Azurill

    #297 #298  —  Azurill #299    

#298    Azurill

Type(s)

Normal Fairy

Generation

  III  

Abilities

Ability 1
Thick Fat
Ability 2
Huge Power
Hidden Ability
Sap Sipper

Rarity Tier

  Uncommon  

Catch rate

  150/255 (19.61%)  

Base stats

HP
50

Atk
20

Def
40

Sp.Atk
20

Sp.Def
40

Spd
20

Base-stat total: 190
EV Yield

HP
1

Atk
0

Def
0

Sp.Atk
0

Sp.Def
0

Spd
0

EV-yield total: 1

Base Experience

  33  

Gender Ratio

    25%  
  75%    

Height

  0.2m  

Weight

  2kg  

Azurill is a Normal and Fairy type Pokémon.

It evolves into Marill when leveled up with max happiness(255), which then evolves into Azumarill starting at level 18.

Obtainability

Land

Location Levels Times Held Item Rarity Tier
Diamond Empire Ballroom 22-31 Morning Day Night Uncommon
Evergreen Island Crystal Cave 25-31 Morning Day Night Uncommon
Sinnoh Safari Area Zone 6 25-29 Morning Day Night Uncommon
Whoville Woods 25-31 Morning Day Night Uncommon
  • Pink-colored areas denote that this area or inhabiting spawn is strictly members-accessible
  • Emboldened levels indicate they are isolatable with the Repel trick

Surfing

Location Levels Times Held Item Rod Rarity Tier
Amity Square 17-20 Morning Day Night Uncommon
Breezy Falls 18-23 Morning Day Night Uncommon
Breezy Path 17-21 Morning Day Night Uncommon
Crumpit Valley 25-31 Morning Day Night Uncommon
Desert Lagoon 12-14 Morning Day Night Uncommon
Evergreen Island Valley 25-31 Morning Day Night Uncommon
Jura Cave 20-24 Morning Day Night Uncommon
Love Island 13-17 Night Uncommon
Pinkan Island Cliff 60-65 Morning Day Night Uncommon
Suzuka Clearing 21-25 Morning Day Night Uncommon
  • All table rows with a fishing rod indicate that its corresponding Pokémon can also be fished with the rod tier shown
  • Pink-colored areas denote that this area or inhabiting spawn is strictly members-accessible
  • Emboldened levels indicate they are isolatable with the Repel trick

Moves

Level Up

Level Moves Type Category Base Power Accuracy PP
1 Splash Normal Status 40
1 Water Gun Water Special 40 100 25
2 Tail Whip Normal Status 100 30
5 Water Sport Water Status 15
7 Bubble Water Special 40 100 30
10 Charm Fairy Status 100 20
13 Bubble Beam Water Special 65 100 20
16 Helping Hand Normal Status 20
20 Slam Normal Physical 80 75 20
23 Bounce Flying Physical 85 85 5
  • Emboldened moves denote this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • All moves subsumed on this list are relearnable via the Move Relearners if lost.

Egg Moves

Move Type Category Base Power Accuracy PP
Body Slam Normal Physical 80 100 15
Camouflage Normal Status 20
Copycat Normal Status 20
Encore Normal Status 100 5
Fake Tears Dark Status 100 20
Muddy Water Water Special 90 85 10
Refresh Normal Status 20
Sing Normal Status 55 15
Slam Normal Physical 80 75 20
Soak Water Status 100 20
Tickle Normal Status 100 20
Water Sport Water Status 15
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • For more information on egg-move-tutors, refer to: Egg Moves.

TMs

TM Moves Type Category Base Power Accuracy PP
TM6 Toxic Poison Status 90 10
TM13 Ice Beam Ice Special 95 100 10
TM14 Blizzard Ice Special 110 70 5
TM32 Double Team Normal Status 15
TM44 Rest Psychic Status 10
TM57 Hail Ice Status 10
TM60 Hidden Power Normal Special 60 100 15
TM66 Light Screen Psychic Status 30
TM67 Protect Normal Status 10
TM68 Rain Dance Water Status 5
TM92 Facade Normal Physical 70 100 20
TM105 Scald Water Special 80 100 15
TM130 Return Normal Physical 100 20
TM138 Sleep Talk Normal Status 10
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Refer to TMs and HMs for information on each move’s obtainability.

TM Tutors

Move Type Category Base Power Accuracy PP
Frustration Normal Physical 100 20
Work Up Normal Status 30
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.

Move Tutors

Move Type Category Base Power Accuracy PP
Bounce Flying Physical 85 85 5
Covet Normal Physical 60 100 25
Hyper Voice Normal Special 90 100 10
Icy Wind Ice Special 55 95 15
Iron Tail Steel Physical 100 75 15
Knock Off Dark Physical 65 100 25
Snore Normal Special 50 100 15
Water Pulse Water Special 60 100 20
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.

Type Effectiveness

Under normal battle conditions, this Pokémon is:

 2×  Weak to  1×  Neutral to  ½×  Resistant to  0×  Immune to
Poison
Steel
Electric
Fairy
Fighting
Fire
Flying
Grass
Ground
Ice
Normal
Psychic
Rock
Water
Bug
Dark
Dragon
Ghost
  • All darkened weakness types have a 4x weakness due to the multiplicative damage-modifiers of both of the Pokémon’s type weaknesses.
  • All darkened resistance types have a 1⁄4x resistance due to the multiplicative damage-modifiers of both of the Pokémon’s type resistances.

Notes

Thick Fat will grant a resistance to Fire and Ice.

Sap Sipper will grant an immunity to Grass.

Special Counterparts

  • Shiny Azurill

  • Pinkan Azurill

  • Christmas Azurill

  • Easter Azurill