
Type | Dark | Category | Physical | |||||
Base power
80
|
Accuracy
100
|
Priority
+1
|
PP
5
|
|||||
|
Super Fang | ||||||||
Type | Normal | Category | Physical | |||||
Base power
—
|
Accuracy
90
|
Priority
0
|
PP
10
|
|||||
|
Superpower | |||||||||||
Type | Fighting | Category | Physical | ||||||||
Base power
120
|
Accuracy
100
|
Priority
0
|
PP
5
|
||||||||
|
Surf | ||||||||
Type | Water | Category | Special | |||||
Base power
90
|
Accuracy
100
|
Priority
0
|
PP
15
|
|||||
|
Swagger | ||||||||
Type | Normal | Category | Status | |||||
Base power
—
|
Accuracy
90
|
Priority
0
|
PP
15
|
|||||
|
Swift | ||||||||
Type | Normal | Category | Special | |||||
Base power
60
|
Accuracy
—
|
Priority
0
|
PP
20
|
|||||
|
Synthesis | ||||||||
Type | Grass | Category | Status | |||||
Base power
—
|
Accuracy
—
|
Priority
0
|
PP
5
|
|||||
|
Tailwind | ||||||||
Type | Flying | Category | Status | |||||
Base power
—
|
Accuracy
—
|
Priority
0
|
PP
30
|
|||||
|
Throat Chop | ||||||||
Type | Dark | Category | Physical | |||||
Base power
80
|
Accuracy
100
|
Priority
0
|
PP
15
|
|||||
|
Thunder Punch | ||||||||||||||
Type | Electric | Category | Physical | |||||||||||
Base power
75
|
Accuracy
100
|
Priority
0
|
PP
15
|
|||||||||||
|
Thunder Wave | ||||||||
Type | Electric | Category | Status | |||||
Base power
—
|
Accuracy
100
|
Priority
0
|
PP
20
|
|||||
|
Vacuum Wave | ||||||||
Type | Fighting | Category | Special | |||||
Base power
40
|
Accuracy
100
|
Priority
+1
|
PP
30
|
|||||
|
Wish | ||||||||
Type | Normal | Category | Status | |||||
Base power
—
|
Accuracy
—
|
Priority
0
|
PP
10
|
|||||
|
Water Pulse | ||||||||
Type | Water | Category | Special | |||||
Base power
60
|
Accuracy
100
|
Priority
0
|
PP
20
|
|||||
|
Worry Seed | ||||||||
Type | Grass | Category | Status | |||||
Base power
—
|
Accuracy
100
|
Priority
0
|
PP
10
|
|||||
|
Zen Headbutt | ||||||||
Type | Psychic | Category | Physical | |||||
Base power
80
|
Accuracy
90
|
Priority
0
|
PP
15
|
|||||
|
TM-tutors
TM tutors are a special subtype of move tutors that provide another avenue for learning TMs for those that do not yet have their TM items programmed in. While TM tutors are functionally identical to conventional move tutors, they are different in the Pokémon move pools that they teach.
While TM-tutors do enable Pokémon to learn missing TMs, they lack the portability of conventional TM items and are only considered a workaround for the lack of those items. As such, they are only expected to exist until the items themselves are in the game.
Acrobatics | ||||||||
Type | Flying | Category | Physical | |||||
Base power
55
|
Accuracy
100
|
Priority
0
|
PP
15
|
|||||
|
Brutal Swing | ||||||||
Type | Dark | Category | Physical | |||||
Base power
60
|
Accuracy
100
|
Priority
0
|
PP
20
|
|||||
|
Bulldoze | ||||||||
Type | Ground | Category | Physical | |||||
Base power
60
|
Accuracy
100
|
Priority
0
|
PP
20
|
|||||
|
Bullet Seed | ||||||||
Type | Grass | Category | Physical | |||||
Base power
25
|
Accuracy
100
|
Priority
0
|
PP
30
|
|||||
|
Defog | |||||||||||
Type | Flying | Category | Status | ||||||||
Base power
—
|
Accuracy
—
|
Priority
0
|
PP
15
|
||||||||
|
Dragon Tail | ||||||||
Type | Dragon | Category | Physical | |||||
Base power
60
|
Accuracy
90
|
Priority
-6
|
PP
10
|
|||||
|
Explosion | ||||||||
Type | Normal | Category | Physical | |||||
Base power
250
|
Accuracy
100
|
Priority
0
|
PP
5
|
|||||
|
Flame Charge | ||||||||
Type | Fire | Category | Physical | |||||
Base power
50
|
Accuracy
100
|
Priority
0
|
PP
20
|
|||||
|
Focus Punch | ||||||||
Type | Fighting | Category | Physical | |||||
Base power
150
|
Accuracy
100
|
Priority
-3
|
PP
20
|
|||||
|
Frustration | ||||||||
Type | Normal | Category | Physical | |||||
Base power
—
|
Accuracy
100
|
Priority
0
|
PP
20
|
|||||
|
Gyro Ball | ||||||||
Type | Steel | Category | Physical | |||||
Base power
—
|
Accuracy
100
|
Priority
0
|
PP
5
|
|||||
|
Hone Claws | ||||||||
Type | Dark | Category | Status | |||||
Base power
—
|
Accuracy
—
|
Priority
0
|
PP
15
|
|||||
|
Iron Tail | ||||||||
Type | Steel | Category | Physical | |||||
Base power
100
|
Accuracy
75
|
Priority
0
|
PP
15
|
|||||
|
Iron Defense | ||||||||
Type | Steel | Category | Status | |||||
Base power
—
|
Accuracy
—
|
Priority
0
|
PP
15
|
|||||
|
Psych Up | ||||||||
Type | Normal | Category | Status | |||||
Base power
—
|
Accuracy
—
|
Priority
0
|
PP
10
|
|||||
|
Rock Climb | |||||||||||
Type | Normal | Category | Physical | ||||||||
Base power
90
|
Accuracy
85
|
Priority
0
|
PP
20
|
||||||||
|
Sky Attack | ||||||||
Type | Flying | Category | Physical | |||||
Base power
140
|
Accuracy
90
|
Priority
0
|
PP
5
|
|||||
|
Tri Attack | ||||||||
Type | Normal | Category | Special | |||||
Base power
80
|
Accuracy
100
|
Priority
0
|
PP
10
|
|||||
|
Work Up | ||||||||
Type | Normal | Category | Status | |||||
Base power
—
|
Accuracy
—
|
Priority
0
|
PP
30
|
|||||
|
Zap Cannon | ||||||||
Type | Electric | Category | Special | |||||
Base power
120
|
Accuracy
50
|
Priority
0
|
PP
5
|
|||||
|
Move Relearners
Move Relearners will teach any move within the Pokémon’s level-up move pool that the Pokémon has satisfied the level requirement for. This means that the Pokémon must have already reached the level requirement for the move, in order to relearn it. This is the principal means of restoring lost or forgotten moves. Pre-evolution and post-evolution moves will not be relearnable via the Move Relearners.
Move Relearners will charge 2,000 per transaction, and two are stationed per region. They are available in the following areas:
- Kanto — Cerulean City; Saffron City; Tutor Heaven
- Johto — Goldenrod City; Blackthorn City
- Hoenn — Slateport City marketplace; Sootopolis City
- Sinnoh — Snowpoint City and Hearthome City
Move Inheritors
Homologous to Move Buffets, Move Inheritors—known more colloquially as pre-evolution move-tutors—move-inheritors can also recover lost moves; where they are dichotomized is that move-inheritors will allow evolved forms to relearn moves of their pre-evolutions, thereby affording move-learning continuity for moves exclusive to the pre-evolution that may have been forgotten or never learned—most common for stone-evolved Pokémon, which tend to be irretentive of most of their pre-evolution’s moves.
Move Inheritors are stationed in all of the daycare centers available, and they will charge 10,000 per move.
Egg-inheritable moves
Main article: Egg-Inheritable Moves
A move-tutor exists that amalgamates all egg-inherited moves in the handheld games. These move-tutors are stationed in every daycare center and Tutor Heaven. Access to them entails defeating Naero‘s boss NPC.
No parent combinations are needed in order for the Pokémon to learn the Egg Move. The Pokémon will have unrestricted access to every Egg Move it would have in the handheld games, and an identical move pool will carry over to its evolutions. It will cost 15,000 per transaction.
Legendary Events tutor
Researcher Allen, accessible upon completion of the Legendary Events Move quest, can teach extragenerational moves to Legendary Pokémon that do not otherwise have them in their learnsets (limited to one Generation, currently VII). He can be found in the Ruins of Alph Research Center, and he’ll charge 20,000 for each move.
Pokémon | Move | Type | Category | Base Power | Accuracy | PP | |
---|---|---|---|---|---|---|---|
Celebi | Nasty Plot | Dark | Status | — | — | 20 | |
Raikou | Aura Sphere | Fighting | Special | 80 | — | 20 | |
Extreme Speed | Normal | Physical | 80 | 100 | 5 | ||
Weather Ball | Normal | Special | 50 | 100 | 10 | ||
Entei | Extreme Speed | Normal | Physical | 80 | 100 | 5 | |
Flare Blitz | Fire | Physical | 120 | 100 | 15 | ||
Howl | Normal | Status | — | — | 40 | ||
Suicune | Air Slash | Flying | Special | 75 | 95 | 15 | |
Extreme Speed | Normal | Physical | 80 | 100 | 5 | ||
Phione | Tail Glow | Bug | Status | — | — | 20 | |
|
See also
- TMs and HMs
- Egg-Inheritable Moves