Saphirr (boss)

Saphirr
Location Route 227
Cooldown time 12 days
Dates active 2017—present
Basic requirements
  • Having completed the Sinnoh League
  • Completed the Heatran Quest
  • One Fire Type Pokemon in the team
  • One Pokemon with the move Rock Climb.
Rewards
  • Randomized eventualities of rewards; read below.

‘You better be careful or my Pokemon will burn you!’

—Saphirr

Saphirr is the boss NPC of the Former Game Master Saphirr.

Boss rework 2019

Saphirr was part of the Boss rework in 2019 and was updated at the 17th September 2019. The boss rework was issued and is still ongoing to improve the boss NPCs in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case, the player can simply re-fight the boss.

The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a chellange for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. EVs and hold items do vary among other things — also depending on the difficulty level.

  • Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.
  • Medium: bosses have 252 EVs in each stat and hold items.
  • Hard: bosses have 400 EVs in each stat and hold items. Furthermore, the player is not allowed to use in-battle items such as Revives.

Challenging Saphirr

Saphirr is located at the start of Route 227, You will need a Pokemon with the move Rock Climb to access him.

Interacting with him will automatically initiate a battle if you have completed the Sinnoh League, One Fire Type Pokemon in your team and Completed the Heatran Quest. If you have previously battled him, it will be a 12-day cooldown time to rechallenge him. In case you should have a playing time under 100 hours, Saphirr will give you a warning if you are really sure to fight him.

Lineups

Easy

Saphirr’s Lineup

Charizard
Nature Ability Item
Modest Blaze None
Move Type Category Base Power Accuracy
Fire Blast Fire Special 110 85
Air Slash Flying Special 75 95
Focus Blast Fighting Special 120 70
Roost Flying Status

Torkoal
Nature Ability Item
Bold Drought None
Move Type Category Base Power Accuracy
Shell Smash Normal Status
Fire Blast Fire Special 110 85
Earth Power Ground Special 90 100
Yawn Normal Status

Tangrowth
Nature Ability Item
Modest Chlorophyll None
Move Type Category Base Power Accuracy
Solar Beam Grass Special 120 100
Ancient Power Rock Special 60 100
Sludge Bomb Poison Special 90 100
Focus Blast Fighting Special 120 70

Chandelure
Nature Ability Item
Modest Flash Fire None
Move Type Category Base Power Accuracy
Fire Blast Fire Special 110 85
Shadow Ball Ghost Special 80 100
Energy Ball Grass Special 90 100
Calm Mind Psychic Status

Volcarona
Nature Ability Item
Modest Flame Body None
Move Type Category Base Power Accuracy
Fire Blast Fire Special 110 85
Giga Drain Grass Special 75 100
Bug Buzz Bug Special 90 100
Roost Flying Status

Infernape
Nature Ability Item
Naive Blaze None
Move Type Category Base Power Accuracy
Close Combat Fighting Physical 120 100
Grass Knot Grass Special 100
Fire Blast Fire Special 110 85
Earthquake Ground Physical 100 100
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.

Medium

Saphirr’s Lineup

Charizard
Nature Ability Item
Modest Blaze Focus Sash
Move Type Category Base Power Accuracy
Fire Blast Fire Special 110 85
Air Slash Flying Special 75 95
Focus Blast Fighting Special 120 70
Roost Flying Status

Garchomp
Nature Ability Item
Adamant Rough Skin Focus Sash
Move Type Category Base Power Accuracy
Earthquake Ground Physical 100 100
Outrage Dragon Physical 120 100
Fire Blast Fire Special 110 85
Stone Edge Rock Physical 100 80

Tangrowth
Nature Ability Item
Modest Chlorophyll Choice Specs
Move Type Category Base Power Accuracy
Solar Beam Grass Special 120 100
Ancient Power Rock Special 60 100
Sludge Bomb Poison Special 90 100
Focus Blast Fighting Special 120 70

Torkoal
Nature Ability Item
Bold Drought Leftovers
Move Type Category Base Power Accuracy
Shell Smash Normal Status
Fire Blast Fire Special 110 85
Earth Power Ground Special 90 100
Yawn Normal Status

Volcarona
Nature Ability Item
Modest Flame Body Life Orb
Move Type Category Base Power Accuracy
Fire Blast Fire Special 110 85
Giga Drain Grass Special 75 100
Bug Buzz Bug Special 90 100
Roost Flying Status

Infernape
Nature Ability Item
Naive Blaze Life Orb
Move Type Category Base Power Accuracy
Close Combat Fighting Physical 120 100
Grass Knot Grass Special 100
Fire Blast Fire Special 110 85
Earthquake Ground Physical 100 100
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.

Hard

Saphirr’s Lineup

Groudon
Nature Ability Item
Adamant Drought Choice Band
Move Type Category Base Power Accuracy
Earthquake Ground Physical 100 100
Stone Edge Rock Physical 100 80
Fire Blast Fire Special 110 85
Dragon Tail Dragon Physical 60 90

Mega Garchomp
Nature Ability Item
Adamant Sand Force Garchompite
Move Type Category Base Power Accuracy
Earthquake Ground Physical 100 100
Outrage Dragon Physical 120 100
Fire Blast Fire Special 110 85
Stone Edge Rock Physical 100 80

Tangrowth
Nature Ability Item
Modest Chlorophyll Choice Specs
Move Type Category Base Power Accuracy
Solar Beam Grass Special 120 100
Ancient Power Rock Special 60 100
Sludge Bomb Poison Special 90 100
Focus Blast Fighting Special 120 70

Torkoal
Nature Ability Item
Bold Drought Leftovers
Move Type Category Base Power Accuracy
Shell Smash Normal Status
Fire Blast Fire Special 110 85
Earth Power Ground Special 90 100
Yawn Normal Status

Volcarona
Nature Ability Item
Modest Flame Body Choice Specs
Move Type Category Base Power Accuracy
Fire Blast Fire Special 110 85
Giga Drain Grass Special 75 100
Bug Buzz Bug Special 90 100
Roost Flying Status

Infernape
Nature Ability Item
Naive Blaze Life Orb
Move Type Category Base Power Accuracy
Close Combat Fighting Physical 120 100
Grass Knot Grass Special 100
Fire Blast Fire Special 110 85
Earthquake Ground Physical 100 100
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.

Rewards

The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward on the difficulty level Medium and Hard while Hard gives slightly better rewards.

There is no shiny counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).

All rewarded Pokémon will be initialized at level 20.

Bosses which are coded in Python such as Saphirr have rewards depending on the difficulty level you beat them. As harder the difficulty as more valuable is the reward normally. The exact reward is random generated based on a list of possible rewards and contains at least a money reward. There are three difficulty level: Easy, Medium and Hard.
For extra rewards, the Medium and Hard level have a three-time win streak.

Tier 1: A random amount of common items which depends on the boss, like Focus Sashes, Weakness Policies, Air Balloons,Lum Berries or Sitrus Berries.

Tier 2: A random amount of more valuable items, mixed with some high valuable rewards depending on the boss, like PP Up’s, Rare Candies, Small Train Ticket or Corphish.

Tier 3: Rare Pokémon depending on the boss, like Gible, Dratini, Bunnelby or Scyther.

Easy: 85% chance for tier 1, 10% for tier 2 and 5% for tier 3 rewards, 5-10k money reward.

Medium: 80% chance for tier 1, 10% for tier 2 and 10% for tier 3 rewards, 12-30k money reward, +2 PvE Coins.

Hard: 60% chance for tier 1, 25% for tier 2 and 15% for tier 3 rewards, 20-40k money reward, +4 PvE Coins.

The possible rewarded Pokémon on the hard mode are considered as slightly more valuable than those you may get on the Medium mode.

Pokémon

Pokédex Number Pokémon Type 1 Type 2 Reward Tier
#037 Vulpix Fire 1
#058 Growlithe Fire 1
#554 Darumaka Fire 2
#636 Larvesta Bug Fire 2
#661 Fletchling Normal Flying 2
#004 Charmander Fire 3
#155 Cyndaquil Fire 3
#255 Torchic Fire 3

Items

Item Quantity Reward Tier
Revival Herb 3-5 1
Fire Gem 2-10 1
Focus Sash 3-10 1
Rare Candy 3-10 1
Yache Berry 7-10 2
Fire Stone 1-2 2

Three-consecutive wins

After being rewarded some of the abovementioned items, you will also be prompted to select one of these Pokémon as an additional reward.

Pokédex Number Pokémon Type 1 Type 2 Reward Tier
#636 Larvesta Bug Fire Medium/Hard
#004 Charmander Fire Medium/Hard
#390 Chimchar Fire Medium/Hard