Mime Jr.

    #438 #439  —  Mime Jr. #440    

#439    Mime Jr.

Type(s)

Psychic Fairy

Generation

  IV  

Abilities

Ability 1
Soundproof
Ability 2
Filter
Hidden Ability
Technician

Rarity Tier

  Rare  

Catch rate

  145/255 (18.95%)  

Base stats

HP
20

Atk
25

Def
45

Sp.Atk
70

Sp.Def
90

Spd
60

Base-stat total: 310
EV Yield

HP
0

Atk
0

Def
0

Sp.Atk
0

Sp.Def
1

Spd
0

EV-yield total: 1

Base Experience

  78  

Gender Ratio

    50%  
  50%    

Height

  0.61m  

Weight

  13kg  

Mime Jr. is a Psychic and Fairy type Pokémon.

It evolves into Mr. Mime when leveled up while knowing Mimic.

Obtainability

Land

Location Levels Times Held Item Rarity Tier
Route 209 17-21 Morning Night Rare
  • Pink-colored areas denote that this area or inhabiting spawn is strictly members-accessible
  • Emboldened levels indicate they are isolatable with the Repel trick

Bosses

Boss Location Level Reward tier
Naero Cerulean Cave B1F 20
  • Only Pokémon from the selectable prizesets, which require three-consecutive wins, have a chance of shininess (1/4,096).

Moves

Level Up

Level Moves Type Category Base Power Accuracy PP
1 Barrier Psychic Status 20
1 Confusion Psychic Special 50 100 25
1 Pound Normal Physical 40 100 35
1 Tickle Normal Status 100 20
4 Copycat Normal Status 20
8 Meditate Psychic Status 20
11 Double Slap Normal Physical 15 85 10
15 Mimic Normal Status 10
18 Encore Normal Status 100 5
22 Light Screen Psychic Status 30
22 Reflect Psychic Status 20
25 Psybeam Psychic Special 65 100 20
29 Substitute Normal Status 16
32 Recycle Normal Status 10
36 Trick Psychic Status 100 10
39 Psychic Psychic Special 90 100 10
43 Role Play Psychic Status 15
46 Baton Pass Normal Status 40
50 Safeguard Normal Status 25
  • Emboldened moves denote this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • All moves subsumed on this list are relearnable via the Move Relearners if lost.

Egg Moves

Move Type Category Base Power Accuracy PP
Charm Fairy Status 100 20
Confuse Ray Ghost Status 100 10
Fake Out Normal Physical 40 100 10
Future Sight Psychic Special 120 100 10
Healing Wish Psychic Status 10
Hypnosis Psychic Status 60 20
Icy Wind Ice Special 55 95 15
Magic Room Psychic Status 10
Mimic Normal Status 10
Nasty Plot Dark Status 20
Power Split Psychic Status 10
Psychic Terrain Psychic Status 10
Teeter Dance Normal Status 100 20
Trick Psychic Status 100 10
Wake-Up Slap Fighting Physical 70 100 10
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • For more information on egg-move-tutors, refer to: Egg Moves.

TMs and HMs

TM Moves Type Category Base Power Accuracy PP
TM6 Toxic Poison Status 90 10
TM22 Solar Beam Grass Special 120 100 10
TM24 Thunderbolt Electric Special 90 100 15
TM25 Thunder Electric Special 110 70 10
TM29 Psychic Psychic Special 90 100 10
TM32 Double Team Normal Status 15
TM33 Reflect Psychic Status 20
TM42 Dream Eater Psychic Special 100 100 15
TM44 Rest Psychic Status 10
TM45 Thunder Wave Electric Status 100 20
TM50 Substitute Normal Status 16
TM51 Endure Normal Status 10
TM53 Psyshock Psychic Special 80 100 10
TM54 Calm Mind Psychic Status 20
TM60 Hidden Power Normal Special 60 100 15
TM61 Sunny Day Fire Status 5
TM62 Taunt Dark Status 100 20
TM66 Light Screen Psychic Status 30
TM67 Protect Normal Status 10
TM68 Rain Dance Water Status 5
TM78 Charge Beam Electric Special 50 90 10
TM80 Shadow Ball Ghost Special 80 100 15
TM81 Brick Break Fighting Physical 75 100 15
TM92 Facade Normal Physical 70 100 20
TM96 Thief Dark Physical 60 100 25
TM130 Return Normal Physical 100 20
TM138 Sleep Talk Normal Status 10
TM148 Trick Room Psychic Status 5
TM151 Grass Knot Grass Special 100 20
HM05 Flash Normal Status 100 20
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Refer to TMs and HMs for information on each move’s obtainability.

TM Tutors

Move Type Category Base Power Accuracy PP
Frustration Normal Physical 100 20
Infestation Bug Special 20 100 20
Psych Up Normal Status 10
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.

Move Tutors

Move Type Category Base Power Accuracy PP
Covet Normal Physical 60 100 25
Drain Punch Fighting Physical 75 100 10
Focus Punch Fighting Physical 150 100 20
Headbutt Normal Physical 70 100 15
Icy Wind Ice Special 55 95 15
Magic Coat Psychic Status 15
Magic Room Psychic Status 10
Role Play Psychic Status 15
Shock Wave Electric Special 60 20
Signal Beam Bug Special 75 100 15
Skill Swap Psychic Status 10
Snore Normal Special 50 100 15
Trick Psychic Status 100 10
Wonder Room Psychic Status 10
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.

Type Effectiveness

Under normal battle conditions, this Pokémon is:

 2×  Weak to  1×  Neutral to  ½×  Resistant to  0×  Immune to
Ghost
Poison
Steel
Bug
Dark
Electric
Fairy
Fire
Flying
Grass
Ground
Ice
Normal
Rock
Water
Fighting
Psychic
Dragon
  • All darkened weakness types have a 4x weakness due to the multiplicative damage-modifiers of both of the Pokémon’s type weaknesses.
  • All darkened resistance types have a 1⁄4x resistance due to the multiplicative damage-modifiers of both of the Pokémon’s type resistances.

Notes

Filter will reduce the damage taken from super-effective moves by 25%.

Special Counterparts

  • Shiny Mime Jr..png

    Shiny Mime Jr.