Sinnoh Elite Four |
200px |
Location
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Pokemon League Sinnoh |
Champion
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Cynthia |
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Sinnoh Elite Four
The Sinnoh Elite Four can be fought in Pokemon League Sinnoh. The player must fight five difficult trainers, and it is suggested to use Pokémons from previous regions, as they are already trained and ready to fight the Elite Four. However, unlike Hoenn, Sinnoh has an excellent leveling spot in Sendoff Spring. Each trainer will fight with a full team of 6 Pokémon.
The player will have to fight the five following trainers:
- Aaron, a Bug type master.
- Bertha, a Ground type master.
- Flint, a Fire type master.
- Lucian, a Psychic type master.
- Cynthia, the Champion who does not specialize in any type.
Aaron
Aaron will be the first member of the Elite Four waiting for the player. Using a Bug team, he will be weak to Fire, Flying and Rock. Of course, he is prepared against those types, as some of his Pokémon resist the type, and some others can counter-attack with super-effective moves. The Fire type will be the most efficient as only his Heracross can hit it hard, while Poison will be able to resist attacks from all of his team. However, his signature Pokémon, Drapion, do not share any of his team’s weakness, and will punish defensive buffs with its powerful critical hits.
|
Galvantula
|
Nature |
Ability |
Item |
Timid |
Compound Eyes |
Sitrus Berry |
|
Move |
Type |
Category |
Base Power |
Accuracy |
Thunder |
Electric |
Special |
110 |
70 |
Bug Buzz |
Bug |
Special |
90 |
100 |
Energy Ball |
Grass |
Special |
90 |
100 |
Sticky Web |
Bug |
Status |
— |
— |
|
|
Vespiquen
|
Nature |
Ability |
Item |
Adamant |
Pressure |
None |
|
Move |
Type |
Category |
Base Power |
Accuracy |
Acrobatics |
Flying |
Physical |
55 |
100 |
Attack Order |
Bug |
Physical |
90 |
100 |
Defend Order |
Bug |
Status |
— |
— |
Heal Order |
Bug |
Status |
— |
— |
|
|
Heracross
|
Nature |
Ability |
Item |
Adamant |
Moxie |
None |
|
Move |
Type |
Category |
Base Power |
Accuracy |
Megahorn |
Bug |
Physical |
120 |
85 |
Close Combat |
Fighting |
Physical |
120 |
100 |
Knock Off |
Dark |
Physical |
65 |
100 |
Stone Edge |
Rock |
Physical |
100 |
80 |
|
|
Scizor
|
Nature |
Ability |
Item |
Adamant |
Swarm |
None |
|
Move |
Type |
Category |
Base Power |
Accuracy |
X-Scissor |
Bug |
Physical |
80 |
100 |
Iron Head |
Steel |
Physical |
80 |
100 |
Brick Break |
Fighting |
Physical |
75 |
100 |
Knock Off |
Dark |
Physical |
65 |
100 |
|
|
Yanmega
|
Nature |
Ability |
Item |
Modest |
Speed Boost |
None |
|
Move |
Type |
Category |
Base Power |
Accuracy |
Air Slash |
Flying |
Special |
75 |
95 |
Bug Buzz |
Bug |
Special |
90 |
100 |
Giga Drain |
Grass |
Special |
75 |
100 |
Shadow Ball |
Ghost |
Special |
80 |
100 |
|
|
Drapion
|
Nature |
Ability |
Item |
Jolly |
Sniper |
Scope Lens |
|
Move |
Type |
Category |
Base Power |
Accuracy |
Cross Poison |
Poison |
Physical |
70 |
100 |
Night Slash |
Dark |
Physical |
70 |
100 |
X-Scissor |
Bug |
Physical |
80 |
100 |
Ice Fang |
Ice |
Physical |
65 |
95 |
|
|
- Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
- Italicized moves are functionally broken; see their individualized pages for more information.
|
Bertha
Bertha is the Ground type trainer. The first thing to note about her team is that all of her Pokemon use Physical moves, making Physical Walls a perfect pick of this match. The majority of her Pokémon also know Earthquake, making Levitate Pokemon another perfect counter to her team. Without these, her team will be difficult to take down without casualties. All of her Pokémon have huge offensive power with a coverage that leaves none of her weaknesses unchecked. She also makes use of her Hippowdon‘s Sand Stream to set-up her next two Pokémon, particularly boosting Excadrill‘s speed with its Sand Rush ability. Her signature Pokémon, Rhyperior will be hard to take down, and makes use of Weakness Policy to punish anyone trying to take it down with super effective moves.
|
Whiscash
|
Nature |
Ability |
Item |
Adamant |
Oblivious |
None |
|
Move |
Type |
Category |
Base Power |
Accuracy |
Aqua Tail |
Water |
Physical |
90 |
90 |
Zen Headbutt |
Psychic |
Physical |
80 |
90 |
Earthquake |
Ground |
Physical |
100 |
100 |
Dragon Dance |
Dragon |
Status |
— |
— |
|
|
Golem
|
Nature |
Ability |
Item |
Adamant |
Sturdy |
None |
|
Move |
Type |
Category |
Base Power |
Accuracy |
Rock Blast |
Rock |
Physical |
25 |
90 |
Earthquake |
Ground |
Physical |
100 |
100 |
Explosion |
Normal |
Physical |
250 |
100 |
Stealth Rock |
Rock |
Status |
— |
— |
|
|
Hippowdon
|
Nature |
Ability |
Item |
Adamant |
Sand Stream |
Sitrus Berry |
|
Move |
Type |
Category |
Base Power |
Accuracy |
Earthquake |
Ground |
Physical |
100 |
100 |
Stone Edge |
Rock |
Physical |
100 |
80 |
Thunder Fang |
Electric |
Physical |
65 |
95 |
Whirlwind |
Normal |
Status |
— |
— |
|
|
Excadrill
|
Nature |
Ability |
Item |
Jolly |
Sand Rush |
None |
|
Move |
Type |
Category |
Base Power |
Accuracy |
Iron Head |
Steel |
Physical |
80 |
100 |
Earthquake |
Ground |
Physical |
100 |
100 |
X-Scissor |
Bug |
Physical |
80 |
100 |
Swords Dance |
Normal |
Status |
— |
— |
|
|
Gliscor
|
Nature |
Ability |
Item |
Jolly |
Sand Veil |
None |
|
Move |
Type |
Category |
Base Power |
Accuracy |
Acrobatics |
Flying |
Physical |
55 |
100 |
Earthquake |
Ground |
Physical |
100 |
100 |
Knock Off |
Dark |
Physical |
65 |
100 |
U-turn |
Bug |
Physical |
70 |
100 |
|
|
Rhyperior
|
Nature |
Ability |
Item |
Impish |
Solid Rock |
Weakness Policy |
|
Move |
Type |
Category |
Base Power |
Accuracy |
Stone Edge |
Rock |
Physical |
100 |
80 |
Megahorn |
Bug |
Physical |
120 |
85 |
Thunder Punch |
Electric |
Physical |
75 |
100 |
Ice Punch |
Ice |
Physical |
75 |
100 |
|
|
- Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
- Italicized moves are functionally broken; see their individualized pages for more information.
|
Flint
Flint is the Fire type specialist, and perhaps the most offensive of all of Sinnoh’s Elite Four members. With Drought and powerful moves like Flare Blitz, any Pokémon that does not resist Fire will struggle staying alive. Fortunately, he is not very good at handling Dragon and Ground types. The former will resist his STAB attacks and take no super effective hit, while the later will be able to hit super effective all of his team while only fearing Ninetales‘ Solar Beam. This particularly makes Garchomp his worst nemesis. Despite Water being strong against his type, Pokémon of that type will find themselves to struggle during this battle, as Drought will cut in half their power, and they will in return take super effective hits from over half of his team.
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Infernape
|
Nature |
Ability |
Item |
Jolly |
Iron Fist |
Sitrus Berry |
|
Move |
Type |
Category |
Base Power |
Accuracy |
Fire Punch |
Fire |
Physical |
75 |
100 |
Mach Punch |
Fighting |
Physical |
40 |
100 |
Thunder Punch |
Electric |
Physical |
75 |
100 |
Earthquake |
Ground |
Physical |
100 |
100 |
|
|
Ninetales
|
Nature |
Ability |
Item |
Modest |
Drought |
None |
|
Move |
Type |
Category |
Base Power |
Accuracy |
Flamethrower |
Fire |
Special |
90 |
100 |
Nasty Plot |
Dark |
Status |
— |
— |
Solar Beam |
Grass |
Special |
120 |
100 |
Dark Pulse |
Dark |
Special |
80 |
100 |
|
|
Houndoom
|
Nature |
Ability |
Item |
Timid |
Flash Fire |
None |
|
Move |
Type |
Category |
Base Power |
Accuracy |
Dark Pulse |
Dark |
Special |
80 |
100 |
Flamethrower |
Fire |
Special |
90 |
100 |
Sludge Bomb |
Poison |
Special |
90 |
100 |
Nasty Plot |
Dark |
Status |
— |
— |
|
|
Rapidash
|
Nature |
Ability |
Item |
Adamant |
Flame Body |
None |
|
Move |
Type |
Category |
Base Power |
Accuracy |
Flare Blitz |
Fire |
Physical |
120 |
100 |
Wild Charge |
Electric |
Physical |
90 |
100 |
Smart Strike |
Steel |
Physical |
70 |
— |
Double-Edge |
Normal |
Physical |
120 |
100 |
|
|
Darmanitan
|
Nature |
Ability |
Item |
Adamant |
Sheer Force |
None |
|
Move |
Type |
Category |
Base Power |
Accuracy |
Flare Blitz |
Fire |
Physical |
120 |
100 |
Rock Slide |
Rock |
Physical |
75 |
90 |
Superpower |
Fighting |
Physical |
120 |
100 |
Earthquake |
Ground |
Physical |
100 |
100 |
|
|
Magmortar
|
Nature |
Ability |
Item |
Modest |
Flame Body |
Assault Vest |
|
Move |
Type |
Category |
Base Power |
Accuracy |
Heat Wave |
Fire |
Special |
95 |
90 |
Thunderbolt |
Electric |
Special |
90 |
100 |
Focus Blast |
Fighting |
Special |
120 |
70 |
Psychic |
Psychic |
Special |
90 |
100 |
|
|
- Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
- Italicized moves are functionally broken; see their individualized pages for more information.
|
Lucian
Lucian is the first member of Sinnoh’s Elite Four that uses a type previously used in other Elite Fours, being Psychic. Setting up against him will be difficult, as most of his Pokémon have either devastating attacks, or will become dangerous if left alone. Defensively, the best type will be Bug, weak only to Sigylyph although they will only be super effective against two of his Pokémons. Ghost types will rather be the most efficient offensively, although they have to be careful of the front and back Pokémons with their Shadow Ball and Knock Off.
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Alakazam
|
Nature |
Ability |
Item |
Timid |
Magic Guard |
Sitrus Berry |
|
Move |
Type |
Category |
Base Power |
Accuracy |
Psyshock |
Psychic |
Special |
80 |
100 |
Shadow Ball |
Ghost |
Special |
80 |
100 |
Energy Ball |
Grass |
Special |
90 |
100 |
Focus Blast |
Fighting |
Special |
120 |
70 |
|
|
Mr. Mime
|
Nature |
Ability |
Item |
Modest |
Technician |
None |
|
Move |
Type |
Category |
Base Power |
Accuracy |
Dazzling Gleam |
Fairy |
Special |
80 |
100 |
Charge Beam |
Electric |
Special |
50 |
90 |
Icy Wind |
Ice |
Special |
55 |
95 |
Reflect |
Psychic |
Status |
— |
— |
|
|
Sigilyph
|
Nature |
Ability |
Item |
Modest |
Magic Guard |
None |
|
Move |
Type |
Category |
Base Power |
Accuracy |
Air Slash |
Flying |
Special |
75 |
95 |
Psychic |
Psychic |
Special |
90 |
100 |
Cosmic Power |
Psychic |
Status |
— |
— |
Roost |
Flying |
Status |
— |
— |
|
|
Girafarig
|
Nature |
Ability |
Item |
Timid |
Sap Sipper |
None |
|
Move |
Type |
Category |
Base Power |
Accuracy |
Hyper Voice |
Normal |
Special |
90 |
100 |
Psychic |
Psychic |
Special |
90 |
100 |
Agility |
Psychic |
Status |
— |
100 |
Shadow Ball |
Ghost |
Special |
80 |
100 |
|
|
Bronzong
|
Nature |
Ability |
Item |
Brave |
Levitate |
Macho Brace |
|
Move |
Type |
Category |
Base Power |
Accuracy |
Zen Headbutt |
Psychic |
Physical |
80 |
90 |
Gyro Ball |
Steel |
Physical |
— |
100 |
Earthquake |
Ground |
Physical |
100 |
100 |
Hypnosis |
Psychic |
Status |
— |
60 |
|
|
Gallade
|
Nature |
Ability |
Item |
Jolly |
Justified |
Life Orb |
|
Move |
Type |
Category |
Base Power |
Accuracy |
Swords Dance |
Normal |
Status |
— |
— |
Close Combat |
Fighting |
Physical |
120 |
100 |
Zen Headbutt |
Psychic |
Physical |
80 |
90 |
Knock Off |
Dark |
Physical |
65 |
100 |
|
|
- Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
- Italicized moves are functionally broken; see their individualized pages for more information.
|
Cynthia
Cynthia, a popular character in the franchise, uses a very balanced team worthy of her Champion title. There are no evident weakness to exploit, and will be an all-on battle. However, it is to note that Fairy will do particularly well on all of her Pokémons except her Roserade. Lucario may seem scary to the fairies, but as it does not know any Steel move, Lucario is the one in disadvantage for that matchup. Playing defensively against Cynthia can prove innefficient, as Milotic can take defensive boosts away with Dragon Tail and use Recover, Spiritomb will wear down the already lowered PPs with Pressure, and two of her other Pokémons can possibly break through with Swords Dance.
|
Togekiss
|
Nature |
Ability |
Item |
Timid |
Serene Grace |
None |
|
Move |
Type |
Category |
Base Power |
Accuracy |
Air Slash |
Flying |
Special |
75 |
95 |
Flamethrower |
Fire |
Special |
90 |
100 |
Psychic |
Psychic |
Special |
90 |
100 |
Aura Sphere |
Fighting |
Special |
80 |
— |
|
|
Milotic
|
Nature |
Ability |
Item |
Bold |
Marvel Scale |
None |
|
Move |
Type |
Category |
Base Power |
Accuracy |
Scald |
Water |
Special |
80 |
100 |
Dragon Tail |
Dragon |
Physical |
60 |
90 |
Ice Beam |
Ice |
Special |
95 |
100 |
Recover |
Normal |
Status |
— |
— |
|
|
Spiritomb
|
Nature |
Ability |
Item |
Modest |
Pressure |
Sitrus Berry |
|
Move |
Type |
Category |
Base Power |
Accuracy |
Dark Pulse |
Dark |
Special |
80 |
100 |
Shadow Ball |
Ghost |
Special |
80 |
100 |
Psychic |
Psychic |
Special |
90 |
100 |
Calm Mind |
Psychic |
Status |
— |
— |
|
|
Lucario
|
Nature |
Ability |
Item |
Jolly |
Steadfast |
None |
|
Move |
Type |
Category |
Base Power |
Accuracy |
Close Combat |
Fighting |
Physical |
120 |
100 |
Crunch |
Dark |
Physical |
80 |
100 |
Extreme Speed |
Normal |
Physical |
80 |
100 |
Swords Dance |
Normal |
Status |
— |
— |
|
|
Roserade
|
Nature |
Ability |
Item |
Timid |
Poison Point |
None |
|
Move |
Type |
Category |
Base Power |
Accuracy |
Sleep Powder |
Grass |
Status |
— |
75 |
Giga Drain |
Grass |
Special |
75 |
100 |
Sludge Bomb |
Poison |
Special |
90 |
100 |
Shadow Ball |
Ghost |
Special |
80 |
100 |
|
|
Garchomp
|
Nature |
Ability |
Item |
Adamant |
Rough Skin |
Life Orb |
|
Move |
Type |
Category |
Base Power |
Accuracy |
Dragon Rush |
Dragon |
Physical |
100 |
75 |
Earthquake |
Ground |
Physical |
100 |
100 |
Fire Fang |
Fire |
Physical |
65 |
95 |
Swords Dance |
Normal |
Status |
— |
— |
|
|
- Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
- Italicized moves are functionally broken; see their individualized pages for more information.
|