Oricorio-GX
Pokémon-GX HP170 Ability Dance of Tribute Once during your turn (before your attack), if any of your Pokémon were Knocked Out during your opponent’s last turn, you may draw 3 cards. You can’t use more … Read more
Pokémon-GX HP170 Ability Dance of Tribute Once during your turn (before your attack), if any of your Pokémon were Knocked Out during your opponent’s last turn, you may draw 3 cards. You can’t use more … Read more
Special Energy Boost Energy can be attached only to an Evolved Pokémon. Discard Boost Energy at the end of the turn it was attached. Boost Energy provides Colorless Colorless Colorless Energy. The Pokémon Boost Energy … Read more
Basic Pokémon HP60 Continuous Tumble 20× Flip a coin until you get tails. This attack does 20 damage for each heads. Weakness ×2 Resistance -20 Retreat Cost Team Up 102/181 Common Illustrator: Shigenori Negishi
Trainer — Stadium Whenever any player plays any Pokémon from his or her hand to evolve his or her Pokémon, put 2 damage counters on that Pokémon. This card stays in play when you play … Read more
Trainer — Item You may play 2 Mixed Herbs cards at once. • If you played 1 card, remove a Special Condition from your Active Pokémon. • If you played 2 cards, heal 90 damage … Read more
Stage 1 Pokémon Evolves From: Darumaka HP130 Find Wildfire Search your deck for up to 3 Fire Energy cards, reveal them, and put them into your hand. Then, shuffle your deck. Flare Blitz 110 Discard … Read more
Trainer — Supporter Draw 2 cards. If Wyndon Stadium is in play, draw 2 more cards. Vivid Voltage 153/185 Uncommon Illustrator:Emi Ando
Stage 1 Pokémon Evolves From: Marill HP80 Defense Curl Flip a coin. If heads, prevent all damage done to Azumarill during your opponent’s next turn. Bubble Pump 40+ If Azumarill has 3 or more Energy … Read more
Stage 2 Pokémon Evolves From: Grotle HP140 Body Slam 30 Flip a coin. If heads, the Defending Pokémon is now Paralyzed. Leaf Storm 60 Remove 2 damage counters from each of your Grass Pokémon. Weakness … Read more