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After being rewarded some of the abovementioned items, you will also be prompted to select one of these Pokémon as an additional reward.
 
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Latest revision as of 01:08, 8 November 2019



Toothless
Toothless boss NPC.png
LocationAbandoned Ship B1F (Room 1)
Cooldown Time12 days
Dates Active2017—present
Basic Requirements
  • Having completed the Hoenn League


"Dangerous people could be lurking around here... Did you get lost, kid?!"

—Toothless

Boss Toothless is the boss NPC of the Former Game Master Toothless.



Boss rework 2019

Toothless was part of the Boss rework in 2019 and was updated at the 13th October 2019. The boss rework was issued and is still ongoing to improve the boss NPCs in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case, the player can simply re-fight the boss.

The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a chellange for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. EVs and hold items do vary among other things - also depending on the difficulty level.

  • Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.
  • Medium: bosses have 252 EVs in each stat and hold items.
  • Hard: bosses have 400 EVs in each stat and hold items. Furthermore, the player is not allowed to use in-battle items such as Revives.

Challenging Toothless

Letrix is located B1F Room 1 on the Abandoned Ship which is located on Route 108.

Interacting with him will automatically initiate a battle if you have completed the Hoenn League. If you have previously battled her, it will be a 12-day cooldown time to rechallenge him. In case you should have a playing time under 100 hours, Toothless will give you a warning if you are really sure to fight him.


Lineups

Easy

Garchomp,Miltank,Quagsire,Metagross,Starmie,Diancie
Toothless's Lineup
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.


Medium/Hard

Garchomp,Miltank,Quagsire,Metagross,Starmie,Diancie
Toothless's Lineup
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.


Rewards

The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward on the difficulty level Medium and Hard while Hard gives slightly better rewards.

There is no shiny counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).

All rewarded Pokémon will be initialized at level 20.

Bosses which are coded in Python such as Toothless have rewards depending on the difficulty level you beat them. As harder the difficulty as more valuable is the reward normally. The exact reward is random generated based on a list of possible rewards and contains at least a money reward. There are three difficulty level: Easy, Medium and Hard. For extra rewards, the Medium and Hard level have a three-time win streak.


Tier 1: A random amount of common items which depends on the boss, like Focus Sashes, Weakness Policies, Air Balloons,Lum Berries or Sitrus Berries.

Tier 2: A random amount of more valuable items, mixed with some high valuable rewards depending on the boss, like PP Up's, Rare Candies, Small Train Ticket or Corphish.

Tier 3: Rare Pokémon depending on the boss, like Gible, Dratini, Bunnelby or Scyther.


Easy: 85% chance for tier 1, 10% for tier 2 and 5% for tier 3 rewards, 5-10k money reward.

Medium: 80% chance for tier 1, 10% for tier 2 and 10% for tier 3 rewards, 12-30k money reward, +2 PvE Coins.

Hard: 60% chance for tier 1, 25% for tier 2 and 15% for tier 3 rewards, 20-40k money reward, +4 PvE Coins.

The possible rewarded Pokémon on the hard mode are considered as slightly more valuable than those you may get on the Medium mode.


Pokémon

Pokédex NumberPokémonType 1Type 2Reward Tier
#194 194Icon.png Wooper Water Ground
#120 120Icon.png Staryu Water


Items

Item Quantity Reward Tier
PP Max.png PP Max 1-3 1
TM-Water.png TM105 - Scald 1
TM-Ghost.png TM80 - Shadow Ball 1

Three-consecutive wins

After being rewarded some of the abovementioned items, you will also be prompted to select one of these Pokémon as an additional reward.

Pokédex NumberPokémonType 1Type 2Reward Tier
#443 443Icon.png Gible Dragon Ground Medium/Hard
#374 374Icon.png Beldum Steel Psychic Medium/Hard
#120 120Icon.png Staryu Water Medium/Hard
#241 241Icon.png Miltank Normal Medium/Hard