Carvanha

    #317 #318  —  Carvanha #319    

#318    Carvanha

Type(s)

Water Dark

Generation

  III  

Abilities

Ability 1
Rough Skin
Hidden Ability
Speed Boost

Rarity Tier

  Uncommon  

Catch rate

  225/255 (29.41%)  

Base stats

HP
45

Atk
90

Def
20

Sp.Atk
65

Sp.Def
20

Spd
65

Base-stat total: 305
EV Yield

HP
0

Atk
1

Def
0

Sp.Atk
0

Sp.Def
0

Spd
0

EV-yield total: 1

Base Experience

  88  

Gender Ratio

    50%  
  50%    

Height

  0.8m  

Weight

  20.8kg  

Carvanha is a Water and Dark type Pokémon.

It evolves into Sharpedo upon reaching level 30.

Obtainability

Surfing

Location Levels Times Held Item Rod Rarity Tier
Breezy Falls 18-23 Morning Day Night Rare
Cape Of Palpatoo 35-39 Morning Day Night Uncommon
Corsica Island 15-19 Morning Day Night Rare
Eriyadu Town 35-39 Morning Day Night Uncommon
Ghoul Swamp 20-24 Morning Day Night Rare
Jura Cave 20-24 Morning Day Night Uncommon
Kalijodo Cave B2F 35-39 Morning Day Night Uncommon
Love Island 18-22 Day Uncommon
Nap Town 42-45 Morning Day Night Uncommon
Route 103 2-4 Night Uncommon
Route 118 25-29 Morning Day Night Uncommon
Route 119A 22-28 Morning Day Night Uncommon
Route 119B 22-28 Morning Day Night Uncommon
Wastelands 25-31 Morning Day Night Uncommon
  • All table rows with a fishing rod indicate that its corresponding Pokémon can also be fished with the rod tier shown
  • Pink-colored areas denote that this area or inhabiting spawn is strictly members-accessible
  • Emboldened levels indicate they are isolatable with the Repel trick

Fishing

Location Levels Times Held Item Rod Rarity Tier
Route 128 28-36 Morning Day Night Uncommon
Route 129 28-36 Morning Night Uncommon
Route 132 30-36 Morning Day Night Uncommon
Route 133 30-34 Morning Day Night Uncommon
Route 135 42-45 Morning Day Night Uncommon
  • Pokémon that are tabulated on this list can only be encountered via fishing.
  • Pink-colored areas denote that this area or inhabiting spawn is strictly members-accessible.

Doctors Quest

Main article: Pokémon Doctor (task system)

Carvanha is one of the possible sick Pokémon that the player can heal and subsequently catch.

Moves

Level Up

Level Moves Type Category Base Power Accuracy PP
1 Bite Dark Physical 60 100 25
1 Leer Normal Status 100 30
4 Rage Normal Physical 20 100 20
8 Focus Energy Normal Status 30
11 Aqua Jet Water Physical 40 100 20
15 Assurance Dark Physical 60 100 10
18 Screech Normal Status 85 40
22 Swagger Normal Status 90 15
25 Ice Fang Ice Physical 65 95 15
29 Scary Face Normal Status 100 10
32 Poison Fang Poison Physical 50 100 15
36 Crunch Dark Physical 80 100 15
39 Agility Psychic Status 100 30
43 Take Down Normal Physical 90 85 20
  • Emboldened moves denote this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • All moves subsumed on this list are relearnable via the Move Relearners if lost.

Egg Moves

Move Type Category Base Power Accuracy PP
Ancient Power Rock Special 60 100 5
Brine Water Special 65 100 10
Destiny Bond Ghost Status 5
Double-Edge Normal Physical 120 100 15
Hydro Pump Water Special 110 80 5
Psychic Fangs Psychic Physical 85 100 10
Swift Normal Special 60 20
Thrash Normal Physical 120 100 10
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • For more information on egg-move-tutors, refer to: Egg Moves.

TMs

TM Moves Type Category Base Power Accuracy PP
TM6 Toxic Poison Status 90 10
TM13 Ice Beam Ice Special 95 100 10
TM14 Blizzard Ice Special 110 70 5
TM32 Double Team Normal Status 15
TM44 Rest Psychic Status 10
TM57 Hail Ice Status 10
TM60 Hidden Power Normal Special 60 100 15
TM62 Taunt Dark Status 100 20
TM67 Protect Normal Status 10
TM68 Rain Dance Water Status 5
TM92 Facade Normal Physical 70 100 20
TM96 Thief Dark Physical 60 100 25
TM105 Scald Water Special 80 100 15
TM130 Return Normal Physical 100 20
TM138 Sleep Talk Normal Status 10
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Refer to TMs and HMs for information on each move’s obtainability.

TM Tutors

Move Type Category Base Power Accuracy PP
Dark Pulse Dark Special 80 100 15
Frustration Normal Physical 100 20
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.

Move Tutor

Move Type Category Base Power Accuracy PP
Bounce Flying Physical 85 85 5
Icy Wind Ice Special 55 95 15
Snore Normal Special 50 100 15
Super Fang Normal Physical 90 10
Water Pulse Water Special 60 100 20
Zen Headbutt Psychic Physical 80 90 15
Refresh Normal Status 20
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.

Type Effectiveness

Under normal battle conditions, this Pokémon is:

 2×  Weak to  1×  Neutral to  ½×  Resistant to  0×  Immune to
Bug
Electric
Fairy
Fighting
Grass
Dragon
Flying
Ground
Normal
Rock
Dark
Fire
Ghost
Ice
Steel
Water
Psychic
  • All darkened weakness types have a 4x weakness due to the multiplicative damage-modifiers of both of the Pokémon’s type weaknesses.
  • All darkened resistance types have a 1⁄4x resistance due to the multiplicative damage-modifiers of both of the Pokémon’s type resistances.

Special Counterparts

  • Shiny Carvanha