Makuhita

    #295 #296  —  Makuhita #297    
#296    Makuhita

Type(s)

Fighting

Generation

  III  

Abilities

Ability 1
Thick Fat
Ability 2
Guts
Hidden Ability
Sheer Force

Rarity Tier

  Common  

Catch rate

  180/255 (23.53%)  

Base stats

HP
72

Atk
60

Def
30

Sp.Atk
20

Sp.Def
30

Spd
25

Base-stat total: 237
EV Yield

HP
1

Atk
0

Def
0

Sp.Atk
0

Sp.Def
0

Spd
0

EV-yield total: 1

Base Experience

  87  

Gender Ratio

    75%  
  25%    

Height

  1m  

Weight

  86.4kg  

Makuhita is a Fighting type Pokémon.

It evolves into Hariyama upon reaching level 24.

Obtainability

Land

Location Levels Times Held Item Rarity Tier
Abandoned Desert Village 10-14 Morning Day Night Black Belt Uncommon
Aphrodia Island East 35-40 Morning Day Night Uncommon
Breakers Beach 35-39 Morning Day Night Uncommon
Cliff Cave 1F 22-26 Morning Day Night Black Belt Uncommon
Cliff Cave 2F 22-26 Morning Day Night Black Belt Uncommon
Cliff Cave B1F 22-26 Morning Day Night Black Belt Uncommon
Dark Cave North 25-29 Morning Day Night Black Belt Uncommon
Dark cave south 3-7 Morning Day Night Black Belt Uncommon
Diamond Domain 1F 21-25 Morning Day Night Black Belt Uncommon
Diamond Domain B1F 21-25 Morning Day Night Black Belt Uncommon
Diamond Domain Main Cave 21-25 Morning Day Night Black Belt Uncommon
Granite Cave 1F 9-13 Morning Day Night Black Belt Uncommon
Granite Cave 1F2 12-14 Morning Day Night Black Belt Uncommon
Granite Cave B1F 12-14 Morning Day Night Black Belt Uncommon
Granite Cave B2F 12-14 Morning Day Night Black Belt Uncommon
Iron Island Exit Room 32-36 Morning Day Night Uncommon
Mt. Ember Summit Path 1F 30-38 Morning Day Night Black Belt Uncommon
Mt. Ember Summit Path 2F 30-38 Morning Day Night Black Belt Uncommon
Mt. Ember Summit Path 3F 30-38 Morning Day Night Black Belt Uncommon
Mt. Mortar B1F 13-17 Morning Day Night Black Belt Uncommon
Mt. Mortar Lower Cave 13-17 Morning Day Night Black Belt Uncommon
Mt. Mortar Upper Cave 13-17 Morning Day Night Black Belt Uncommon
Mt. Silver 3F 52-56 Morning Day Night Black Belt Uncommon
Oreburgh Gate 1F 5-9 Morning Day Night Uncommon
Route 225 51-55 Morning Day Night Uncommon
Seafoam 1F 27-30 Morning Day Night Black Belt Uncommon
Seafoam B2F 31-35 Morning Day Night Black Belt Uncommon
Seafoam B3F 31-35 Morning Day Night Black Belt Uncommon
Slowpoke Well 8-12 Morning Day Night Black Belt Uncommon
Slowpoke Well L1 8-12 Morning Day Night Black Belt Uncommon
Snowfall Valley 25-31 Morning Day Night Uncommon
Three Isle Path 10-20 Morning Day Night Black Belt Uncommon
Tohjo Falls 22-26 Morning Day Night Black Belt Uncommon
Union Cave 1F 6-10 Morning Day Night Black Belt Uncommon
Union Cave B1F 6-10 Morning Day Night Black Belt Uncommon
Union Cave B2F 6-10 Morning Day Night Black Belt Uncommon
Victory Road Hoenn 1F 42-48 Morning Day Night Uncommon
Victory Road Hoenn B2F 42-48 Morning Day Night Uncommon
Victory Road Kanto 2F 40-43 Morning Day Night Black Belt Uncommon
Victory Road Kanto 3F 50-53 Morning Day Night Black Belt Uncommon
Whirl Islands 1F Northeast 23-27 Morning Day Night Black Belt Uncommon
Whirl Islands 1F Northwest 23-27 Morning Day Night Black Belt Uncommon
Whirl Islands 1F Southeast 23-27 Morning Day Night Black Belt Uncommon
Whirl Islands 1F Southwest 23-27 Morning Day Night Black Belt Uncommon
Whirl Islands B1F 22-26 Morning Day Night Black Belt Uncommon
  • Pink-colored areas denote that this area or inhabiting spawn is strictly members-accessible
  • Emboldened levels indicate they are isolatable with the Repel trick

Moves

Level Up

Level Moves Type Category Base Power Accuracy PP
1 Focus Energy Normal Status 30
1 Tackle Normal Physical 50 100 35
4 Sand Attack Ground Status 100 15
7 Arm Thrust Fighting Physical 15 100 20
10 Fake Out Normal Physical 40 100 10
13 Force Palm Fighting Physical 60 100 10
16 Whirlwind Normal Status 20
19 Knock Off Dark Physical 65 100 25
22 Vital Throw Fighting Physical 70 10
25 Belly Drum Normal Status 10
28 Smelling Salts Normal Physical 70 100 10
31 Seismic Toss Fighting Physical 100 20
34 Wake-Up Slap Fighting Physical 70 100 10
37 Endure Normal Status 10
40 Close Combat Fighting Physical 120 100 5
43 Reversal Fighting Physical 100 15
46 Heavy Slam Steel Physical 100 10
  • Emboldened moves denote this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • All moves subsumed on this list are relearnable via the Move Relearners if lost.

Egg Moves

Move Type Category Base Power Accuracy PP
Bullet Punch Steel Physical 40 100 30
Chip Away Normal Physical 70 100 20
Counter Fighting Physical 100 20
Cross Chop Fighting Physical 100 80 5
Detect Fighting Status 5
Dynamic Punch Fighting Physical 100 50 5
Feint Normal Physical 30 100 10
Feint Attack Dark Physical 60 100 20
Focus Punch Fighting Physical 150 100 20
Foresight Normal Status 40
Helping Hand Normal Status 20
Revenge Fighting Physical 60 100 10
Wake-Up Slap Fighting Physical 70 100 10
Wide Guard Rock Status 10
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • For more information on egg-move-tutors, refer to: Egg Moves.

TMs

TM Moves Type Category Base Power Accuracy PP
TM6 Toxic Poison Status 90 10
TM26 Earthquake Ground Physical 100 100 10
TM32 Double Team Normal Status 15
TM44 Rest Psychic Status 10
TM48 Rock Slide Rock Physical 75 90 10
TM58 Bulk Up Fighting Status 20
TM60 Hidden Power Normal Special 60 100 15
TM61 Sunny Day Fire Status 5
TM67 Protect Normal Status 10
TM68 Rain Dance Water Status 5
TM81 Brick Break Fighting Physical 75 100 15
TM89 Rock Tomb Rock Physical 60 95 15
TM92 Facade Normal Physical 70 100 20
TM130 Return Normal Physical 100 20
TM138 Sleep Talk Normal Status 10
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Refer to TMs and HMs for information on each move’s obtainability.

TM Tutors

Move Type Category Base Power Accuracy PP
Bulldoze Ground Physical 60 100 20
Focus Blast Fighting Special 120 70 5
Frustration Normal Physical 100 20
Poison Jab Poison Physical 80 100 20
Work Up Normal Status 30
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.

Move Tutors

Move Type Category Base Power Accuracy PP
Fire Punch Fire Physical 75 100 15
Focus Punch Fighting Physical 150 100 20
Ice Punch Ice Physical 75 100 15
Knock Off Dark Physical 65 100 25
Low Kick Fighting Physical 100 20
Role Play Psychic Status 15
Snore Normal Special 50 100 15
Superpower Fighting Physical 120 100 5
Thunder Punch Electric Physical 75 100 15
Refresh Normal Status 20
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.

Type Effectiveness

Under normal battle conditions, this Pokémon is:

 2×  Weak to  1×  Neutral to  ½×  Resistant to  0×  Immune to
Fairy
Flying
Psychic
Dragon
Electric
Fighting
Fire
Ghost
Grass
Ground
Ice
Normal
Poison
Psychic
Steel
Water
Bug
Dark
Rock
None

Notes

Thick Fat will grant a resistance to Fire and Ice.

Special Counterparts

  • Shiny Makuhita.png

    Shiny Makuhita


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