Link (boss)

Link
Location Twinleaf Town House 2
Cooldown time 12 days
Dates active 2017—present
Basic requirements
  • Having completed the Sinnoh League.
Rewards
  • Randomized eventualities of rewards; read below.

‘Oh, come on player I’ve explained this to you already!!!’

—Link

Link is the boss NPC of the Video Game Character Link.

Boss rework 2019

Link was part of the Boss rework in 2019 and was updated at the 15th June 2019. The boss rework was issued and is still ongoing to improve the boss NPCs in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server has crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case, the player can simply re-fight the boss.

The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a challenge for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. EVs and held items do vary among other things — also depending on the difficulty level.

  • Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.
  • Medium: bosses have 252 EVs in each stat and hold items.
  • Hard: bosses have 400 EVs in each stat and hold items. Furthermore, the player is not allowed to use in-battle items such as Revives.

Flash Cannon tutorship

Link will also teach the Flash Cannon technique to any compatible Pokémon for the price of 15,000. This does not require to have beaten Link beforehand.

Challenging Link

Link is located in the top right house of Twinleaf Town

Interacting with him will automatically initiate a battle if you have completed the Sinnoh League. If you have previously battled him, it will be a 12-day cooldown time to rechallenge him. In case you should have a playing time under 100 hours, Link will give you a warning if you are really sure to fight him.

Lineups

Easy

Link’s Lineup

Electrode
Nature Ability Item
Timid Static None
Move Type Category Base Power Accuracy
Explosion Normal Physical 250 100
Protect Normal Status
Signal Beam Bug Special 75 100
Taunt Dark Status 100

Rapidash
Nature Ability Item
Jolly Run Away None
Move Type Category Base Power Accuracy
Megahorn Bug Physical 120 85
Flamethrower Fire Special 90 100
Poison Jab Poison Physical 80 100
Bounce Flying Physical 85 85

Aegislash
Nature Ability Item
Adamant Stance Change None
Move Type Category Base Power Accuracy
Shadow Sneak Ghost Physical 40 100
Brick Break Fighting Physical 75 100
Iron Head Steel Physical 80 100
Swords Dance Normal Status

Bronzong
Nature Ability Item
Impish Levitate None
Move Type Category Base Power Accuracy
Payback Dark Physical 50 100
Earthquake Ground Physical 100 100
Flash Cannon Steel Special 80 100
Psychic Psychic Special 90 100

Hitmontop
Nature Ability Item
Adamant Intimidate None
Move Type Category Base Power Accuracy
Close Combat Fighting Physical 120 100
Rock Slide Rock Physical 75 90
Aerial Ace Flying Physical 60
Bulk Up Fighting Status

Absol
Nature Ability Item
Adamant Super Luck None
Move Type Category Base Power Accuracy
Shadow Ball Ghost Special 80 100
Ice Beam Ice Special 95 100
Psycho Cut Psychic Physical 70 100
Night Slash Dark Physical 70 100
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.

Medium

Link’s Lineup

Electrode
Nature Ability Item
Timid Static Life Orb
Move Type Category Base Power Accuracy
Explosion Normal Physical 250 100
Protect Normal Status
Signal Beam Bug Special 75 100
Taunt Dark Status 100

Rapidash
Nature Ability Item
Jolly Run Away Choice Band
Move Type Category Base Power Accuracy
Megahorn Bug Physical 120 85
Flamethrower Fire Special 90 100
Poison Jab Poison Physical 80 100
Bounce Flying Physical 85 85

Aegislash
Nature Ability Item
Adamant Stance Change Assault Vest
Move Type Category Base Power Accuracy
Shadow Sneak Ghost Physical 40 100
Brick Break Fighting Physical 75 100
Iron Head Steel Physical 80 100
Swords Dance Normal Status

Bronzong
Nature Ability Item
Impish Levitate Leftovers
Move Type Category Base Power Accuracy
Payback Dark Physical 50 100
Earthquake Ground Physical 100 100
Flash Cannon Steel Special 80 100
Psychic Psychic Special 90 100

Hitmontop
Nature Ability Item
Adamant Intimidate Choice Scarf
Move Type Category Base Power Accuracy
Close Combat Fighting Physical 120 100
Rock Slide Rock Physical 75 90
Aerial Ace Flying Physical 60
Bulk Up Fighting Status

Absol
Nature Ability Item
Adamant Super Luck Life Orb
Move Type Category Base Power Accuracy
Shadow Ball Ghost Special 80 100
Ice Beam Ice Special 95 100
Psycho Cut Psychic Physical 70 100
Night Slash Dark Physical 70 100
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.

Hard

Link’s Lineup

Hippowdon
Nature Ability Item
Impish Sand Stream Leftovers
Move Type Category Base Power Accuracy
Iron Head Steel Physical 80 100
Ice Fang Ice Physical 65 95
Earthquake Ground Physical 100 100
Stone Edge Rock Physical 100 80
Fire Fang Fire Physical 65 95
Slack Off Normal Status

Aegislash
Nature Ability Item
Adamant Stance Change Choice Band
Move Type Category Base Power Accuracy
Pursuit Dark Physical 40 100
Swords Dance Normal Status
Iron Head Steel Physical 80 100
Sacred Sword Fighting Physical 90 100
King’s Shield Steel Status
Flash Cannon Steel Special 80 100

Heatran
Nature Ability Item
Timid Flash Fire Choice Scarf
Move Type Category Base Power Accuracy
Dragon Pulse Dragon Special 85 100
Earth Power Ground Special 90 100
Lava Plume Fire Special 80 100
Flash Cannon Steel Special 80 100
Stone Edge Rock Physical 100 80
Hidden Power Normal Special 60 100

Donphan
Nature Ability Item
Adamant Sturdy Choice Band
Move Type Category Base Power Accuracy
Fire Fang Fire Physical 65 95
Thunder Fang Electric Physical 65 95
Heavy Slam Steel Physical 100
Earthquake Ground Physical 100 100
Seed Bomb Grass Physical 80 100
Gunk Shot Poison Physical 120 80
Knock Off Dark Physical 65 100

Skarmory
Nature Ability Item
Careful Sturdy Leftovers
Move Type Category Base Power Accuracy
Roost Flying Status
Brave Bird Flying Physical 120 100
Iron Head Steel Physical 80 100
Whirlwind Normal Status

Shiny Emboar
Nature Ability Item
Adamant Reckless Choice Scarf
Move Type Category Base Power Accuracy
Earthquake Ground Physical 100 100
Stone Edge Rock Physical 100 80
Sucker Punch Dark Physical 80 100
Zen Headbutt Psychic Physical 80 90
Flare Blitz Fire Physical 120 100
Wild Charge Electric Physical 90 100
Head Smash Rock Physical 150 80
Superpower Fighting Physical 120 100
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.

Rewards

The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward on the difficulty level Medium and Hard while Hard gives slightly better rewards.

There is no shiny counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).

All rewarded Pokémon will be initialized at level 20.

Bosses which are coded in Python such as Link have rewards depending on the difficulty level you beat them. As harder the difficulty as more valuable is the reward normally. The exact reward is random generated based on a list of possible rewards and contains at least a money reward. There are three difficulty level: Easy, Medium and Hard.
For extra rewards, the Medium and Hard level have a three-time win streak.

Tier 1: A random amount of common items which depends on the boss, like Focus Sashes, Weakness Policies, Air Balloons,Lum Berries or Sitrus Berries.

Tier 2: A random amount of more valuable items, mixed with some high valuable rewards depending on the boss, like PP Up’s, Rare Candies, Small Train Ticket or Corphish.

Tier 3: Rare Pokémon depending on the boss, like Gible, Dratini, Bunnelby or Scyther.

Easy: 85% chance for tier 1, 10% for tier 2 and 5% for tier 3 rewards, 5-10k money reward.

Medium: 80% chance for tier 1, 10% for tier 2 and 10% for tier 3 rewards, 12-30k money reward, +2 PvE Coins.

Hard: 60% chance for tier 1, 25% for tier 2 and 15% for tier 3 rewards, 20-40k money reward, +4 PvE Coins.

The possible rewarded Pokémon on the hard mode are considered as slightly more valuable than those you may get on the Medium mode.

Pokémon

Pokédex Number Pokémon Type 1 Type 2 Reward Tier
#100 Voltorb Electric 1
#077 Ponyta Fire 1
#436 Bronzor Steel Psychic 1
#237 Hitmontop Fighting 2
#231 Phanpy Ground 2
#227 Skarmory Steel Flying 2
#359 Absol Dark 3
#498 Tepig Fire 3
#679 Honedge Steel Ghost 3

Items

Item Quantity Reward Tier
TM13Ice Beam 3-5 N/A
TM75Swords Dance 3-5 N/A
TM67Protect 3-5 N/A
Dusk Stone 3-5 N/A
Metal Coat 3-5 N/A
Rare Candy 3-5 N/A
Focus Sash 3-5 N/A
Revival Herb 3-5 N/A
Energy Root 3-10 N/A
Tingle Clothes 1 N/A
Tingle Headgear 1 N/A

Three-consecutive wins

After being rewarded some of the abovementioned items, you will also be prompted to select one of these Pokémon as an additional reward.

Pokédex Number Pokémon Type 1 Type 2 Reward Tier
#231 Phanpy Ground Medium/Hard
#227 Skarmory Steel Flying Medium/Hard
#679 Honedge Steel Ghost Medium/Hard
#498 Tepig Fire Medium/Hard
#359 Absol Dark Medium/Hard