Beldum

    #373 #374  —  Beldum #375    

#374    Beldum

Type(s)

Steel Psychic

Generation

  III  

Abilities

Ability 1
Clear Body
Hidden Ability
Light Metal

Rarity Tier

  Rare  

Catch rate

  3/255 (0.39%)  

Base stats

HP
40

Atk
55

Def
80

Sp.Atk
35

Sp.Def
60

Spd
30

Base-stat total: 300
EV Yield

HP
0

Atk
0

Def
1

Sp.Atk
0

Sp.Def
0

Spd
0

EV-yield total: 1

Base Experience

  103  

Gender Ratio

    Genderless    

Height

  0.6m  

Weight

  95.2kg  

Beldum is a Steel and Psychic type Pokémon.

It evolves into Metang upon reaching level 20, which then evolves into Metagross at level 45.

Obtainability

Land

Location Levels Times Held Item Rarity Tier
Eriyadu Sulfur Pools 15-19 Morning Day Night Rare
Flake Path 25-31 Morning Night Rare
Route 228 52-56 Morning Night Rare
Sinnoh Safari Area Zone 4 24-28 Night Rare
  • Pink-colored areas denote that this area or inhabiting spawn is strictly members-accessible
  • Emboldened levels indicate they are isolatable with the Repel trick

Headbutt Trees

Location Levels Rarity Tier
Valley of Steel Western Peak 20-24 Rare

Pink denotes a Membership requirement for the area or spawn.

Excavation

Site Levels Time period Required experience points Rarity
Mineral Site 15-25 N/A 2,000 Rare

Bosses

  • Possible reward from BattleBot
  • Possible reward from Steven
  • Possible reward from Toothless

Moves

Level Up

Level Moves Type Category Base Power Accuracy PP
1 Take Down Normal Physical 90 85 20
  • Emboldened moves denote this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • All moves subsumed on this list are relearnable via the Move Relearners if lost.

Move Tutor

Move Type Category Base Power Accuracy PP
Iron Defense Steel Status 15
Iron Head Steel Physical 80 100 15
Zen Headbutt Psychic Physical 80 90 15
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.

Type Effectiveness

Under normal battle conditions, this Pokémon is:

 2×  Weak to  1×  Neutral to  ½×  Resistant to  0×  Immune to
Dark
Fire
Ghost
Ground
Bug
Electric
Fighting
Water
Dragon
Fairy
Flying
Grass
Ice
Normal
Psychic
Steel
Water
Poison
  • All darkened weakness types have a 4x weakness due to the multiplicative damage-modifiers of both of the Pokémon’s type weaknesses.
  • All darkened resistance types have a 1⁄4x resistance due to the multiplicative damage-modifiers of both of the Pokémon’s type resistances.

Special Counterparts

  • Shiny Beldum