Guillotine

Guillotine
Categories

Element

Normal
Type

Physical
Statistical Attributes

Base Power

Accuracy

30
PP

5
Extra Information
  • Does not make contact
  • Does not have an animation
  • Has minor bugs
  • Banned in Ranked PvP

Guillotine is a Normal type one-hit-knockout move.

Functionality

Guillotine inflicts damage equal to the target’s current HP, guaranteeing that it faints if the move hits. It’s accuracy is based on the difference in level between the user and the target, using the following formula:

  • Acc = ( ( user_level — target_level) + 30 )%

This means that the accuracy is 30% at equal level, and increases by 1% for every level of difference, reaching 100% accuracy with a level difference of 70. Furthermore, accuracy and evasion changes do not affect Guillotine’s accuracy.

If the target is higher level than the user, or if the target has the Sturdy ability, Guillotine will always fail.

Ranked PvP

The use of Guillotine is forbidden in Ranked PvP as per the OHKO clause.

Bugs

  • Unlike in the original games, Guillotine does not make contact. It does not trigger on-contact abilities and items like Rough Skin, Static and Rocky Helmet. (Report thread)
  • If the opposing Pokémon blocks Guillotine with the Sturdy ability, the regular ‘But it failed’ message is displayed, not informing that it failed because of Sturdy.

Learnability

Level-Up

No. Pokémon Type 1 Type 2 Level
098 Krabby Water 31
099 Kingler Water 37
127 Pinsir Bug 50
207 Gligar Ground Flying 55
341 Corphish Water 48
342 Crawdaunt Water Dark 54
472 Gliscor Ground Flying 55
610 Axew Dragon 50
611 Fraxure Dragon 54
612 Haxorus Dragon 58
624 Pawniard Dark Steel 62
625 Bisharp Dark Steel 71
632 Durant Bug Steel 51

Emboldened Pokémon avail from a STAB bonus for this move.