Dhelmise

    #780 #781  —  Dhelmise #782    

#781    Dhelmise

Type(s)

Ghost Grass

Generation

  VII  

Abilities

Ability 1
Steelworker

Rarity Tier

  Unhuntable  

Catch rate

  25/255 (3.27%)  

Base stats

HP
70

Atk
131

Def
100

Sp.Atk
86

Sp.Def
90

Spd
40

Base-stat total: 517
EV Yield

HP
0

Atk
2

Def
0

Sp.Atk
0

Sp.Def
0

Spd
0

EV-yield total: 2

Base Experience

  181  

Gender Ratio

    Genderless    

Height

  3.9m  

Weight

  210.0kg  

Dhelmise is a Ghost and Grass type Pokémon.

It does not evolve from or into anything.

Obtainability

Land

Location Levels Times Held Item Rarity Tier
  • Pink-colored areas denote that this area or inhabiting spawn is strictly members-accessible
  • Emboldened levels indicate they are isolatable with the Repel trick

Moves

Level Up

Level Moves Type Category Base Power Accuracy PP
1 Absorb Grass Special 20 100 25
1 Astonish Ghost Physical 30 100 15
1 Growth Normal Status 20
1 Rapid Spin Normal Physical 20 100 40
1 Switcheroo Dark Status 100 15
5 Mega Drain Grass Special 40 100 15
9 Wrap Normal Physical 15 90 20
14 Gyro Ball Steel Physical 100 5
18 Metal Sound Steel Status 85 40
23 Giga Drain Grass Special 75 100 10
27 Whirlpool Water Special 35 85 15
32 Anchor Shot Steel Physical 80 100 20
36 Shadow Ball Ghost Special 80 100 15
41 Energy Ball Grass Special 90 100 10
45 Slam Normal Physical 80 75 20
50 Heavy Slam Steel Physical 100 10
54 Phantom Force Ghost Physical 90 100 10
59 Power Whip Grass Physical 120 85 10
  • Emboldened moves denote this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • All moves subsumed on this list are relearnable via the Move Relearners if lost.

Egg Moves

Dhelmise does not learn any egg moves.

TMs and HMs

TM Moves Type Category Base Power Accuracy PP
TM3 Energy Ball Grass Special 90 100 10
TM6 Toxic Poison Status 90 10
TM15 Hyper Beam Normal Special 150 90 5
TM22 Solar Beam Grass Special 120 100 10
TM26 Earthquake Ground Physical 100 100 10
TM32 Double Team Normal Status 15
TM44 Rest Psychic Status 10
TM48 Rock Slide Rock Physical 75 90 10
TM50 Substitute Normal Status 16
TM60 Hidden Power Normal Special 60 100 15
TM61 Sunny Day Fire Status 5
TM67 Protect Normal Status 10
TM68 Rain Dance Water Status 5
TM75 Swords Dance Normal Status 30
TM80 Shadow Ball Ghost Special 80 100 15
TM81 Brick Break Fighting Physical 75 100 15
TM92 Facade Normal Physical 70 100 20
TM94 Aerial Ace Flying Physical 60 20
TM96 Thief Dark Physical 60 100 25
TM115 Shadow Claw Ghost Physical 70 100 15
TM130 Return Normal Physical 100 20
TM138 Sleep Talk Normal Status 10
TM146 Giga Impact Normal Physical 150 90 5
TM151 Grass Knot Grass Special 100 20
TM155 Sludge Wave Poison Special 95 100 10
TM147 Flash Cannon Steel Special 80 100 10
HM03 Surf Water Special 90 100 15
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Refer to TMs and HMs for information on each move’s obtainability.

TM Tutors

Move Type Category Base Power Accuracy PP
Brutal Swing Dark Physical 60 100 20
Bulldoze Ground Physical 60 100 20
Flash Cannon Steel Special 80 100 10
Frustration Normal Physical 100 20
Gyro Ball Steel Physical 100 5
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.

Move Tutors

Move Type Category Base Power Accuracy PP
Giga Drain Grass Special 75 100 10
Iron Defense Steel Status 15
Iron Head Steel Physical 80 100 15
Knock Off Dark Physical 65 100 25
Pain Split Normal Status 20
Role Play Psychic Status 15
Snore Normal Special 50 100 15
Synthesis Grass Status 5
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.

Type Effectiveness

Under normal battle conditions, this Pokémon is:

 2×  Weak to  1×  Neutral to  ½×  Resistant to  0×  Immune to
Dark
Fire
Flying
Ghost
Ice
Bug
Dragon
Fairy
Poison
Psychic
Rock
Steel
Electric
Grass
Ground
Water
Fighting
Normal
  • All darkened weakness types have a 4x weakness due to the multiplicative damage-modifiers of both of the Pokémon’s type weaknesses.
  • All darkened resistance types have a 1⁄4x resistance due to the multiplicative damage-modifiers of both of the Pokémon’s type resistances.

Special Counterparts

  • Shiny Dhelmise.png

    Shiny Dhelmise