George (boss)

George
Location Pewter Jail
Cooldown time 12 days
Dates active 11/2017—present
Basic requirements
  • Pre-completion of the Legendary Event Move Quest
  • Be Kanto Champion
Rewards
  • Randomized eventualities of battle orbs or Pokémon; read below
  • Randomized Pokémoney payouts

‘One of my contacts from the outside managed to sneak my full team in for me…Don’t ask. Want to test me at my full potential?’

—George

George is a boss NPC imprisoned in Pewter Jail.

As an inmate of Officer Shamac‘s supervisorial jail, they are sanctioned the same occupancies in the facility.

Boss rework 2019

George was part of the Boss rework in 2019 and was updated at the 10th January 2019. The boss rework was issued and is still ongoing to improve the boss NPC’s in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case the player can simply re-fight the boss.

The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a challenge for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. EVs and hold items do vary among other things — also depending on the difficulty level.

  • Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.
  • Medium: bosses have 252 EVs in each stat and hold items.
  • Hard: bosses have 400 EVs in each stat and hold items. Furthermore, the player is not allowed to use in-battle items such as Revives.

Challenging George

Imprisoned in Pewter Jail, George can be found incarcerated in the fourth cell found moving eastwards.

In order to pass through the encaging door for the first time, you must first speak to Warden Noisia who is marshaled nearby; if you have completed the Legendary Event Move Quest, he will assent your entry to his cell on your pretext of an ‘urgent’ visitation you want to make to him. After the initial visit, you do not need to entreaty Noisia’s permission again.

Contingent that you have completed the Kanto League, a battle with George will be initiable upon interaction with him.

He will be rechallengable after a 12-day-cooldown time has elapsed irrespective of the outcome; before then, he can still be interacted with, making a random pleasantry each time before offering to quantify his remaining cooldown time.

Lineup

Easy

George’s Lineup

Arcanine
Nature Ability Item
Adamant Intimidate None
Move Type Category Base Power Accuracy
Double-Edge Normal Physical 120 100
Flare Blitz Fire Physical 120 100
Bite Dark Physical 60 100
Roar Normal Status

Stoutland
Nature Ability Item
Adamant Scrappy None
Move Type Category Base Power Accuracy
Superpower Fighting Physical 120 100
Yawn Normal Status
Wild Charge Electric Physical 90 100
Facade Normal Physical 70 100

Granbull
Nature Ability Item
Impish Intimidate None
Move Type Category Base Power Accuracy
Play Rough Fairy Physical 90 90
Thunder Wave Electric Status 100
Fire Fang Fire Physical 65 95
Ice Fang Ice Physical 65 95

Houndoom
Nature Ability Item
Timid Flash Fire None
Move Type Category Base Power Accuracy
Dark Pulse Dark Special 80 100
Flamethrower Fire Special 90 100
Sunny Day Fire Status
Shadow Ball Ghost Special 80 100

Manectric
Nature Ability Item
Timid Minus None
Move Type Category Base Power Accuracy
Thunderbolt Electric Special 90 100
Thunder Wave Electric Status 100
Double Team Normal Status
Snarl Dark Special 55 95

Lucario
Nature Ability Item
Adamant Steadfast None
Move Type Category Base Power Accuracy
Close Combat Fighting Physical 120 100
Bullet Punch Steel Physical 40 100
Blaze Kick Fire Physical 85 90
Dual Chop Dragon Physical 40 90
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.

Medium/Hard

George’s Lineup

Arcanine
Nature Ability Item
Adamant Intimidate Leftovers
Move Type Category Base Power Accuracy
Flare Blitz Fire Physical 120 100
Will-O-Wisp Fire Status 85
Close Combat Fighting Physical 120 100
Extreme Speed Normal Physical 80 100

Stoutland
Nature Ability Item
Adamant Scrappy Choice Band
Move Type Category Base Power Accuracy
Return Normal Physical 100
Crunch Dark Physical 80 100
Superpower Fighting Physical 120 100
Play Rough Fairy Physical 90 90

Granbull
Nature Ability Item
Impish Intimidate Sitrus Berry
Move Type Category Base Power Accuracy
Play Rough Fairy Physical 90 90
Thunder Wave Electric Status 100
Earthquake Ground Physical 100 100
Stone Edge Rock Physical 100 80

Houndoom
Nature Ability Item
Timid Flash Fire Life Orb
Move Type Category Base Power Accuracy
Nasty Plot Dark Status
Fire Blast Fire Special 110 85
Dark Pulse Dark Special 80 100
Sludge Bomb Poison Special 90 100

Manectric
Nature Ability Item
Timid Minus Life Orb
Move Type Category Base Power Accuracy
Thunder Electric Special 110 70
Flamethrower Fire Special 90 100
Thunder Wave Electric Status 100
Roar Normal Status

Mega Lucario
Nature Ability Item
Adamant Adaptability Lucarionite
Move Type Category Base Power Accuracy
Close Combat Fighting Physical 120 100
Meteor Mash Steel Physical 90 90
Crunch Dark Physical 80 100
Ice Punch Ice Physical 75 100
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.

Rewards

The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward on the difficulty level Medium and Hard while Hard gives slightly better rewards.

There is no shiny counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).

All rewarded Pokémon are initialized at level 20.

Reworked bosses such as George have rewards depending on the difficulty level you beat them. As harder the difficulty as more valuable is the reward normally. The exact reward is random generated based on a list of possible rewards and contains at least a money reward. There are three difficulty level: Easy, Medium and Hard.

For extra rewards, the Medium and Hard level have a three-time win streak.

Mode Tier chances Pokémoney rewarded PvE Coins rewarded
1 2 3
Easy 85% 10% 5% 5,000-10,000 None
Medium 80% 10% 10% 12,000-30,000 2
Hard 60% 25% 15% 20,000-40,000 5

Randomized subset

All possible rewards are listed below.

Pokémon

Pokédex Number Pokémon Type 1 Type 2 Reward Tier
#228 Houndour Dark Fire 1
#309 Electrike Electric 2
#506 Lillipup Normal 2
#676 Furfrou Normal 3
#447 Riolu Fighting 3

Items

Item Quantity Reward Tier
Flame Orb 2 1
Toxic Orb 2 1
Black Sludge 1 2

Three-consecutive wins

After being rewarded some of the abovementioned items, you will also be prompted to select one of these Pokémon as an additional reward.

Pokédex Number Pokémon Type 1 Type 2 Reward Tier
#228 Houndour Dark Fire Medium/Hard
#309 Electrike Electric Medium/Hard
#447 Riolu Fighting Medium/Hard
#506 Lillipup Normal Medium/Hard
#676 Furfrou Normal Medium/Hard