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Magneton

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 Magnemite   #081 #082  -  Magneton #083    Farfetch'd



#082   82Icon.pngMagneton
82Magneton.png

Type(s)

ElectricSteel

Generation

  I  

Abilities

Ability 1
Magnet Pull
Ability 2
Sturdy
Hidden Ability
Analytic

Rarity Tier

  2  

Catch rate

  60/255 (7.84%)  

Base stats

HP
50

Attack
60

Defense
95

Special Attack
120

Special Defense
70

Speed
70

Base-stat total: 465
EV Yield

HP
0

Attack
0

Defense
0

Special Attack
2

Special Defense
0

Speed
0

EV-yield total: 2

Base Experience

  161  

Gender Ratio

    Genderless    

Height

  1m  

Weight

  60kg  


Magneton is an Electric- and Steel-type Pokémon.

Having evolved from Magnemite as early as level 30, it will evolve into Magnezone when leveled up within the vicinity of the Power Plant, thereby reaching the final stage of its evolutionary line.


Obtainability

Wild

Land



RegionLocationLevelsTimesHeld ItemRarity Tier
Kanto Cerulean Cave 2F 60-62 Morning Day Night Magnet 2
Kanto Cerulean Cave B1F 58-62 Morning Day Night Magnet 2
Hoenn New Mauville 22-26 Morning Day Night 5
Kanto Power Plant 21-23 Morning Day Night Magnet 4
Sinnoh Route 222 41-45 Morning Day Night 5
Johto Safari Johto Mountain Zone 17-21 Morning Day Night 6
Sinnoh Sinnoh Victory Road 2F 45-49 Morning Day Night 4
Hoenn Valley of Steel Western Peak 25-27 Morning Day Night 4
Hoenn Valley of Steel Eastern Peak 34-36 Morning Day Night 4

Pink-colored areas denote that this area or inhabiting spawn is strictly members-accessible.


Moves

Level-up

Level Moves Type Category Base Power Accuracy PP
Sonic BoomNormal Special9020
ThunderShockElectric Special4010030
SupersonicNormal Status5520
TackleNormal Physical5010035
Zap CannonElectric Special120505
5SupersonicNormal Status5520
7ThunderShockElectric Special4010030
11Sonic BoomNormal Special9020
13Thunder WaveElectric Status10020
17Magnet BombSteel Physical6020
19SparkElectric Physical6510020
23Mirror ShotSteel Special658510
25Metal SoundSteel Status8540
29Electro BallElectric Special10010
30Tri AttackNormal Special8010010
33Flash CannonSteel Special8010010
39ScreechNormal Status8540
43DischargeElectric Special8010015
49Lock-OnNormal Status5
53Magnet RiseElectric Status10
59Gyro BallSteel Physical1005
63Zap CannonElectric Special120505

  • Emboldened moves denote this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • All moves subsumed on this list are relearnable via the Move Relearners if lost.


TMs/HMs

TM Moves Type Category Base Power Accuracy PP
TM-Poison.png TM06 Toxic Poison Status 90 10
TM-Normal.png TM09 Take Down Normal Physical 90 85 20
TM-Normal.png TM15 Hyper Beam Normal Special 150 90 5
TM-Electric.png TM24 Thunderbolt Electric Special 90 100 15
TM-Electric.png TM25 Thunder Electric Special 110 70 10
TM-Psychic.png TM33 Reflect Psychic Status 20
TM-Normal.png TM34 Bide Normal Physical 10
TM-Normal.png TM39 Swift Normal Special 60 20
TM-Psychic.png TM44 Rest Psychic Status 10
TM-Electric.png TM45 Thunder Wave Electric Status 100 20
TM-Normal.png TM60 Hidden Power Normal Special 60 100 15
TM-Fire.png TM61 Sunny Day Fire Status 5
TM-Psychic.png TM66 Light Screen Psychic Status 30
TM-Normal.png TM67 Protect Normal Status 10
TM-Water.png TM68 Rain Dance Water Status 5
TM-Normal.png TM92 Facade Normal Physical 70 100 20
TM-Electric.png TM122 Volt Switch Electric Special 70 100 20
TM-Normal.png TM138 Sleep Talk Normal Status 10
TM-Normal.png HM05 Flash Normal Status 100 20

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Refer to TMs and HMs for information on each move's obtainability.


TM-tutors

Move Type Category Base Power Accuracy PP
Charge Beam Electric Special 50 90 10
Explosion Normal Physical 250 100 5
Frustration Normal Physical 100 20
Giga Impact Normal Physical 150 90 5
Zap Cannon Electric Special 120 50 5

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.


Move tutors

Move Type Category Base Power Accuracy PP
Double-Edge Normal Physical 120 100 15
Magnet Rise Electric Status 10
Psych Up Normal Status 10
Rollout Rock Physical 30 90 20
Shock Wave Electric Special 60 20
Signal Beam Bug Special 75 100 15
Swagger Normal Status 90 15
Swift Normal Special 60 20
Thunder Wave Electric Status 100 20

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.


Type Effectiveness

Under normal battle conditions, this Pokémon is:

 2×  Weak to  1×  Neutral to  ½×  Resistant to  0×  Immune to
  • All darkened weakness types have a 4x weakness due to the multiplicative damage-modifiers of both of the Pokémon's type weaknesses.
  • All darkened resistance types have a 1⁄4x resistance due to the multiplicative damage-modifiers of both of the Pokémon's type resistances.


Leveling Chart

This is a tabulated leveling chart of the amount of experience Magneton requires to advance per level, as well as a comparative overview of how much less experience is needed to level up at the same levels than its evolution would require; this is informative for ascertaining how much experience can be saved if you were to delay its evolution to a later level.

Special Counterparts

Main article: Pokémon Counterparts

External Links