← Olivine City |
Pokémon Revolution Online Cities |
Mahogany Town → |
Cianwood City — Johto |
Overview
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Cianwood City Gym
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Gym-leader
Chuck
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Type specialty
Fighting
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Badge
Storm Badge
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Water Pokémon
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Average levels
23
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Members-only
1
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Extremely Rares
0
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Resources
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Battleable NPCs
4
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Ground-lootable items
0
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Berry trees
0
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Adjacent areas
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↑ |
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← Cliff Edge Gate |
Cianwood City |
Route 41 → |
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↓ |
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Cianwood City is a Johto city, located at the end of Route 41. On its west is the entrance to Cliff Edge Gate, which eventually arrives to Johto Safari.
The city is home to the fifth Johto gym, as well as the Pharmacy, which will be necessary to visit in order to unlock the gym in Olivine City.
Notable miscellanies
Move Tutors
Superpower Tutor
A Move Tutor for the move Superpower can be found inside the house directly between the gym and the Pokemon Center. He will teach the move to any compatible Pokémon for the price of 12,000.
Vacuum Wave Tutor
A Move Tutor for the move Vacuum Wave can be found in the south-west corner of the city. He will teach the move to any compatible Pokémon for the price of 8,000.
Water Pulse Tutor
A Move Tutor for the move Water Pulse can be found inside the house in the south-west corner of the city. He will teach the move to any compatible Pokémon for the price of 5,000.
Cianwood City Pharmacy
The Cianwood City Pharmacy is a little more complete than in the original games. Just like in these, the Pharmacy is required to visit after seeing Jasmine at the top of the Glitter Lighthouse. The Secret Potion Maker will give the player the SecretPotion necessary to complete Jasmine’s quest, on the condition that the player has already completed Cianwood City’s gym.
The Pharmacy now also serves as the town’s Pokémart, selling a variety of curatives and pokeballs.
Sailor
A Sailor is waiting on the north side of the beach. He will take the player directly to Route 40 for the price of 2,500, or for free if the player has an active Transit Pass. However, he only offers the service to those that have completed the Transit Quest and the Johto Elite Four.
Wild Pokémon
Surfing
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Pokémon |
Level range |
Times |
Held Item |
Rod |
Rarity Tier |
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Krabby |
20-26 |
Morning |
Day |
Night |
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Common |
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Magikarp |
20-26 |
Morning |
Day |
Night |
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Common |
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Shuckle |
20-26 |
Morning |
Day |
Night |
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Rare |
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Tentacool |
20-26 |
Morning |
Day |
Night |
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Common |
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Tentacruel |
20-26 |
Morning |
Day |
Night |
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Common |
- Pink-colored names denote that this Pokémon is exclusively encounterable for members in this area
- Emboldened levels indicate they are isolatable with the Repel trick
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Fishing
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Pokémon |
Level range |
Times |
Held Item |
Rod |
Rarity Tier |
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Corsola |
20-26 |
Morning |
Day |
Night |
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Uncommon |
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Kingler |
20-26 |
Morning |
Day |
Night |
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Common |
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Staryu |
20-26 |
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Night |
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Uncommon |
- Pink-colored names denote that this Pokémon is exclusively encounterable for members in this area.
- All Pokémon tabulated here can only be encountered via fishing; they are not Surf-encounterable.
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Cianwood Gym
The Cianwood wood starts with a split path, allowing the player to choose which of two trainers he or she wants to fight, before merging in front of the two last trainers. Of course, fighting the two trainers in the split paths is possible for extra experience.
Upon defeating Chuck, the Gym-greeter will start acting as a Move Tutor, teaching the move Drain Punch to any compatible Pokémon for the price of 10,000.
Gym trainers
Chuck
Chuck is a Fighting type specialist, and he shows it very clearly with all of his Pokémons being fully evolved Pokémons of that type and knowing powerful Fighting type moves. A Ghost type Pokémon may be able to wall those powerful moves, and in fact render his Lucario completely useless, but bringing it too early is risky with his Primeape knowing the super effective move Assurance. Fortunately, there’s many other types, such as Bug, Fairy and Flying that can wall the Fighting moves without the super effective drawback on any of his Pokémons.
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Chuck |
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Machoke
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Move |
Type |
Category |
Base Power |
Accuracy |
Dynamic Punch |
Fighting |
Physical |
100 |
50 |
Focus Energy |
Normal |
Status |
— |
— |
Foresight |
Normal |
Status |
— |
— |
Rock Slide |
Rock |
Physical |
75 |
90 |
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Gurdurr
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Move |
Type |
Category |
Base Power |
Accuracy |
Dynamic Punch |
Fighting |
Physical |
100 |
50 |
Ice Punch |
Ice |
Physical |
75 |
100 |
Thunder Punch |
Electric |
Physical |
75 |
100 |
Taunt |
Dark |
Status |
— |
100 |
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Primeape
|
Move |
Type |
Category |
Base Power |
Accuracy |
Dynamic Punch |
Fighting |
Physical |
100 |
50 |
Punishment |
Dark |
Physical |
— |
100 |
Swagger |
Normal |
Status |
— |
90 |
Chip Away |
Normal |
Physical |
70 |
100 |
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Poliwrath
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Move |
Type |
Category |
Base Power |
Accuracy |
Dynamic Punch |
Fighting |
Physical |
100 |
50 |
Hypnosis |
Psychic |
Status |
— |
60 |
Mind Reader |
Normal |
Status |
— |
— |
Hydro Pump |
Water |
Special |
110 |
80 |
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- Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
- Italicized moves are functionally broken; see their individualized pages for more information.
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