Although Pokémon Revolution Online‘s battle system is substantially developed, it’s still a work in progress. Some Abilities and moves remain unprogrammed, incompletely programmed, or misprogrammed; these are all categorized as broken.
When a move or ability in PRO does not function as intended, it is called a Broken Move or Broken Ability. Moves that deliberately lack the same functionality they have in the official games, such as Pay Day‘s money-yielding secondary effect, are not considered broken.
List of Broken Moves Generation 6 or previous Generations
Move | Type | Category | Power | Accuracy | PP | Defects |
---|---|---|---|---|---|---|
Attract | Normal | Status | — | 100 | 15 | Does not cause the opposing Pokémon to become infatuated |
Bestow | Normal | Status | — | — | 15 | Does not pass the item to the target |
Bide | Normal | Physical | — | — | 10 | The energy stored does not do the double HP damage |
Block | Normal | Status | — | — | 5 | Allow the opponent to escape either by fleeing or switching out |
Camouflage | Normal | Status | — | — | 20 | Does not allow the user to change their type based on their terrain |
Captivate | Normal | Status | — | 100 | 20 | Does not decrease the Sp. Atk of the target |
Conversion | Normal | Status | — | — | 30 | Does not change the user’s type to the same type as the first move in it’s move list |
Conversion 2 | Normal | Status | — | — | 30 | Does not change the user’s type to one that is resistant (or immune) to the last move used by the target |
Echoed Voice | Normal | Special | 40 | 100 | 15 | Echoed Voice’s damage does not stack, it remains at base power 40 |
Entrainment | Normal | Status | — | 100 | 15 | Does not change the targets ability to the same as the users |
Foresight | Normal | Status | — | — | 40 | Does not ignore the immunity effect, Ghost types will not be hit by Normal and Fighting types |
Gastro Acid | Poison | Status | — | 100 | 10 | Does not cancel the effect of the opposing Pokémon’s ability |
Gravity | Psychic | Status | — | — | 5 | Does not ignore the Levitate ability and Pokemon can still freely use Fly & Bounce |
Grudge | Ghost | Status | — | — | 5 | Does not reduce the PP of the opposing Pokémon if the user faints after using this kove |
Heal Pulse | Psychic | Status | — | — | 10 | Automatically fails due to there being no double battles in PRO |
Ingrain | Grass | Status | — | — | 20 | Does not restore HP, additionally the Pokémon can still switch out |
Lock-On | Normal | Status | — | — | 5 | Does not guarantee the next attack to hit |
Me First | Normal | Status | — | — | 20 | Does not copy the attack move from the opposing Pokémon |
Metronome | Normal | Status | — | — | 10 | Does not chose a random move, the move instantly fails |
Mimic | Normal | Status | — | — | 10 | Does not copy the last move used by the target Pokémon |
Mirror Move | Flying | Status | — | — | 20 | Does not use the opponent’s last move |
Mud Sport | Ground | Status | — | — | 15 | Does not reduce the effect of Electric type moves |
Nature Power | Normal | Status | — | — | 20 | Does not change into a different move depending on the terrain |
Nightmare | Ghost | Status | — | 100 | 15 | Does not reduce the HP of the opposing sleeping Pokémon |
Odor Sleuth | Normal | Status | — | — | 40 | Does not reset the evasiveness and ignore the immunity effect, Ghost types will not be hit by Normal and Fighting types |
Power Split | Psychic | Status | — | — | 10 | Does not average out the user’s Atk and Sp. Atk with those of the target |
Power Swap | Psychic | Status | — | — | 10 | Does not swap Attack and Special Attack stats with the opponent |
Power Trick | Psychic | Status | — | — | 10 | Does not switch the users own Atk and Sp. Atk stats |
Rage Powder | Bug | Status | — | — | 20 | Automatically fails due to there being no double battles in PRO |
Recycle | Normal | Status | — | — | 10 | Does not restore the consumed item held by the Pokémon using the move |
Reflect Type | Normal | Status | — | — | 15 | Does not change the users type to match the opposing Pokémon’s type |
Retaliate | Normal | Physical | 70 | 100 | 5 | Does not gain double the damage if a teammate has fainted the last turn |
Safeguard | Normal | Status | — | — | 25 | Does not protect your party from status conditions |
Snatch | Dark | Status | — | — | 10 | Does not steal the effects of the status moves used by the opposing Pokémon |
Swallow | Normal | Status | — | — | 10 | Does not restore HP even if Stockpile was used |
Thousand Arrows | Ground | Physical | 90 | 100 | 10 | Does not knock the target to the ground, Flying type Pokémon still gain immunity to the move |
Uproar | Normal | Special | 90 | 100 | 10 | Does not wake up sleeping Pokémon/Pokémon can still sleep if the move Uproar is in effect, hits only twice for a move which should hit 2-5 times |
Water Sport | Water | Status | — | — | 15 | Does not reduce the effect of Fire type moves |
List of Broken Moves Generation 7
Move | Type | Category | Power | Accuracy | PP | Defects |
---|---|---|---|---|---|---|
Anchor Shot | Steel | Physical | 80 | 100 | 20 | The only Pokémon that learns the move does not exist in this game hence it not being coded |
Baneful Bunker | Poison | Status | — | — | 10 | The only Pokémon that learns the move does not exist in this game hence it not being coded |
Beak Blast | Flying | Physical | 100 | 100 | 15 | The only Pokémon that learns the move does not exist in this game hence it not being coded |
Core Enforcer | Dragon | Special | 100 | 100 | 10 | Zygarde is not obtainable yet, hence it not being coded. |
Darkest Lariat | Dark | Physical | 85 | 100 | 10 | The only Pokémon that learns the move does not exist in this game hence it not being coded |
Electric Terrain | Electric | Status | — | — | 10 | Does not increase the power of Electric type moves and ground Pokémon can still fall asleep |
First Impression | Bug | Physical | 90 | 100 | 10 | The only Pokémon that learns the move does not exist in this game hence it not being coded |
Floral Healing | Fairy | Status | — | — | 10 | The only Pokémon that learns the move does not exist in this game hence it not being coded |
Gear Up | Steel | Status | — | — | 20 | Double Battles do not exist in this game hence it not being coded |
Grassy Terrain | Grass | Status | — | — | 10 | Does not restore HP for the lasting turns |
Ice Hammer | Ice | Physical | 100 | 90 | 10 | The only Pokémon that learns the move does not exist in this game hence it not being coded |
Instruct | Psychic | Status | — | — | 15 | The only Pokémon that learns the move does not exist in this game hence it not being coded |
Laser Focus | Normal | Status | — | — | 48 | Does not guarantee a critical hit boost in the next turn |
Leafage | Grass | Physical | 40 | 100 | 40 | The Pokémon that learns the move in Gen 7 does not exist in this game hence it not being coded |
Mind Blown | Fire | Special | 150 | 100 | 5 | The only Pokémon that learns the move does not exist in this game hence it not being coded |
Misty Terrain | Fairy | Status | — | — | 10 | Pokémon are not protected from Status Conditions, also Dragon type move’s power is not halved |
Moongeist Beam | Ghost | Special | 100 | 100 | 5 | The only Pokémon that learns the move does not exist in this game hence it not being coded |
Multi-Attack | Normal | Physical | 120 | 100 | 10 | The only Pokémon that learns the move does not exist in this game hence it not being coded |
Photon Geyser | Psychic | Special | 100 | 100 | 5 | The only Pokémon that learns the move does not exist in this game hence it not being coded |
Plasma Fists | Electric | Physical | 100 | 100 | 15 | The only Pokémon that learns the move does not exist in this game hence it not being coded |
Pollen Puff | Bug | Special | 90 | 100 | 15 | Does not restore the HP of an ally as there is no double battles |
Power Trip | Dark | Physical | 20 | 100 | 10 | Users stat boosts do not affect the damage Power Trip does |
Psychic Terrain | Psychic | Status | — | — | 10 | Priority moves still hit even if the field is active |
Purify | Poison | Status | — | — | 20 | The only Pokémon that learns the move does not exist in this game hence it not being coded |
Revelation Dance | Normal | Special | 90 | 100 | 15 | The only Pokémon that learns the move does not exist in this game hence it not being coded |
Shell Trap | Fire | Fire | 150 | 100 | 5 | The only Pokémon that learns the move does not exist in this game hence it not being coded |
Shore Up | Ground | Status | — | — | 10 | The only Pokémon that learns the move does not exist in this game hence it not being coded |
Sparkling Aria | Water | Special | 90 | 100 | 10 | The only Pokémon that learns the move does not exist in this game hence it not being coded |
Spectral Thief | Ghost | Physical | 90 | 100 | 10 | The only Pokémon that learns the move does not exist in this game hence it not being coded |
Speed Swap | Psychic | Status | — | — | 10 | Does not swap speed with the opponent |
Spirit Shackle | Ghost | Physical | 80 | 100 | 10 | The only Pokémon that learns the move does not exist in this game hence it not being coded |
Spotlight | Normal | Status | — | — | 15 | Double Battles do not exist in this game hence it not being coded |
Sunsteel Strike | Steel | Physical | 100 | 100 | 5 | The only Pokémon that learns the move does not exist in this game hence it not being coded |
Tearful Look | Normal | Status | — | — | 20 | Doesn’t lower the target’s Atk and Sp. Atk stat |
List of bugged Moves
Move | Type | Category | Power | Accuracy | PP | Defects |
---|---|---|---|---|---|---|
Baton Pass | Normal | Status | — | — | 40 | Does not pass on accuracy for example from moves such as Coil |
Belch | Poison | Special | 120 | 90 | 10 | Move can still be used even if a berry isn’t eaten |
Bug Bite | Bug | Physical | 60 | 100 | 20 | Does not eat the other Pokémon’s held berry |
Bulldoze | Ground | Physical | 60 | 100 | 20 | Does not get the power boost from the Sheer Force ability |
Chatter | Flying | Special | 65 | 100 | 20 | Does not confuse the target |
Chip Away | Normal | Physical | 70 | 100 | 20 | Does not ignore opponent stat changes, for example if the opposing Pokémons Defence is raised, its damage from Chip away does not ignore that boost |
Clear Smog | Poison | Special | 50 | — | 15 | Can work against Steel types |
Counter | Fighting | Physical | — | 100 | 20 | Wrong damage calculation if used from Pokémon with a lower level than the attacker |
Detect | Fighting | Status | — | — | 5 | Two turn moves can inflict secondary effects |
Dive | Water | Physical | 80 | 100 | 10 | Pokémon with the Water Absorb ability can still be damaged by the move |
Doom Desire | Steel | Special | 140 | 100 | 5 | Doesn’t have charge up turns |
Flare Blitz | Fire | Physical | 120 | 100 | 15 | Does not thaw a frozen Pokémon |
Fly | Flying | Physical | 90 | 95 | 15 | If the Pokémon has the ability Gale Wings, Fly will get priority in its first phase and looses this priority in its second phase |
Natural Gift | Normal | Physical | — | 100 | 15 | Deals damage without consuming any berry at all |
Parabolic Charge | Electric | Special | 65 | 100 | 20 | Doesn’t restore HP |
Protect | Normal | Status | — | — | 10 | Doesn’t work against multi-turn attacks (Bounce, Fly..) and it failing doesn’t reset the consecutive Protect usage-counter |
Razor Wind | Normal | Special | 80 | 100 | 10 | Doesn’t have a charge up round |
Return | Normal | Physical | — | 100 | 20 | Doesn’t get a power increase with more Happiness |
Sleep Talk | Normal | Status | — | — | 10 | Doesn’t consume PP if you use it whilst awake. Also leaves no message in the battle |
Sleep Talk | Normal | Status | — | — | 10 | When using Sucker Punch on a sleeping poke, it fails all the time. Also when the user is waking up that turn and is picking a attacking move |
Smack Down | Rock | Physical | 50 | 100 | 15 | Doesn’t ground the target |
Stockpile | Normal | Status | — | 100 | — | Can be used more than 3 times |
List of Broken Abilities
Ability |
---|
Air Lock |
Aura Break |
Battery |
Beast Boost |
Berserk |
Color Change |
Comatose |
Cute Charm |
Dark Aura |
Dazzling |
Electric Surge |
Emergency Exit |
Fairy Aura |
Flower Gift |
Flower Veil |
Fluffy |
Forecast |
Friend Guard |
Full Metal Body |
Galvanize |
Gluttony |
Grass Pelt |
Grassy Surge |
Harvest |
Ice Body |
Illuminate |
Illusion |
Imposter |
Innards Out |
Klutz |
Liquid Voice |
Long Reach |
Merciless |
Minus |
Misty Surge |
Moody |
Multitype |
Neuroforce |
Plus |
Power Construct |
Power of Alchemy |
Prism Armor |
Psychic Surge |
Queenly Majesty |
Receiver |
Refrigerate |
RKS System |
Schooling |
Shadow Shield |
Shields Down |
Slow Start |
Simple |
Soul Heart |
Stakeout |
Stamina |
Steelworker |
Surge Surfer |
Symbiosis |
Telepathy |
Teravolt |
Triage |
Victory Star |
Zen Mode |
Water Bubble |
Water Compaction |
Wimp Out |
List of Abilities coded incorrectly
Ability | Defects |
---|---|
Competitive | Only works with actual stat-dropping moves. Statuses don’t count. |
Synchronize | Sometimes fails to pass status to the enemy Pokémon. |
Water Absorb | Life Orb makes you take damage even if you heal your opponent with a water move on Water Absorb. |