Johto Walkthrough

This article has been identified as a stub; its content needs to be either furtherly developed, rewritten, or updated. Read the discussion page for possible information, regardingly. You can help Pokemon Revolution Online Wiki by expanding it.
Johto Walkthrough
Region
Johto
Difficulty
Medium
Compulsory?
Yes
Starting location
New Bark Town.
Requisites
  • Complete the Kanto region
Rewards
  • Access to Hoenn

Johto is one of the mainland regions that is currently playable in Pokémon Revolution Online. It is unified to the same mainland continent as Kanto, encompassing the western segment of it.

By virtue of the regional linearity of the game’s storyline wherein regions are traveled to in generational succession, it is the second region that players venture into. It is the predecessive region of Hoenn, which will be made travelable after all-eight badges have been acquired and its Elite Four bureau has been vanquished.

It is inhabited predominantly by Generation II Pokémon, being the native land of them. While a smattering of post-generational Pokémon are interspersed throughout the wild, Generation III Pokémon and onwards, as well as Generation I Pokémon, will be mostly unacquirable until successive regions are completed.

New Bark Town

Once you arrive at New Bark Town, go directly to Professor Elm’s Lab, which will be on the top left of the town. There, you will get your Johto Starter—Chikorita, Cyndaquil, or Totodile.
With your starter in your party, you can leave the town and properly embark on your Johto journey.

Head west to Route 29 and keep going west.

Cherrygrove City

As soon as you enter Cherrygrove, you will be greeted by an old man who confuses you for a new trainer. After realizing you are the Kanto champion, he will give you 5 Pokéballs, 5 Potions, and 10,000.

There is nothing else to do here for now, head north to Route 30.

Route 30 & Route 31

There is nothing of note in Route 30.

Keep going and you will reach Route 31. This route is one of the most populated Johto routes, as it holds the EV hotspot of the region.

Violet City

Violet City is home to the first Johto badge, however, the Gym will not be accessible when you first arrive. First, you must head to the Sprout Tower on the north part of the city. There, you must battle your way to the top and battle the Master. The Gym will now be open.

Falkner uses Flying type Pokémon.

Falkner
Type Town Badge
Flying Violet City Zephyr Badge
Pokémon Lineup
Pidgey
Move Type Category Base Power Accuracy
[[]]
[[]]
[[]]
[[]]
Spearow
Move Type Category Base Power Accuracy
[[]]
[[]]
[[]]
[[]]
Pidgeotto
Move Type Category Base Power Accuracy
[[]]
[[]]
[[]]
[[]]

After defeating Falkner and receiving the first Johto badge, head south of Violet City.

Route 32

This route is somewhat long and has several trainers. It has a Pokémon Center, but more importantly, the entrance to Union Cave. When you first enter Union Cave, there is nothing to do except battle trainers as you make your way through the cave; however, once you defeat the Johto League, several extra areas of Union Cave will be unlocked.

Azalea Town

Azalea Town is home to the second Johto Badge and, once again, the Gym will not be accessible when you first arrive. You must go to the Slowpoke Well and beat all the Team Rocket members and the Rocket Admin Christina. The Gym will now be open.

Bugsy, as his name implies, uses Bug type Pokémon,

Bugsy
Type Town Badge
Bug Azalea Town Hive Badge
Pokémon Lineup
Pinsir
Move Type Category Base Power Accuracy
[[]]
[[]]
[[]]
[[]]
Parasect
Move Type Category Base Power Accuracy
[[]]
[[]]
[[]]
[[]]
Scyther
Move Type Category Base Power Accuracy
[[]]
[[]]
[[]]
[[]]

Once Bugsy has been defeated, head west from the town. Standing in the way will be Yellow, a Pokémon trainer rival. She will battle you.

Ilex Forest

As you make your way through the forest, you will encounter a Gentlemen NPC blocking a tree. He will ask for your assistance in retrieving his Farfetch’d. The Farfetch’d will be to the right of the NPC, awaiting you for a battle. After thanking you, the NPC will move out of your way and you will be able to pass, provided you have a Pokémon with Cut. Follow the path and you will be out of the forest.

Route 34

Route 34 is littered with trainers and has the Johto Daycare center, but it won’t be unlocked until you defeat Naero in Cerulean Cave. Continue north to reach the next city.

Goldenrod City

Goldenrod City is home to the third Johto badge. Yet again, the Gym will not be open when you first arrive.

In order to unlock the Gym, you must complete the Goldenrod Radio Tower (quest). Upon completion of this quest, Whitney will return to the Gym, and you will be able to challenge her for the Plain Badge.

Whitney
Type Town Badge
Normal Goldenrod City Plain Badge
Pokémon Lineup
Clefairy
Move Type Category Base Power Accuracy
[[]]
[[]]
[[]]
[[]]
Miltank
Move Type Category Base Power Accuracy
[[]]
[[]]
[[]]
[[]]

Route 35 and National Park

Route 35 is a basic route with little to offer. It does, however, have two paths that you can take.

The first path is taken by going through the stophouse, which, at first, will be blocked by guards. Speak to them and they will give you a Spearow carrying a letter that you must deliver to another guard in Goldenrod City. This guard will be on the bottom right of the city, near the Bike Shop.

The second path is taken by going to the top left of Route 35. Cut will be the only necessity to pass.

Route 36 and Route 37

Both routes are mostly empty. The only mentionable thing is a thief NPC will sell you Rock Smash and Dig.

Ecruteak City

Ecruteak City is home to the fourth Johto badge. The gym leader will not be at the gym and thus, you cannot challenge it yet. Morty, the gym leader, will be at the Burned Tower. But first, you must head to the Kimono House. There, a Team Rocket grunt will be attacking a Kimono Girl. Defeat the grunt and then head to the Burned Tower. Enter the tower and you will see your rival, Yellow, waiting for a battle. After defeating her, take the ladder down and speak with Morty. He will tell you about the Legendary Beasts and then return to the gym, allowing you to challenge it for the Fog Badge.

Morty
Type Town Badge
Ghost Ecruteak City Fog Badge
Pokémon Lineup
Haunter
Move Type Category Base Power Accuracy
[[]]
[[]]
[[]]
[[]]
Mismagius
Move Type Category Base Power Accuracy
[[]]
[[]]
[[]]
[[]]
Drifblim
Move Type Category Base Power Accuracy
[[]]
[[]]
[[]]
[[]]
Gengar
Move Type Category Base Power Accuracy
[[]]
[[]]
[[]]
[[]]

Route 38 and Route 39

Route 38 has nothing of interest.

While Route 39 has the Moo Moo Farm, nothing else is of interest. Before being able to purchase Moomoo Milk here, there is a mini-quest that must be completed.

Olivine City

Olivine City is home to the sixth Johto badge, however, the fifth badge is required before challenging this gym. Enter the Glitter Lighthouse, on the right side of the city. At the top, you will find a sick Ampharos and Jasmine, the Olivine City gym leader. She will ask that you go get the Secret Potion Ampharos needs. It will be in Cianwood City, so you must go west from Olivine City and surf there.

Route 40 and Route 41

On the west end of Olivine City is the entrance to Route 40, the first sea route of Johto. A large building stands on the top left of the route, but it has no purpose and you cannot enter it. Surf south.

Further south, lies Route 41. This is the location of the Whirl Islands, but for now, it is best to not venture within. Surf westwards.

Cianwood City

Cianwood City is home to the fifth Johto badge. The Gym is immediately accessible when you first arrive.

Chuck
Type Town Badge
Fighting Cianwood City Storm Badge
Pokémon Lineup
Primeape
Move Type Category Base Power Accuracy
[[]]
[[]]
[[]]
[[]]
Lucario
Move Type Category Base Power Accuracy
[[]]
[[]]
[[]]
[[]]
Poliwrath
Move Type Category Base Power Accuracy
[[]]
[[]]
[[]]
[[]]

After defeating Chuck, enter the Cianwood Pharmacy, which is to the left of the Pokémon Center. There, you can obtain the Secret Potion.

Olivine City

Now that you have the Secret Potion, return to Olivine City, ascend the lighthouse, and give Ampharos the Secret Potion. Once Ampharos has been healed, Jasmine will return to the gym, and you can challenge her.

Jasmine
Type Town Badge
Steel Olivine City Mineral Badge
Pokémon Lineup
Magnezone
Move Type Category Base Power Accuracy
[[]]
[[]]
[[]]
[[]]
Skarmory
Move Type Category Base Power Accuracy
[[]]
[[]]
[[]]
[[]]
Magneton
Move Type Category Base Power Accuracy
[[]]
[[]]
[[]]
[[]]
Steelix
Move Type Category Base Power Accuracy
[[]]
[[]]
[[]]
[[]]

Route 42

Route 42 houses Mt. Mortar. In your current state, you are able to explore the majority of the cave; however, the most alluring areas of the cave are saved for when you have defeated the Johto League.

You can entirely skip Mt. Mortar by surfing east; although, going inside can be worthwhile, since there are several Dig Spots.

Mahogany Town

Mahogany Town is home to the seventh Johto badge. At first, there will be a guard blocking the entrance to the Gym. Go north to Route 43 and follow the path until you reach Lake Of Rage. In the middle of the lake resides Chappy, speak with him. Reaching Chappy will require Cut or a Tree Axe. Once spoken to, he will make a call, and you will be granted access to the underground section of the shop in Mahogany Town. Afterwards, you must complete the Mahogany Town Rocket Hideout quest, doing so will unlock the gym for you to challenge it.

Pryce
Type Town Badge
Ice Mahogany Town Glacier Badge
Pokémon Lineup
Glalie
Move Type Category Base Power Accuracy
[[]]
[[]]
[[]]
[[]]
Abomasnow
Move Type Category Base Power Accuracy
[[]]
[[]]
[[]]
[[]]
Walrein
Move Type Category Base Power Accuracy
[[]]
[[]]
[[]]
[[]]
Dewgong
Move Type Category Base Power Accuracy
[[]]
[[]]
[[]]
[[]]
Mamoswine
Move Type Category Base Power Accuracy
[[]]
[[]]
[[]]
[[]]

Route 44

There is nothing to do in Route 44. Note that the Master Ball on the ledge is only a tease and cannot be obtained.

Continue east until you see the cave entrance to Ice Path. See its page for visual guide on the ice puzzles. Going through the cave will take you to Blackthorn City.

Blackthorn City

Blackthorn City is home to the eighth, and final, Johto badge. The Gym is immediately accessible when you arrive. Claire uses Dragon type Pokémon.

Claire
Type Town Badge
Dragon Blackthorn City Rising Badge
Pokémon Lineup
Kingdra
Move Type Category Base Power Accuracy
[[]]
[[]]
[[]]
[[]]
Aerodactyl
Move Type Category Base Power Accuracy
[[]]
[[]]
[[]]
[[]]
Dragonair
Move Type Category Base Power Accuracy
[[]]
[[]]
[[]]
[[]]
Dragonite
Move Type Category Base Power Accuracy
[[]]
[[]]
[[]]
[[]]
Charizard
Move Type Category Base Power Accuracy
[[]]
[[]]
[[]]
[[]]

Johto League

The Johto Elite Four are located in Indigo Plateau, the same location as the Kanto Elite Four, but in the building on the left side.

There are two ways to reach the Elite Four after beating the Blackthorn City Gym:

  • Walk south from Blackthorn City to Route 45 and then to Route 46. Go back to New Bark Town and keep going east, using the same routes you took to initially reach Johto. Once you reach the Pokémon League Reception Gate, continue north into Victory Road Kanto. After passing Victory Road, you will be at the Indigo Plateau.
  • Head to Goldenrod City and take the train to Saffron City. From there, head to Viridian City and go east into the Pokémon League Reception Gate. Then, head north into Victory Road Kanto, go through it, and you will reach your destination.

The Elite Four challenge is a series of consecutive battles; once started, you will be unable to leave until you defeat all 5 trainers or lose. Losing a single battle will reset your progress and you will have to battle each trainer again. If you successfully vanquish all 4 initial trainers, you will then face off against the Champion. Defeating him will crown you as the next regional champion, bringing your Johto story to an end.

Will

Will’s Lineup
Bronzong
Nature Ability Item
Sassy Levitate Sitrus Berry
Move Type Category Base Power Accuracy
Flash Cannon Steel Special 80 100
Zen Headbutt Psychic Physical 80 90
Feint Attack Dark Physical 60 100
Confuse Ray Ghost Status 100
Jynx
Nature Ability Item
Timid Dry Skin None
Move Type Category Base Power Accuracy
Blizzard Ice Special 110 70
Psychic Psychic Special 90 100
Focus Blast Fighting Special 120 70
Perish Song Normal Status
File:Grumpig Front Sprite.png
Grumpig
Nature Ability Item
Modest Thick Fat None
Move Type Category Base Power Accuracy
Psyshock Psychic Special 80 100
Power Gem Rock Special 80 100
Signal Beam Bug Special 75 100
Confuse Ray Ghost Status 100
Slowbro
Nature Ability Item
Quiet Own Tempo None
Move Type Category Base Power Accuracy
Surf Water Special 90 100
Psychic Psychic Special 90 100
Earthquake Ground Physical 100 100
Ice Beam Ice Special 95 100
Gardevoir
Nature Ability Item
Modest Trace None
Move Type Category Base Power Accuracy
Moonblast Fairy Special 95 100
Psychic Psychic Special 90 100
Calm Mind Psychic Status
Thunder Wave Electric Status 100
Xatu
Nature Ability Item
Timid Magic Bounce Assault Vest
Move Type Category Base Power Accuracy
Air Slash Flying Special 75 95
Psychic Psychic Special 90 100
Shadow Ball Ghost Special 80 100
Heat Wave Fire Special 95 90
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.

Koga

Koga’s Lineup
Skuntank
Nature Ability Item
Lonely Aftermath None
Move Type Category Base Power Accuracy
Poison Jab Poison Physical 80 100
Flamethrower Fire Special 90 100
Night Slash Dark Physical 70 100
SmokeScreen Normal Status 100
Venomoth
Nature Ability Item
Timid Tinted Lens None
Move Type Category Base Power Accuracy
Quiver Dance Bug Status
Bug Buzz Bug Special 90 100
Sludge Bomb Poison Special 90 100
Sleep Powder Grass Status 75
Toxicroak
Nature Ability Item
Jolly Dry Skin None
Move Type Category Base Power Accuracy
Drain Punch Fighting Physical 75 100
Poison Jab Poison Physical 80 100
Ice Punch Ice Physical 75 100
Sucker Punch Dark Physical 80 100
Swalot
Nature Ability Item
Quiet Liquid Ooze None
Move Type Category Base Power Accuracy
Sludge Bomb Poison Special 90 100
Amnesia Psychic Status
Earthquake Ground Physical 100 100
Shadow Ball Ghost Special 80 100
Muk
Nature Ability Item
Adamant Poison Touch Sitrus Berry
Move Type Category Base Power Accuracy
Gunk Shot Poison Physical 120 80
Fire Punch Fire Physical 75 100
Shadow Sneak Ghost Physical 40 100
Brick Break Fighting Physical 75 100
Crobat
Nature Ability Item
Naughty Infiltrator Flying Gem
Move Type Category Base Power Accuracy
Acrobatics Flying Physical 55 100
Sludge Bomb Poison Special 90 100
X-Scissor Bug Physical 80 100
Taunt Dark Status 100
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.

Bruno

Bruno’s Lineup
Hitmontop
Nature Ability Item
Jolly Technician Sitrus Berry
Move Type Category Base Power Accuracy
Triple Kick Fighting Physical 10 90
Aerial Ace Flying Physical 60
Bulldoze Ground Physical 60 100
Bulk Up Fighting Status
Hitmonlee
Nature Ability Item
Jolly Reckless None
Move Type Category Base Power Accuracy
High Jump Kick Fighting Physical 130 90
Knock Off Dark Physical 65 100
Blaze Kick Fire Physical 85 90
Bullet Punch Steel Physical 40 100
Hitmonchan
Nature Ability Item
Adamant Iron Fist None
Move Type Category Base Power Accuracy
Drain Punch Fighting Physical 75 100
Fire Punch Fire Physical 75 100
Thunder Punch Electric Physical 75 100
Ice Punch Ice Physical 75 100
Hariyama
Nature Ability Item
Adamant Thick Fat None
Move Type Category Base Power Accuracy
Close Combat Fighting Physical 120 100
Heavy Slam Steel Physical 100
Belly Drum Normal Status
Knock Off Dark Physical 65 100
Lucario
Nature Ability Item
Timid Steadfast None
Move Type Category Base Power Accuracy
Flash Cannon Steel Special 80 100
Aura Sphere Fighting Special 80
Dark Pulse Dark Special 80 100
Nasty Plot Dark Status
Machamp
Nature Ability Item
Adamant No Guard Assault Vest
Move Type Category Base Power Accuracy
Dynamic Punch Fighting Physical 100 50
Stone Edge Rock Physical 100 80
Earthquake Ground Physical 100 100
Knock Off Dark Physical 65 100
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.

Karen

Karen’s Lineup
Weavile
Nature Ability Item
Jolly Pickpocket None
Move Type Category Base Power Accuracy
Night Slash Dark Physical 70 100
Ice Punch Ice Physical 75 100
Poison Jab Poison Physical 80 100
Swords Dance Normal Status
Absol
Nature Ability Item
Jolly Super Luck None
Move Type Category Base Power Accuracy
Punishment Dark Physical 100
Superpower Fighting Physical 120 100
Play Rough Fairy Physical 90 90
Stone Edge Rock Physical 100 80
Spiritomb
Nature Ability Item
Jolly Pressure None
Move Type Category Base Power Accuracy
Sucker Punch Dark Physical 80 100
Shadow Sneak Ghost Physical 40 100
Taunt Dark Status 100
Pain Split Normal Status
Houndoom
Nature Ability Item
Modest Flash Fire Sitrus Berry
Move Type Category Base Power Accuracy
Nasty Plot Dark Status
Flamethrower Fire Special 90 100
Dark Pulse Dark Special 80 100
Sludge Bomb Poison Special 90 100
Honchkrow
Nature Ability Item
Adamant Moxie None
Move Type Category Base Power Accuracy
Brave Bird Flying Physical 120 100
Pursuit Dark Physical 40 100
Swagger Normal Status 90
Roost Flying Status
Umbreon
Nature Ability Item
Naughty Synchronize Leftovers
Move Type Category Base Power Accuracy
Foul Play Dark Physical 95 100
Confuse Ray Ghost Status 100
Moonlight Fairy Status
Toxic Poison Status 90
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.

Lance

Lance’s Lineup
Charizard
Nature Ability Item
Timid Blaze None
Move Type Category Base Power Accuracy
Flamethrower Fire Special 90 100
Air Slash Flying Special 75 95
Dragon Pulse Dragon Special 85 100
Ancient Power Rock Special 60 100
Gyarados
Nature Ability Item
Jolly Moxie Sitrus Berry
Move Type Category Base Power Accuracy
Waterfall Water Physical 80 100
Ice Fang Ice Physical 65 95
Outrage Dragon Physical 120 100
Dragon Dance Dragon Status
Garchomp
Nature Ability Item
Naive Rough Skin None
Move Type Category Base Power Accuracy
Stealth Rock Rock Status
Outrage Dragon Physical 120 100
Earthquake Ground Physical 100 100
Fire Blast Fire Special 110 85
Altaria
Nature Ability Item
Hasty Cloud Nine None
Move Type Category Base Power Accuracy
Dragon Pulse Dragon Special 85 100
Moonblast Fairy Special 95 100
Earthquake Ground Physical 100 100
Dragon Dance Dragon Status
Salamence
Nature Ability Item
Naive Intimidate None
Move Type Category Base Power Accuracy
Outrage Dragon Physical 120 100
Fire Blast Fire Special 110 85
Hydro Pump Water Special 110 80
Earthquake Ground Physical 100 100
Dragonite
Nature Ability Item
Adamant Multiscale Lum Berry
Move Type Category Base Power Accuracy
Outrage Dragon Physical 120 100
Fire Punch Fire Physical 75 100
Earthquake Ground Physical 100 100
Dragon Dance Dragon Status
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.


prowiki.info