#438 | #439 — Mime Jr. | #440 |
#439 | Mime Jr. | |||||||
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Type(s)
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Generation IV |
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Rarity Tier Rare |
Catch rate 145/255 (18.95%) |
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Base Experience 78 |
Gender Ratio 50% |
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Height 0.61m |
Weight 13kg |
Mime Jr. is a Psychic and Fairy type Pokémon.
It evolves into Mr. Mime when leveled up while knowing Mimic.
Obtainability
Land
Location | Levels | Times | Held Item | Rarity Tier | ||
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Route 209 | 17-21 | Morning | Night | Rare | ||
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Bosses
Boss | Location | Level | Reward tier |
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Naero | Cerulean Cave B1F | 20 | |
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Moves
Level Up
Level | Moves | Type | Category | Base Power | Accuracy | PP |
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1 | Barrier | Psychic | Status | — | — | 20 |
1 | Confusion | Psychic | Special | 50 | 100 | 25 |
1 | Pound | Normal | Physical | 40 | 100 | 35 |
1 | Tickle | Normal | Status | — | 100 | 20 |
4 | Copycat | Normal | Status | — | — | 20 |
8 | Meditate | Psychic | Status | — | — | 20 |
11 | Double Slap | Normal | Physical | 15 | 85 | 10 |
15 | Mimic | Normal | Status | — | — | 10 |
18 | Encore | Normal | Status | — | 100 | 5 |
22 | Light Screen | Psychic | Status | — | — | 30 |
22 | Reflect | Psychic | Status | — | — | 20 |
25 | Psybeam | Psychic | Special | 65 | 100 | 20 |
29 | Substitute | Normal | Status | — | — | 16 |
32 | Recycle | Normal | Status | — | — | 10 |
36 | Trick | Psychic | Status | — | 100 | 10 |
39 | Psychic | Psychic | Special | 90 | 100 | 10 |
43 | Role Play | Psychic | Status | — | — | 15 |
46 | Baton Pass | Normal | Status | — | — | 40 |
50 | Safeguard | Normal | Status | — | — | 25 |
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Egg Moves
Move | Type | Category | Base Power | Accuracy | PP |
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Charm | Fairy | Status | — | 100 | 20 |
Confuse Ray | Ghost | Status | — | 100 | 10 |
Fake Out | Normal | Physical | 40 | 100 | 10 |
Future Sight | Psychic | Special | 120 | 100 | 10 |
Healing Wish | Psychic | Status | — | — | 10 |
Hypnosis | Psychic | Status | — | 60 | 20 |
Icy Wind | Ice | Special | 55 | 95 | 15 |
Magic Room | Psychic | Status | — | — | 10 |
Mimic | Normal | Status | — | — | 10 |
Nasty Plot | Dark | Status | — | — | 20 |
Power Split | Psychic | Status | — | — | 10 |
Psychic Terrain | Psychic | Status | — | — | 10 |
Teeter Dance | Normal | Status | — | 100 | 20 |
Trick | Psychic | Status | — | 100 | 10 |
Wake-Up Slap | Fighting | Physical | 70 | 100 | 10 |
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TMs and HMs
TM | Moves | Type | Category | Base Power | Accuracy | PP | |
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TM6 | Toxic | Poison | Status | — | 90 | 10 | |
TM22 | Solar Beam | Grass | Special | 120 | 100 | 10 | |
TM24 | Thunderbolt | Electric | Special | 90 | 100 | 15 | |
TM25 | Thunder | Electric | Special | 110 | 70 | 10 | |
TM29 | Psychic | Psychic | Special | 90 | 100 | 10 | |
TM32 | Double Team | Normal | Status | — | — | 15 | |
TM33 | Reflect | Psychic | Status | — | — | 20 | |
TM42 | Dream Eater | Psychic | Special | 100 | 100 | 15 | |
TM44 | Rest | Psychic | Status | — | — | 10 | |
TM45 | Thunder Wave | Electric | Status | — | 100 | 20 | |
TM50 | Substitute | Normal | Status | — | — | 16 | |
TM51 | Endure | Normal | Status | — | — | 10 | |
TM53 | Psyshock | Psychic | Special | 80 | 100 | 10 | |
TM54 | Calm Mind | Psychic | Status | — | — | 20 | |
TM60 | Hidden Power | Normal | Special | 60 | 100 | 15 | |
TM61 | Sunny Day | Fire | Status | — | — | 5 | |
TM62 | Taunt | Dark | Status | — | 100 | 20 | |
TM66 | Light Screen | Psychic | Status | — | — | 30 | |
TM67 | Protect | Normal | Status | — | — | 10 | |
TM68 | Rain Dance | Water | Status | — | — | 5 | |
TM78 | Charge Beam | Electric | Special | 50 | 90 | 10 | |
TM80 | Shadow Ball | Ghost | Special | 80 | 100 | 15 | |
TM81 | Brick Break | Fighting | Physical | 75 | 100 | 15 | |
TM92 | Facade | Normal | Physical | 70 | 100 | 20 | |
TM96 | Thief | Dark | Physical | 60 | 100 | 25 | |
TM130 | Return | Normal | Physical | — | 100 | 20 | |
TM138 | Sleep Talk | Normal | Status | — | — | 10 | |
TM148 | Trick Room | Psychic | Status | — | — | 5 | |
TM151 | Grass Knot | Grass | Special | — | 100 | 20 | |
HM05 | Flash | Normal | Status | — | 100 | 20 | |
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TM Tutors
Move | Type | Category | Base Power | Accuracy | PP |
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Frustration | Normal | Physical | — | 100 | 20 |
Infestation | Bug | Special | 20 | 100 | 20 |
Psych Up | Normal | Status | — | — | 10 |
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Move Tutors
Move | Type | Category | Base Power | Accuracy | PP |
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Covet | Normal | Physical | 60 | 100 | 25 |
Drain Punch | Fighting | Physical | 75 | 100 | 10 |
Focus Punch | Fighting | Physical | 150 | 100 | 20 |
Headbutt | Normal | Physical | 70 | 100 | 15 |
Icy Wind | Ice | Special | 55 | 95 | 15 |
Magic Coat | Psychic | Status | — | — | 15 |
Magic Room | Psychic | Status | — | — | 10 |
Role Play | Psychic | Status | — | — | 15 |
Shock Wave | Electric | Special | 60 | — | 20 |
Signal Beam | Bug | Special | 75 | 100 | 15 |
Skill Swap | Psychic | Status | — | — | 10 |
Snore | Normal | Special | 50 | 100 | 15 |
Trick | Psychic | Status | — | 100 | 10 |
Wonder Room | Psychic | Status | — | — | 10 |
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Type Effectiveness
Under normal battle conditions, this Pokémon is: |
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2× Weak to | 1× Neutral to | ½× Resistant to | 0× Immune to | ||||||||||||||||||||||||||
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Notes
Filter will reduce the damage taken from super-effective moves by 25%.
Special Counterparts
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Shiny Mime Jr..png
Shiny Mime Jr.