Mewtwo

    #149 #150  —  Mewtwo #151    

#150    Mewtwo

Type(s)

Psychic

Generation

  I  

Abilities

Ability 1
Pressure
Hidden Ability
Unnerve

Rarity Tier

  Unhuntable  

Catch rate

  3/255 (0.39%)  

Base stats

HP
106

Atk
110

Def
90

Sp.Atk
154

Sp.Def
90

Spd
130

Base-stat total: 680
EV Yield

HP
0

Atk
0

Def
0

Sp.Atk
3

Sp.Def
0

Spd
0

EV-yield total: 3

Base Experience

  220  

Gender Ratio

    Genderless    

Height

  2m  

Weight

  122kg  

Mewtwo is a Psychic type Pokémon.

Obtainability

Mewtwo is unable to be caught in the wild.

Mini Boss

An overworld-interactable Mewtwo inhabits the basement floor.

While this Mewtwo is not catchable, you will automatically register its seen-data entry in your Pokédex by battling it; this is needed for the Mew quest, which stipulates that 150 seen-data entries of Generation I Pokémon is needed in order to access Mew’s inhabiting island, including Mewtwo’s.

If you have battled this Mewtwo yet have lost its seen-data entry, you can use the restitutionary machine in Professor Oak’s lab in Pallet Town in order to recover it.

Giovanni’s Mewtwo

Main article: Viridian Gym

Once having beaten the seven prior Kanto Gyms, you will be tasked to beat Giovanni at the final gym in Viridian City. This Mewtwo is armored with metal plating and has been therefore given a Steel type to go along with it’s psychic one.

Mewtwo
Move Type Category Base Power Accuracy
Aura Sphere Fighting Special 80
Psychic Psychic Special 90 100
Flash Cannon Steel Special 80 100
Ice Beam Ice Special 95 100
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.

Moves

Level-up

Level Moves Type Category Base Power Accuracy PP
Confusion Psychic Special 50 100 25
Disable Normal Status 100 20
Laser Focus Normal Status 48
Psywave Psychic Special 80 15
Safeguard Normal Status 25
8 Swift Normal Special 60 20
15 Future Sight Psychic Special 120 100 10
22 Psych Up Normal Status 10
29 Miracle Eye Psychic Status 40
36 Psycho Cut Psychic Physical 70 100 20
43 Guard Swap Psychic Status 10
43 Power Swap Psychic Status 10
50 Recover Normal Status 10
57 Psychic Psychic Special 90 100 10
64 Barrier Psychic Status 20
70 Aura Sphere Fighting Special 80 20
79 Amnesia Psychic Status 20
86 Mist Ice Status 30
93 Me First Normal Status 20
100 Psystrike Psychic Special 100 100 10
  • Emboldened moves denote this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • All moves subsumed on this list are relearnable via the Move Relearners if lost.

TMs/HMs

TM Moves Type Category Base Power Accuracy PP
TM53 Psyshock Psychic Special 80 100 10
TM54 Calm Mind Psychic Status 20
TM6 Toxic Poison Status 90 10
TM57 Hail Ice Status 10
TM58 Bulk Up Fighting Status 20
TM60 Hidden Power Normal Special 60 100 15
TM61 Sunny Day Fire Status 5
TM62 Taunt Dark Status 100 20
TM13 Ice Beam Ice Special 95 100 10
TM14 Blizzard Ice Special 110 70 5
TM15 Hyper Beam Normal Special 150 90 5
TM66 Light Screen Psychic Status 30
TM67 Protect Normal Status 10
TM68 Rain Dance Water Status 5
TM22 Solar Beam Grass Special 120 100 10
TM24 Thunderbolt Electric Special 90 100 15
TM25 Thunder Electric Special 110 70 10
TM26 Earthquake Ground Physical 100 100 10
TM130 Return Normal Physical 100 20
TM29 Psychic Psychic Special 90 100 10
TM80 Shadow Ball Ghost Special 80 100 15
TM81 Brick Break Fighting Physical 75 100 15
TM32 Double Team Normal Status 15
TM33 Reflect Psychic Status 20
TM85 Flamethrower Fire Special 90 100 15
TM87 Sandstorm Ground Status 10
TM38 Fire Blast Fire Special 110 85 5
TM89 Rock Tomb Rock Physical 60 95 15
TM92 Facade Normal Physical 70 100 20
TM44 Rest Psychic Status 10
TM111 Will-O-Wisp Fire Status 85 15
TM45 Thunder Wave Electric Status 100 20
TM48 Rock Slide Rock Physical 75 90 10
TM42 Dream Eater Psychic Special 100 100 15
TM138 Sleep Talk Normal Status 10
TM148 Trick Room Psychic Status 5
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Refer to TMs and HMs for information on each move’s obtainability.

TM-tutors

Move Type Category Base Power Accuracy PP
Frustration Normal Physical 100 20
Aerial Ace Flying Physical 60 20
Focus Blast Fighting Special 120 70 5
Safeguard Normal Status 25
Torment Dark Status 100 15
Low Sweep Fighting Physical 65 100 20
Round Normal Special 60 100 15
Energy Ball Grass Special 90 100 10
Fling Dark Physical 100 10
Charge Beam Electric Special 50 90 10
Brutal Swing Dark Physical 60 100 20
Embargo Dark Status 100 15
Giga Impact Normal Physical 150 90 5
Stone Edge Rock Physical 100 80 5
Psych Up Normal Status 10
Bulldoze Ground Physical 60 100 20
Poison Jab Poison Physical 80 100 20
Substitute Normal Status 16
Grass Knot Grass Special 100 20
Swagger Normal Status 90 15
Confide Normal Status 20
  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.

Type Effectiveness

Under normal battle conditions, this Pokémon is:

 2×  Weak to  1×  Neutral to  ½×  Resistant to  0×  Immune to
Bug
Ghost
Dark
Normal
Fire
Water
Electric
Grass
Ice
Poison
Ground
Flying
Rock
Dragon
Steel
Fairy
Fighting
Psychic
None