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Kingler

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 Krabby   #098 #099  -  Kingler #100    Voltorb



#099   99Icon.pngKingler
99Kingler.png

Type(s)

Water

Generation

  I  

Abilities

Ability 1
Hyper Cutter
Ability 2
Shell Armor
Hidden Ability
Sheer Force

Rarity Tier

  2  

Catch rate

  60/255 (7.84%)  

Base stats

HP
55

Attack
130

Defense
115

Special Attack
50

Special Defense
50

Speed
75

Base-stat total: 475
EV Yield

HP
0

Attack
2

Defense
0

Special Attack
0

Special Defense
0

Speed
0

EV-yield total: 2

Base Experience

  206  

Gender Ratio

    50%     50%    

Height

  1.3m  

Weight

  60kg  


Kingler is a Water-type Pokémon.

It is the only evolutionary outlet of Krabby, having evolved from it as early as level 28.


Obtainability

Wild

Land



RegionLocationLevelsTimesHeld ItemRarity Tier
Johto Cliff Cave B1F 28-32 Morning Day Night 4
Johto Cliff Cave 1F 28-32 Morning Day Night 4
Johto Cliff Cave 2F 28-32 Morning Day Night 4
Johto Dragons Shrine 60-64 Morning Day Night 1
Johto Whirl Islands B2F 24-28 Morning Day Night 2

Pink-colored areas denote that this area or inhabiting spawn is strictly members-accessible.

Water

Surfing


PikachuSurf.png
RegionLocationLevelsTimesHeld Item Rod Rarity Tier
Johto Dragons Den 48-52 Morning Day Night Super Rod 2
Johto Dragons Shrine 60-64 Morning Day Night 1
Sevii Islands Memorial Pillar 25-29 Morning Day Night Super Rod 3
Hoenn Meteor Falls 1F 1R 14-20 Morning Day Night 5
Hoenn Meteor Falls 1F 2R 14-20 Morning Day Night 5
Hoenn Meteor Falls B1F 1R 14-20 Morning Day Night 5
Hoenn Meteor Falls B1F 2R 14-20 Morning Day Night 5
Orange Islands Pinkan Island Cliff 17-23 Morning Day Night 5
Kanto Route 10 20-23 Morning Day Night Super Rod 3
Kanto Route 24 10-14 Day Old Rod 4
Johto Route 45 30-34 Morning Day Super Rod 2
Sevii Islands Tanoby Ruins 10-40 Morning Day Super Rod 4
Sevii Islands Treasure Beach 34-38 Morning Day Night Super Rod 3
Sevii Islands Water Path 10-15 Morning Day Night Super Rod 3
Johto Whirl Islands B2F 23-27 Morning Day Night Super Rod 2
  • Pink-colored areas denote that this area or inhabiting spawn is strictly members-accessible.
  • All table rows with a fishing rod indicate that its corresponding Pokémon can also be fished with the rod tier shown.
Fishing




Old Rod.png
RegionLocationLevelsTimesHeld Item Rod Rarity Tier
Kanto Cerulean Cave 1F 60-64 Morning Day Night Super Rod 2
Kanto Cerulean Cave B1F 55-62 Morning Day Night Super Rod 2
Johto Cianwood City 20-26 Morning Day Night Super Rod 3
Sevii Islands Kindle Road 25-29 Morning Day Night Super Rod 3
Sevii Islands One Island 34-38 Morning Day Night Super Rod 3
Sevii Islands Outcast Island 5-25 Morning Day Night Super Rod 3
Kanto Route 14 25 Morning Day Night Super Rod 2
Kanto Route 19 23-28 Morning Day Night Super Rod 2
Johto Union Cave B2F 6-10 Morning Day Night Super Rod 3
  • Pink-colored areas denote that this area or inhabiting spawn is strictly members-accessible.
  • Pokémon that are tabulated on this list can only be encountered via fishing.

Moves

Level-up

Level Moves Type Category Base Power Accuracy PP
LeerNormal Status10030
VicegripNormal Physical5510030
BubbleWater Special4010030
Mud SportGround Status15
Wide GuardRock Status10
5VicegripNormal Physical5510030
9LeerNormal Status10030
11HardenNormal Status30
15BubblebeamWater Special6510020
19Mud ShotGround Special559515
21Metal ClawSteel Physical509535
25StompNormal Physical6510020
32ProtectNormal Status10
37GuillotineNormal Physical305
44SlamNormal Physical807520
51BrineWater Special6510010
56CrabhammerWater Physical1009010
63FlailNormal Physical10015

  • Emboldened moves denote this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • All moves subsumed on this list are relearnable via the Move Relearners if lost.


TMs/HMs

TM Moves Type Category Base Power Accuracy PP
TM-Poison.png TM06 Toxic Poison Status 90 10
TM-Normal.png TM08 Body Slam Normal Physical 80 100 15
TM-Normal.png TM09 Take Down Normal Physical 90 85 20
TM-Water.png TM11 Bubblebeam Water Special 65 100 20
TM-Water.png TM12 Water Gun Water Special 40 100 25
TM-Ice.png TM13 Ice Beam Ice Special 95 100 10
TM-Ice.png TM14 Blizzard Ice Special 110 70 5
TM-Normal.png TM15 Hyper Beam Normal Special 150 90 5
TM-Ground.png TM28 Dig Ground Physical 80 100 10
TM-Normal.png TM34 Bide Normal Physical 10
TM-Psychic.png TM44 Rest Psychic Status 10
TM-Rock.png TM48 Rock Slide Rock Physical 75 90 10
TM-Ice.png TM57 Hail Ice Status 10
TM-Normal.png TM60 Hidden Power Normal Special 60 100 15
TM-Normal.png TM67 Protect Normal Status 10
TM-Water.png TM68 Rain Dance Water Status 5
TM-Normal.png TM75 Swords Dance Normal Status 30
TM-Fighting.png TM81 Brick Break Fighting Physical 75 100 15
TM-Rock.png TM89 Rock Tomb Rock Physical 60 95 15
TM-Normal.png TM92 Facade Normal Physical 70 100 20
TM-Dark.png TM96 Thief Dark Physical 60 100 25
TM-Normal.png TM104 False Swipe Normal Physical 40 100 40
TM-Water.png TM105 Scald Water Special 80 100 15
TM-Fighting.png TM114 Rock Smash Fighting Physical 40 100 15
TM-Normal.png TM138 Sleep Talk Normal Status 10
TM-Normal.png HM01 Cut Normal Physical 50 95 30
TM-Water.png HM03 Surf Water Special 90 100 15
TM-Water.png HM06 Dive Water Physical 80 100 10

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Refer to TMs and HMs for information on each move's obtainability.


TM-tutors

Move Type Category Base Power Accuracy PP
Frustration Normal Physical 100 20
Giga Impact Normal Physical 150 90 5
X-Scissor Bug Physical 80 100 10

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.


Move Tutors

Move Type Category Base Power Accuracy PP
Ancient Power Rock Special 60 100 5
Body Slam Normal Physical 80 100 15
Double-Edge Normal Physical 120 100 15
Fury Cutter Bug Physical 40 95 20
Icy Wind Ice Special 55 95 15
Knock Off Dark Physical 65 100 25
Superpower Fighting Physical 120 100 5
Swagger Normal Status 90 15
Swords Dance Normal Status 30
Water Pulse Water Special 60 100 20

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • Read to the move tutors article for tutorship information for all moves hereon.


Egg Moves

Move Type Category Base Power Accuracy PP
Agility Psychic Status 100 30
Amnesia Psychic Status 20
Ancient Power Rock Special 60 100 5
Bide Normal Physical 10
Chip Away Normal Physical 70 100 20
Endure Normal Status 10
Flail Normal Physical 100 15
Haze Ice Status 30
Knock Off Dark Physical 65 100 25
Slam Normal Physical 80 75 20
Tickle Normal Status 100 20

  • Emboldened moves denote that this Pokémon avails from a STAB bonus for it.
  • Italicized moves are broken; see their individual pages for more information.
  • For more information on egg-move-tutors, refer to: Egg Moves.


Type Effectiveness

Under normal battle conditions, this Pokémon is:

 2×  Weak to  1×  Neutral to  ½×  Resistant to  0×  Immune to
None


Leveling Chart

This is a tabulated leveling chart of the amount of experience Kingler requires to advance per level.

Special Counterparts

Main article: Pokémon Counterparts

External Links