Bruno (boss)

Bruno
Location Mt. Mortar Lower Cave
Cooldown time 12 days
Dates active 2016—present
Basic requirements
  • An on-hand lineup of invariably level-100 Pokémon
Rewards
  • Randomized eventualities of rewards; read below.

‘I lost my motivation after you tore through my team, but I got it back through travelling through the Johto region. Battle me now, and I promise this battle won’t be like the last.’

—Bruno

Bruno is the boss-NPC incarnation of Bruno—a member of the Elite Four (Kanto).

As a nod to his Fighting-type specialism, he has a team of strong fighting pokemon.

Boss rework 2019

Bruno was part of the Boss rework in 2019 and was updated at the 7th March 2019. The boss rework was issued and is still ongoing to improve the boss NPCs in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case, the player can simply re-fight the boss.

The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a challenge for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. EVs and held items do vary among other things — also depending on the difficulty level.

  • Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.
  • Medium: bosses have 252 EVs in each stat and hold items.
  • Hard: bosses have 400 EVs in each stat and hold items. Furthermore, the player is not allowed to use in-battle items such as Revives.

Challenging Bruno

Bruno can be found in the middle of Mt. Mortar Lower Cave.

Bruno will challenge the player on the condition that he or she has a full team of 6 level 100 Pokémons. Upon battling him, it will be a 12-day cooldown time to rechallenge him.

Lineup

Easy

Bruno’s Lineup

Steelix
Nature Ability Item
Careful Sturdy None
Move Type Category Base Power Accuracy
Iron Head Steel Physical 80 100
Earthquake Ground Physical 100 100
Curse Ghost Status
Fire Fang Fire Physical 65 95

Hariyama
Nature Ability Item
Adamant Thick Fat None
Move Type Category Base Power Accuracy
Heavy Slam Steel Physical 100
Endure Normal Status
Reversal Fighting Physical 100
Close Combat Fighting Physical 120 100

Hitmonlee
Nature Ability Item
Jolly Reckless None
Move Type Category Base Power Accuracy
Fake Out Normal Physical 40 100
Jump Kick Fighting Physical 100 95
Blaze Kick Fire Physical 85 90
Rolling Kick Fighting Physical 60 85

Throh
Nature Ability Item
Careful Guts None
Move Type Category Base Power Accuracy
Reversal Fighting Physical 100
Superpower Fighting Physical 120 100
Wide Guard Rock Status
Endure Normal Status

Sawk
Nature Ability Item
Jolly Sturdy None
Move Type Category Base Power Accuracy
Reversal Fighting Physical 100
Close Combat Fighting Physical 120 100
Endure Normal Status
Quick Guard Fighting Status

Scrafty
Nature Ability Item
Adamant Intimidate None
Move Type Category Base Power Accuracy
Head Smash Rock Physical 150 80
Focus Punch Fighting Physical 150 100
Rock Climb Normal Physical 90 85
Facade Normal Physical 70 100
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.

Medium/Hard

Bruno’s Lineup

Mega Steelix
Nature Ability Item
Careful Sand Force Steelixite
Move Type Category Base Power Accuracy
Heavy Slam Steel Physical 100
Earthquake Ground Physical 100 100
Stone Edge Rock Physical 100 80
Ice Fang Ice Physical 65 95

Hariyama
Nature Ability Item
Adamant Thick Fat Choice Band
Move Type Category Base Power Accuracy
Close Combat Fighting Physical 120 100
Heavy Slam Steel Physical 100
Stone Edge Rock Physical 100 80
Fire Punch Fire Physical 75 100

Hitmonlee
Nature Ability Item
Jolly Reckless Life Orb
Move Type Category Base Power Accuracy
High Jump Kick Fighting Physical 130 90
Stone Edge Rock Physical 100 80
Knock Off Dark Physical 65 100
Poison Jab Poison Physical 80 100

Throh
Nature Ability Item
Careful Guts Flame Orb
Move Type Category Base Power Accuracy
Bulk Up Fighting Status
Superpower Fighting Physical 120 100
Knock Off Dark Physical 65 100
Thunder Punch Electric Physical 75 100

Sawk
Nature Ability Item
Jolly Sturdy Weakness Policy
Move Type Category Base Power Accuracy
Close Combat Fighting Physical 120 100
Knock Off Dark Physical 65 100
Fire Punch Fire Physical 75 100
Ice Punch Ice Physical 75 100

Scrafty
Nature Ability Item
Adamant Intimidate Leftovers
Move Type Category Base Power Accuracy
Knock Off Dark Physical 65 100
High Jump Kick Fighting Physical 130 90
Dragon Dance Dragon Status
Head Smash Rock Physical 150 80
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.

Rewards

The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward on the difficulty level Medium and Hard while Hard gives slightly better rewards.

There is no shiny counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).

All rewarded Pokémon are initialized at level 20.

Reworked bosses such as Bruno have rewards depending on the difficulty level you beat them. As harder the difficulty as more valuable is the reward normally. The exact reward is random generated based on a list of possible rewards and contains at least a money reward. There are three difficulty level: Easy, Medium and Hard.

For extra rewards, the Medium and Hard level have a three-time win streak.

Mode Tier chances Pokémoney rewarded PvE Coins rewarded
1 2 3
Easy 85% 10% 5% 5,000-10,000 None
Medium 80% 10% 10% 12,000-30,000 2
Hard 60% 25% 15% 20,000-40,000 5

Randomized subset

All possible rewards are listed below.

Pokémon

Pokédex Number Pokémon Type 1 Type 2 Reward Tier
#307 Meditite Fighting Psychic 1
#538 Throh Fighting 2
#539 Sawk Fighting 2
#559 Scraggy Dark Fighting 3

Items

Item Quantity Reward Tier
Focus Sash 5-10 1
TM26Earthquake 1-3 1
Rare Candy 3-8 2

Three-consecutive wins

After being rewarded some of the abovementioned items, you will also be prompted to select one of these Pokémon as an additional reward.

Pokédex Number Pokémon Type 1 Type 2 Reward Tier
#307 Meditite Fighting Psychic Medium/Hard
#538 Throh Fighting Medium/Hard
#539 Sawk Fighting Medium/Hard
#559 Scraggy Dark Fighting Medium/Hard