TMs and HMs

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Technical Machines and Hidden Machines, respectively abbreviated as TMs and HMs, are disk-resemblant devices that encapsulate move techniques that can be taught to compatible Pokémon. These provide avenues for learning moves that might not otherwise be learnable via the Pokémon's level-up/instinctual pool, Move Tutors, or Egg Moves.

For the out-of-battle navigational functionality of HM-learned moves, the HM item must be possessed in your inventory in addition to a Pokémon that totes the move or, particularly for the Surf technique, a surfable Mount.

Differences

The two devices can be dichotomized mainly by their reusability; TMs are single-use items that will be expended when used, whereas HMs are infinitely reusable. Fittingly enough, HMs mostly encapsulate navigational moves that are used outside-of-battle; this is mainly why they are reusable, as a player may end up stranded in an area if they were to replace one of their HM-learned moves and be incapacitated from traversing their way out of the environment.

Contrary to the handheld games, HM-learned moves can be overwritten, here.

List of available TMs and HMs

For a list of compatible Pokémon, refer to the individual move page; you can handily access it by clicking on the move-name link on the tables below.

TMs

TM-Normal.pngTM01
Mega Punch
Type Normal Category Physical
Base power
80
Accuracy
85
Priority
0
PP
20



TM-Normal.pngTM02
Razor Wind
Type Normal Category Special
Base power
80
Accuracy
100
Priority
0
PP
10



TM-Normal.pngTM04
Whirlwind
Type Normal Category Status
Base power
Accuracy
Priority
-6
PP
20



TM-Normal.pngTM05
Mega Kick
Type Normal Category Physical
Base power
120
Accuracy
75
Priority
0
PP
5



TM-Poison.pngTM06
Toxic
Type Poison Category Status
Base power
Accuracy
90
Priority
0
PP
10



TM-Normal.pngTM08
Body Slam
Type Normal Category Physical
Base power
80
Accuracy
100
Priority
0
PP
15



TM-Normal.pngTM09
Take Down
Type Normal Category Physical
Base power
90
Accuracy
85
Priority
0
PP
20



TM-Water.pngTM11
Bubblebeam
Type Water Category Special
Base power
65
Accuracy
100
Priority
0
PP
20



TM-Water.pngTM12
Water Gun
Type Water Category Special
Base power
40
Accuracy
100
Priority
0
PP
25



TM-Ice.pngTM13
Ice Beam
Type Ice Category Special
Base power
95
Accuracy
100
Priority
0
PP
10



TM-Ice.pngTM14
Blizzard
Type Ice Category Special
Base power
110
Accuracy
70
Priority
0
PP
5



TM-Normal.pngTM15
Hyper Beam
Type Normal Category Special
Base power
150
Accuracy
90
Priority
0
PP
5



TM-Normal.pngTM16
Pay Day
Type Normal Category Physical
Base power
40
Accuracy
100
Priority
0
PP
20



TM-Fighting.pngTM17
Submission
Type Fighting Category Physical
Base power
80
Accuracy
80
Priority
0
PP
25



TM-Fighting.pngTM19
Seismic Toss
Type Fighting Category Physical
Base power
Accuracy
100
Priority
0
PP
20



TM-Grass.pngTM21
Mega Drain
Type Grass Category Special
Base power
40
Accuracy
100
Priority
0
PP
15



TM-Grass.pngTM22
Solarbeam
Type Grass Category Special
Base power
120
Accuracy
100
Priority
0
PP
10



TM-Dragon.pngTM23
Dragon Rage
Type Dragon Category Physical
Base power
Accuracy
100
Priority
0
PP
10



TM-Electric.pngTM24
Thunderbolt
Type Electric Category Special
Base power
90
Accuracy
100
Priority
0
PP
15



TM-Electric.pngTM25
Thunder
Type Electric Category Special
Base power
110
Accuracy
70
Priority
0
PP
10



TM-Ground.pngTM26
Earthquake
Type Ground Category Physical
Base power
100
Accuracy
100
Priority
0
PP
10



TM-Ground.pngTM27
Fissure
Type Ground Category Physical
Base power
Accuracy
30
Priority
0
PP
5



TM-Ground.pngTM28
Dig
Type Ground Category Physical
Base power
80
Accuracy
100
Priority
0
PP
10



TM-Psychic.pngTM29
Psychic
Type Psychic Category Special
Base power
90
Accuracy
100
Priority
0
PP
10



TM-Psychic.pngTM33
Reflect
Type Psychic Category Status
Base power
Accuracy
Priority
0
PP
20



TM-Normal.pngTM34
Bide
Type Normal Category Physical
Base power
Accuracy
Priority
+1
PP
10



TM-Normal.pngTM37
Egg Bomb
Type Normal Category Physical
Base power
100
Accuracy
75
Priority
0
PP
10



TM-Fire.pngTM38
Fire Blast
Type Fire Category Special
Base power
110
Accuracy
85
Priority
0
PP
5



TM-Normal.pngTM39
Swift
Type Normal Category Special
Base power
60
Accuracy
Priority
0
PP
20



TM-Normal.pngTM40
Skull Bash
Type Normal Category Physical
Base power
100
Accuracy
100
Priority
0
PP
15



TM-Normal.pngTM41
Softboiled
Type Normal Category Status
Base power
Accuracy
Priority
0
PP
10



TM-Psychic.pngTM42
Dream Eater
Type Psychic Category Special
Base power
100
Accuracy
100
Priority
0
PP
15



TM-Psychic.pngTM44
Rest
Type Psychic Category Status
Base power
Accuracy
Priority
0
PP
10



TM-Electric.pngTM45
Thunder Wave
Type Electric Category Status
Base power
Accuracy
100
Priority
0
PP
20



TM-Psychic.pngTM46
Psywave
Type Psychic Category Special
Base power
Accuracy
80
Priority
0
PP
15



TM-Rock.pngTM48
Rock Slide
Type Rock Category Physical
Base power
75
Accuracy
90
Priority
0
PP
10



TM-Dragon.pngTM52
Dragon Claw
Type Dragon Category Physical
Base power
80
Accuracy
100
Priority
0
PP
15



TM-Psychic.pngTM53
Psyshock
Type Psychic Category Special
Base power
80
Accuracy
100
Priority
0
PP
10



TM-Psychic.pngTM54
Calm Mind
Type Psychic Category Status
Base power
Accuracy
Priority
0
PP
20



TM-Normal.pngTM55
Roar
Type Normal Category Status
Base power
Accuracy
Priority
-6
PP
20



TM-Ice.pngTM57
Hail
Type Ice Category Status
Base power
Accuracy
Priority
0
PP
10



TM-Fighting.pngTM58
Bulk Up
Type Fighting Category Status
Base power
Accuracy
Priority
0
PP
20



TM-Normal.pngTM60
Hidden Power
Type Normal Category Special
Base power
60
Accuracy
100
Priority
0
PP
15



TM-Fire.pngTM61
Sunny Day
Type Fire Category Status
Base power
Accuracy
Priority
0
PP
5



TM-Dark.pngTM62
Taunt
Type Dark Category Status
Base power
Accuracy
100
Priority
0
PP
20



TM-Psychic.pngTM66
Light Screen
Type Psychic Category Status
Base power
Accuracy
Priority
0
PP
30



TM-Normal.pngTM67
Protect
Type Normal Category Status
Base power
Accuracy
Priority
+4
PP
10



TM-Water.pngTM68
Rain Dance
Type Water Category Status
Base power
Accuracy
Priority
0
PP
5



TM-Flying.pngTM69
Roost
Type Flying Category Status
Base power
Accuracy
Priority
0
PP
10



TM-Normal.pngTM75
Swords Dance
Type Normal Category Status
Base power
Accuracy
Priority
0
PP
30



TM-Ghost.pngTM80
Shadow Ball
Type Ghost Category Special
Base power
80
Accuracy
100
Priority
0
PP
15



TM-Fighting.pngTM81
Brick Break
Type Fighting Category Physical
Base power
75
Accuracy
100
Priority
0
PP
15



TM-Fire.pngTM85
Flamethrower
Type Fire Category Special
Base power
95
Accuracy
100
Priority
0
PP
15



TM-Poison.pngTM86
Sludge Bomb
Type Poison Category Special
Base power
90
Accuracy
100
Priority
0
PP
10



TM-Ground.pngTM87
Sandstorm
Type Ground Category Status
Base power
Accuracy
Priority
0
PP
10



TM-Rock.pngTM89
Rock Tomb
Type Rock Category Physical
Base power
60
Accuracy
95
Priority
0
PP
15



TM-Normal.pngTM92
Facade
Type Normal Category Physical
Base power
70
Accuracy
100
Priority
0
PP
20



TM-Dark.pngTM96
Thief
Type Dark Category Physical
Base power
60
Accuracy
100
Priority
0
PP
25



TM-Fire.pngTM100
Overheat
Type Fire Category Special
Base power
130
Accuracy
90
Priority
0
PP
5



TM-Normal.pngTM104
False Swipe
Type Normal Category Physical
Base power
40
Accuracy
100
Priority
0
PP
40



TM-Water.pngTM105
Scald
Type Water Category Special
Base power
80
Accuracy
100
Priority
0
PP
15



TM-Fire.pngTM111
Will-O-Wisp
Type Fire Category Status
Base power
Accuracy
85
Priority
0
PP
15



TM-Fighting.pngTM114
Rock Smash
Type Fighting Category Physical
Base power
40
Accuracy
100
Priority
0
PP
15



TM-Ghost.pngTM115
Shadow Claw
Type Ghost Category Physical
Base power
70
Accuracy
100
Priority
0
PP
15



TM-Electric.pngTM122
Volt Switch
Type Electric Category Special
Base power
70
Accuracy
100
Priority
0
PP
20



TM-Normal.pngTM138
Sleep Talk
Type Normal Category Status
Base power
Accuracy
Priority
0
PP
10



TM-Bug.pngTM139
U-Turn
Type Bug Category Physical
Base power
70
Accuracy
100
Priority
0
PP
20


HMs

TM-Normal.pngHM01
Cut
Type Normal Category Physical
Base power
50
Accuracy
95
Priority
0
PP
30



TM-Flying.pngHM02
Fly
Type Flying Category Physical
Base power
90
Accuracy
95
Priority
0
PP
15



TM-Water.pngHM03
Surf
Type Water Category Special
Base power
90
Accuracy
100
Priority
0
PP
15



TM-Normal.pngHM05
Flash
Type Normal Category Status
Base power
Accuracy
100
Priority
0
PP
20



TM-Water.pngHM06
Dive
Type Water Category Physical
Base power
80
Accuracy
100
Priority
0
PP
10



TM-Water.pngHM07
Waterfall
Type Water Category Physical
Base power
80
Accuracy
100
Priority
0
PP
15


TM-tutors

Main article: TM-tutors

TM-tutors are a subscope of move-tutors wherein TM techniques can be taught to technique-compatible tutees by move-tutors; this is a makeshift impartation for TM devices that are not programmed in—and thus not distributable—at this time. This avenue is employed to augment the pool of available TMs.

TM-tutors are expected to be defunctionalized once their respective techniques are programmed into distributable TM devices.

See also