Elite Four (Kanto)

(Redirected from Kanto League)

Kanto Elite Four
Location Indigo Plateau
Champion Gary
Members
Lorelei
Bruno
Agatha
Lance

The Kanto Elite Four is a quartet of prodigious trainers challengers must defeat before battling the successive champion. They are challengeable at the Indigo Plateau upon acquiring all of Kanto‘s badges.

Kanto Elite Four

The player must fight four difficult trainers before the champion, and it is suggested to bring a party of level 80 Pokémon to succeed the challenge without spending too much money on healing items.

The player will have to fight the four following trainers:

  • Lorelei, an Ice type master.
  • Bruno, a Fighting type master.
  • Agatha, a Ghost type master.
  • Lance, a Dragon type master.

They’ll successively battle Gary, the Champion who uses a more eclectic team.

Lorelei

Lorelei will be the first member of the Elite Four waiting for the player. Although she is said to specialize in the Ice type, she has an equal amount of Water types pokemons, with three being dual type Ice/Water and the two others being part Psychic type. Defensively, the Water and Steel types will prove to wall most attacks, while the Electric type is offensively the most efficient, taking care of all but one of her pokemons.

Lorelei’s Lineup

Dewgong
Nature Ability Item
Serious Ice Body Sitrus Berry
Move Type Category Base Power Accuracy
Aqua Tail Water Physical 90 90
Hail Ice Status
Ice Beam Ice Special 95 100
Safeguard Normal Status

Slowbro
Nature Ability Item
Calm Own Tempo None
Move Type Category Base Power Accuracy
Psychic Psychic Special 90 100
Scald Water Special 80 100
Rain Dance Water Status
Amnesia Psychic Status

Lapras
Nature Ability Item
Modest Shell Armor NeverMeltIce
Move Type Category Base Power Accuracy
Ice Beam Ice Special 95 100
Surf Water Special 90 100
Hyper Voice Normal Special 90 100
Hypnosis Psychic Status 60

Jynx
Nature Ability Item
Jolly Dry Skin None
Move Type Category Base Power Accuracy
Psychic Psychic Special 90 100
Blizzard Ice Special 110 70
Sweet Kiss Fairy Status 75
Perish Song Normal Status

Cloyster
Nature Ability Item
Bashful Skill Link None
Move Type Category Base Power Accuracy
Icicle Spear Ice Physical 25 100
Hydro Pump Water Special 110 80
Spike Cannon Normal Physical 20 100
Iron Defense Steel Status
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.

Bruno

Bruno will be the second in line. Although he focuses on the Fighting type, he notably has Onix. High physical defense and high special offense is recommended for this battle. Although the mixture of Ground, Rock and Fighting type attacks makes it hard to shield everything, it is noteworthy that the only Ground type moves are Dig and Earthquake from his two Onix, and that both Hitmon only have one regular-effective move against Ghost type Pokemon.

Bruno’s Lineup

Onix
Nature Ability Item
Impish Rock Head None
Move Type Category Base Power Accuracy
Rock Slide Rock Physical 75 90
Double-Edge Normal Physical 120 100
Dig Ground Physical 80 100
Stealth Rock Rock Status

Hitmonchan
Nature Ability Item
Adamant Iron Fist Sitrus Berry
Move Type Category Base Power Accuracy
Detect Fighting Status
Sky Uppercut Fighting Physical 85 90
Thunder Punch Electric Physical 75 100
Mega Punch Normal Physical 80 85

Hitmonlee
Nature Ability Item
Jolly Limber None
Move Type Category Base Power Accuracy
Close Combat Fighting Physical 120 100
Blaze Kick Fire Physical 85 90
Endure Normal Status
Mega Kick Normal Physical 120 75

Onix
Nature Ability Item
Adamant Sturdy None
Move Type Category Base Power Accuracy
Stone Edge Rock Physical 100 80
Iron Tail Steel Physical 100 75
Earthquake Ground Physical 100 100
Sandstorm Ground Status

Machamp
Nature Ability Item
Adamant No Guard Black Belt
Move Type Category Base Power Accuracy
Cross Chop Fighting Physical 100 80
Bullet Punch Steel Physical 40 100
Ice Punch Ice Physical 75 100
Stone Edge Rock Physical 100 80
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.

Agatha

Mid-way in the challenge, Agatha will be waiting for the player. Just like in the original games, despite being a Ghost type specialist, only three of her pokemons are of said type while the entirety of her team is Poison type. This makes her an easy target for Psychic type attacks, although it is not wise to bring that type defensively. Particularly, her final Gengar will hurt unprepared teams very badly with its Life Orb and mixture of Focus Blast and Shadow Ball leaves no Pokémon unchecked type-wise. As such, it is recommended to set-up beforehand in order to defeat the last Gengar in one attack.

Agatha’s Lineup

Gengar
Nature Ability Item
Modest Cursed Body None
Move Type Category Base Power Accuracy
Hex Ghost Special 65 100
Sludge Bomb Poison Special 90 100
Psychic Psychic Special 90 100
Hypnosis Psychic Status 60

Crobat
Nature Ability Item
Hasty Infiltrator None
Move Type Category Base Power Accuracy
Air Slash Flying Special 75 95
Steel Wing Steel Physical 70 90
Cross Poison Poison Physical 70 100
Confuse Ray Ghost Status 100

Haunter
Nature Ability Item
Timid Levitate None
Move Type Category Base Power Accuracy
Curse Ghost Status
Destiny Bond Ghost Status
Shadow Ball Ghost Special 80 100
Taunt Dark Status 100

Arbok
Nature Ability Item
Adamant Intimidate Sitrus Berry
Move Type Category Base Power Accuracy
Gunk Shot Poison Physical 120 80
Coil Poison Status
Crunch Dark Physical 80 100
Glare Normal Status 100

Gengar
Nature Ability Item
Timid Cursed Body Life Orb
Move Type Category Base Power Accuracy
Shadow Ball Ghost Special 80 100
Focus Blast Fighting Special 120 70
Thunderbolt Electric Special 90 100
Hypnosis Psychic Status 60
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.

Lance

The famous Dragon master, Lance will be the last member of the Elite four before the Champion. Due to the lack of Dragon types in the first generation, his party appears more diversified, although it is noteworthy that four of his six Pokémon are also Flying type. Particularly efficient type offensively are Electric, Ice, Rock, Water and the new Fairy type, with each of these types being effective against at least 3 of his Pokémon. While Lance’s large diversity of types makes it difficult to wall through typing, it is noteworthy that all of his Pokémon use only physical attacks, as such a physical wall might prove useful.

Lance’s Lineup

Gyarados
Nature Ability Item
Adamant Intimidate Sitrus Berry
Move Type Category Base Power Accuracy
Dragon Dance Dragon Status
Earthquake Ground Physical 100 100
Waterfall Water Physical 80 100
Thunder Wave Electric Status 100

Dragonair
Nature Ability Item
Adamant Shed Skin None
Move Type Category Base Power Accuracy
Dragon Dance Dragon Status
Dragon Rush Dragon Physical 100 75
Thunder Wave Electric Status 100
Aqua Tail Water Physical 90 90

Tyranitar
Nature Ability Item
Careful Sand Stream None
Move Type Category Base Power Accuracy
Stone Edge Rock Physical 100 80
Earthquake Ground Physical 100 100
Crunch Dark Physical 80 100
Thunder Wave Electric Status 100

Aerodactyl
Nature Ability Item
Jolly Rock Head None
Move Type Category Base Power Accuracy
Rock Slide Rock Physical 75 90
Earthquake Ground Physical 100 100
Crunch Dark Physical 80 100
Iron Head Steel Physical 80 100

Charizard
Nature Ability Item
Adamant Blaze None
Move Type Category Base Power Accuracy
Flare Blitz Fire Physical 120 100
Dragon Claw Dragon Physical 80 100
Shadow Claw Ghost Physical 70 100
Roost Flying Status

Dragonite
Nature Ability Item
Jolly Multiscale Dragon Fang
Move Type Category Base Power Accuracy
Dragon Dance Dragon Status
Outrage Dragon Physical 120 100
Stone Edge Rock Physical 100 80
Extreme Speed Normal Physical 80 100
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.

Gary

As the Champion of the Kanto Elite Four, Gary will stand as the last trainer to fight for the challenge. This is the battle that will prove to be an ultimate test of skills, as Gary does not focus on any type and will find a counter for any Pokémon the player may send. As this is the final battle, it is the moment to go all out with all that the player has remaining in his party and inventory.

Gary’s Lineup

Pidgeot
Nature Ability Item
Timid Tangled Feet None
Move Type Category Base Power Accuracy
Hurricane Flying Special 110 70
U-turn Bug Physical 70 100
Roost Flying Status
Heat Wave Fire Special 95 90

Alakazam
Nature Ability Item
Modest Synchronize Sitrus Berry
Move Type Category Base Power Accuracy
Psychic Psychic Special 90 100
Recover Normal Status
Calm Mind Psychic Status
Focus Blast Fighting Special 120 70

Rhydon
Nature Ability Item
Adamant Lightning Rod None
Move Type Category Base Power Accuracy
Rock Blast Rock Physical 25 90
Earthquake Ground Physical 100 100
Hammer Arm Fighting Physical 100 90
Stealth Rock Rock Status

Arcanine
Nature Ability Item
Jolly Intimidate None
Move Type Category Base Power Accuracy
Flare Blitz Fire Physical 120 100
Extreme Speed Normal Physical 80 100
Thunder Fang Electric Physical 65 95
Crunch Dark Physical 80 100

Exeggutor
Nature Ability Item
Brave Chlorophyll None
Move Type Category Base Power Accuracy
Wood Hammer Grass Physical 120 100
Leech Seed Grass Status 100
Psyshock Psychic Special 80 100
Egg Bomb Normal Physical 100 75

Blastoise
Nature Ability Item
Modest Torrent Leftovers
Move Type Category Base Power Accuracy
Hydro Pump Water Special 110 80
Flash Cannon Steel Special 80 100
Ice Beam Ice Special 95 100
Iron Defense Steel Status
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.