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Staff refers collectively to the cadre of contributors that develop, oversee and maintain Pokémon Revolution Online and its community. All main-body staff groups can be subsumed into three overarching departments: managerial, content-developmental, and community-oriented staff groups.
- 1 Current staff
- 2 Becoming a staff member
- 3 Former staff
- 4 References
All the current staff members are tabulated in their group-respected subsections below. All definitively known group-leaders will be emboldened atop the tabular lists.
Because the wiki is not automatedly updated with current data, it needs to pend manual labor from wiki-editors in order to update the staff-group listings; this is mainly why it is possible that this page is not concordantly reflective of all the current staff members, so it is advisable to check the revisory logs for at least a rough vantage point as to how up-to-date it is.
As the most trust-sensitive and hierarchically supreme staff groups, the managerial groups inherently bear by far the most control and access over the game, having raw access to the host's server and database and typically administrative authority over the game and the subordinate-staff groups.
In addition to their uppermost-ranked echelons, their raw access to the server and game endows them with privileged access that the less trust-sensitive staff groups have, thereby enabling to work on and maintain the game by means that the subordinate-staff groups lack the tools or requisite access to do; this includes conducting server-maintenance periods and server-rebooting, modifying Pokémon-spawn data, and so forth.
This is the most adroit community-interaction sphere of staff, as these groups specialize in player-support and various subfunctions of moderatorial duties.
Content-developmental departments are currently the only ones that are fielding open applications. 
These groups encompass teams that are not officially integrated into the main-body staff structure of game- and forums-oriented staff, but they do have regulatory access to and control over resources in PRO's official network of services; as such, they are effectively considered PRO-staff members without the titular distinctions and official integration that the main-body staff groups bear.
Due to their officiality, official in-game staff members are oftentimes enlisted for such resources and thus there tends to be a broad overlap between them and these subsidiary groups.
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Becoming a staff member
The overarchingly entry-level position is an apprenticeship—a trainee phase that transitionally focuses on acquainting one's self with the staff culture, undergoing training for their department's role, and ultimately graduating into the full-fledged role contingent that their apprenticeship is deemedly satisfactory.
Apprenticeships are clinched through a combination of applying for the staff role and hand-picking by the staff. Content-oriented groups regularly field applications and showcases for its prospective applicants, whereas community-oriented-staff groups will intermittently field workshop periods—precursory tests to an official apprenticeship—before selecting their apprentices; see the Staff Recruitment sections of the forums for more information and announcements regardingly.
All well-tenured former staff members with considerable contributory impacts on the game are tabularly listed below. Due to departmental changeovers of some staff members over their tenures, they may be mutually listed in multiple groups.