Helioptile

    #693 #694  —  Helioptile #695    

#694    Helioptile

Type(s)

Electric Normal

Generation

  VI  

Abilities

Ability 1
Dry Skin
Ability 2
Sand Veil
Hidden Ability
Solar Power

Rarity Tier

  Rare  

Catch rate

  190/255 (24.84%)  

Base stats

HP
44

Atk
38

Def
33

Sp.Atk
61

Sp.Def
43

Spd
70

Base-stat total: 289
EV Yield

HP
0

Atk
0

Def
0

Sp.Atk
0

Sp.Def
0

Spd
1

EV-yield total: 1

Base Experience

  58  

Gender Ratio

    50%  
  50%    

Height

  0.5m  

Weight

  6kg  

Helioptile is an Electric and Normal type Pokémon.

It evolves into Heliolisk when exposed to a Sun Stone.

Obtainability

Land

Location Levels Times Held Item Rarity Tier
Route 215 18-22 Morning Day Night Rare
Valley Windworks 11-14 Morning Day Night Rare
  • Pink-colored areas denote that this area or inhabiting spawn is strictly members-accessible
  • Emboldened levels indicate they are isolatable with the Repel trick

Bosses

  • Possible reward from Lt. Surge

Moves

Level Up

Level Moves Type Category Base Power Accuracy PP
1 Pound Normal Physical 40 100 35
1 Tail Whip Normal Status 100 30
6 Thunder Shock Electric Special 40 100 30
11 Charge Electric Status 20
13 Mud-Slap Ground Special 20 100 10
17 Quick Attack Normal Physical 40 100 30
22 Razor Wind Normal Special 80 100 10
25 Parabolic Charge Electric Special 65 100 20
31 Thunder Wave Electric Status 100 20
35 Bulldoze Ground Physical 60 100 20
40 Volt Switch Electric Special 70 100 20
45 Electrify Electric Status 20
49 Thunderbolt Electric Special 90 100 15
  • Emboldened moves denote this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • All moves subsumed on this list are relearnable via the Move Relearners if lost.

Egg Moves

Move Type Category Base Power Accuracy PP
Agility Psychic Status 100 30
Camouflage Normal Status 20
Electric Terrain Electric Status 10
Glare Normal Status 100 30
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • For more information on egg-move-tutors, refer to: Egg Moves.

TMs and HMs

TM Moves Type Category Base Power Accuracy PP
TM6 Toxic Poison Status 90 10
TM24 Thunderbolt Electric Special 90 100 15
TM25 Thunder Electric Special 110 70 10
TM28 Dig Ground Physical 80 100 10
TM32 Double Team Normal Status 15
TM44 Rest Psychic Status 10
TM45 Thunder Wave Electric Status 100 20
TM48 Rock Slide Rock Physical 75 90 10
TM50 Substitute Normal Status 16
TM60 Hidden Power Normal Special 60 100 15
TM66 Light Screen Psychic Status 30
TM67 Protect Normal Status 10
TM68 Rain Dance Water Status 5
TM87 Sandstorm Ground Status 10
TM89 Rock Tomb Rock Physical 60 95 15
TM92 Facade Normal Physical 70 100 20
TM122 Volt Switch Electric Special 70 100 20
TM130 Return Normal Physical 100 20
TM138 Sleep Talk Normal Status 10
TM139 U-turn Bug Physical 70 100 20
TM157 Wild Charge Electric Physical 90 100 15
HM01 Cut Normal Physical 50 95 30
HM03 Surf Water Special 90 100 15
HM05 Flash Normal Status 100 20
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Refer to TMs and HMs for information on each move’s obtainability.

TM Tutors

Move Type Category Base Power Accuracy PP
Bulldoze Ground Physical 60 100 20
Charge Beam Electric Special 50 90 10
Dark Pulse Dark Special 80 100 15
Dragon Tail Dragon Physical 60 90 10
Frustration Normal Physical 100 20
Grass Knot Grass Special 100 20
Psych Up Normal Status 10
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.

Move Tutors

Move Type Category Base Power Accuracy PP
Iron Tail Steel Physical 100 75 15
Magnet Rise Electric Status 10
Shock Wave Electric Special 60 20
Signal Beam Bug Special 75 100 15
Snore Normal Special 50 100 15
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.

Type Effectiveness

Under normal battle conditions, this Pokémon is:

 2×  Weak to  1×  Neutral to  ½×  Resistant to  0×  Immune to
Fighting
Ground
Bug
Dark
Dragon
Fairy
Fire
Grass
Ice
Normal
Poison
Psychic
Rock
Water
Electric
Flying
Steel
Ghost
  • All darkened weakness types have a 4x weakness due to the multiplicative damage-modifiers of both of the Pokémon’s type weaknesses.
  • All darkened resistance types have a 1⁄4x resistance due to the multiplicative damage-modifiers of both of the Pokémon’s type resistances.

Notes

Solar Power grants an immunity to Water, but increases damage taken by Fire type moves by 25%.

Special Counterparts

  • Shiny Helioptile.png

    Shiny Helioptile