Evergreen Island

Notice!
This area is part of Evergreen Island, the Christmas event map. As such, its accessibility is limited to its opening times, which are between December and January.
Evergreen Island — Kanto

Overview

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Evergreen Island is an event map which opened for the Christmas event. It can be accessed by talking to Sailor Jean underneath the Gym in Vermilion City. This brings the player to Evergreen Island Shore. When speaking to Sailor Jean again, he will return the player to Vermilion City. Disclaimer, the player needs to have completed the Kanto League to access Evergreen Island.

Related Areas

  • Evergreen Island Shore
  • Evergreen Island Crystal Cave
  • Evergreen Island Valley Path
  • Evergreen Island Valley
  • Evergreen Island Village
  • Evergreen Island Frozen Path
  • Evergreen Island Frozen Cave
  • Evergreen Island Waterway

Main Activities

Christmas Pokémon

During the Christmas event, the following Pokémon as well as their evolutions have a chance of appearing in their Christmas counterpart, regardless of where they are met (Pinkan Island is excluded).

  • Christmas Swablu

  • Christmas Altaria

  • Christmas Skitty

  • Christmas Delcatty

  • Christmas Farfetch’d

  • Christmas Sentret

  • Christmas Furret

  • Christmas Pikachu

  • Christmas Raichu

  • Christmas Sandshrew

  • Christmas Sandslash

  • Christmas Stantler (2016)

  • Christmas Stantler (2017)

  • Christmas Vulpix

  • Christmas Ninetales

  • Christmas Eevee

  • Christmas Vaporeon

  • Christmas Jolteon

  • Christmas Flareon

  • Christmas Espeon

  • Christmas Umbreon

  • Christmas Leafeon

  • Christmas Glaceon

  • Christmas Sylveon

  • Christmas Dratini

  • Christmas Dragonair

  • Christmas Dragonite

  • Christmas Mareep

  • Christmas Flaaffy

  • Christmas Ampharos

  • Christmas Treecko

  • Christmas Grovyle

  • Christmas Sceptile

  • Christmas Torchic

  • Christmas Combusken

  • Christmas Blaziken

  • Christmas Mudkip

  • Christmas Marshtomp

  • Christmas Swampert

  • Christmas Ralts

  • Christmas Kirlia

  • Christmas Gardevoir

  • Christmas Gallade

  • Christmas Snorunt

  • Christmas Glalie

  • Christmas Froslass

  • Christmas Litwick

  • Christmas Lampent

  • Christmas Chandelure

  • Christmas Axew

  • Christmas Fraxure

  • Christmas Haxorus

  • Christmas Dedenne

  • Christmas Azurill

  • Christmas Marill

  • Christmas Azumarill

  • Christmas Buneary 2019

  • Christmas Lopunny 2019

  • Christmas Elekid

  • Christmas Electabuzz

  • Christmas Electivire

  • Christmas Houndour

  • Christmas Houndoom

  • Christmas Magby

  • Christmas Magmar

  • Christmas Magmortar

  • Christmas Munchlax 2019

  • Christmas Snorlax 2019

  • Christmas Psyduck

  • Christmas Golduck

  • Christmas Riolu 2019

  • Christmas Lucario 2019

  • Christmas Sableye

  • Christmas Smoochum

  • Christmas Jynx

  • Christmas Snover 2019

  • Christmas Abomasnow 2019

  • Christmas Tentacool

  • Christmas Tentacruel

  • Christmas Teddiursa 2019

  • Christmas Ursaring 2019

Christmas Chris

Christmas Chris NPC.

At the start of Evergreen Island Village in the hideout opposite the Evergreen Island Shore , there is a stationary daily-challengeable Boss named Christmas Chris. His team will always be random, his Pokémon will start of from early 70’s and progressively get more difficult each day. The cooldown for this boss is a ‘server based cooldown’ and resets everyday at Midnight (GMT + 0).

Potential Rewards

Currency

3000-5000

  • 10 Christmas tokens will additionally be given each day to spend in the shops at Evergreen Island Village
Items
Win Count Reward Quantity
1 Rare Candy 1-3
2 Revival Herb 10
3 Green Candycane 15
4 Sitrus Berry 30
5 Power Herb 10
6 Mental Herb 10
7 Lum Berry 30
8 Red Candycane 15
9 Pokeball 50
10 PP Up 15
11 Air Balloon 10
12 Ultra Ball 30
13 Passho Berry 20
14 Super Repel 40
15 Focus Sash 30
16 Ice Stone 1
17 Max Repel 30
18 Mini MS Medalion 1
19 Master Ball 1
20 Shuca Berry 20
21 Yache Berry 20
22 Safari-Pass 1
23 Nature Reroll Ticket 1
24 Angel Halo Ring 1

Delibird Luck

If a player is lucky on the day, Christmas Chris will tell the player they have found a Delibird. This will be advantageous to the player because in Chris’ random lineup, Delibird will start of giving the player a good set up opportunity, as well as the player being rewarded an additional 10,000.

Hide & Seek

Trevor NPC.

In Evergreen Island Village House 6, there is an NPC named Trevor. Upon interacting with him, he will ask the player if they want to play a game of Hide & Seek. The player must find his 4 shiny Pokémon, being Eevee, Litwick, Pikachu and Riolu which are all located in the maps of Evergreen Island, they will be given 12 hours to complete this. Upon interaction again the player is given clues; 1 for each Pokémon, any more clues requested for a specific Pokémon will charge 3 Christmas Tokens for each additional clue.

Rewards:

The player will be given 5 tokens for each Pokémon they find resulting in 20 tokens overall.

Disclaimer- There is a 12 hour cooldown, this will begin to count from when you first accepted his challenge. You can always speak to Trevor again to see how long the cooldown is.

Battle Underground

This is one of the three ways of getting Christmas tokens, while the other two are via Christmas Chris boss and Trevor’s Hide & Seek game. This task requires the player to battle and defeat 10 trainers in sequence. The trainers teams will be randomised, using the Pokémon listed below. Succeeding in defeating any amount of trainers, the player will be awarded one Christmas token for each win they get, additionally if they beat all 10 trainers the player gets rewarded five extra Christmas Tokens at the end. This can be used at the shops in Evergreen Island Village to buy several goods. Disclaimer the Battle Underground can be challenged 3 times a day.

Possible Pokémon

NPC’s Lineup

Gliscor
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy

Nidoking
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy

Celebi
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy

Infernape
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy

Mamoswine
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy

Umbreon
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy

Staraptor
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy

Sylveon
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy

Tangrowth
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy

Raikou
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy

Jirachi
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy

Reuniclus
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy

Dragonite
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy

Tyrantrum
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy

Sableye
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy

Blaziken
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy

Bisharp
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy

Entei
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy

Chandelure
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy

Jolteon
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy

Gyarados
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy

Scizor
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy

Garchomp
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy

Metagross
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy

Clefable
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy

Togekiss
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy

Lucario
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy

Weavile
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy

Conkeldurr
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy

Noivern
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy

Serperior
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy

Greninja
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy

Jellicent
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy

Toxicroak
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy

Dragalge
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy

Tyranitar
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy

Azumarill
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy

Goodra
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy

Snorlax
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy

Hydreigon
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy

Cloyster
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy

Gengar
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy

Arcanine
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy

Manaphy
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy

Victini
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy

Breloom
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy

Latios
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy

Rotom-Wash
Nature Ability Item
Random Random None
Move Type Category Base Power Accuracy
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.