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Bugsy (boss)

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Bugsy
Bugsy boss NPC.png
LocationAmazon Forest (Dock Island)
Cooldown Time12 days
Basic Requirements
  • Must have completed the Johto League
  • No Fire Types in the team
Lineup
123Icon.png
Scyther
214Icon.png
Heracross
558Icon.png
Crustle
637Icon.png
Volcarona
497Icon.png
Serperior
212Icon.png
Scizor

"It's been a while since you and I last fought.I remember that outcome well, and it has made me rethink what it means to be a bug trainer."

—Bugsy

Bugsy is the boss-NPC incarnation of Bugsy —the Bug (type) Gym Leader in Azalea Town (Johto).



Boss rework 2019

Bugsy was part of the Boss rework in 2019 and was updated at the 7th March 2019. The boss rework was issued and is still ongoing to improve the boss NPC's in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case the player can simply re-fight the boss.

The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengeable for newer players and also be a challenge for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. EVs and hold items do vary among other things - also depending on the difficulty level.

  • Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.
  • Medium: bosses have 252 EVs in each stat and hold items.
  • Hard: bosses have 400 EVs in each stat and hold items. Furthermore, the player is not allowed to use in-battle items such as Revives.

Challenging Bugsy

Bugsy is located at the north-east part of Amazon Forest. He will challenge the player given that he or she has completed the Johto Elite Four. After the battle, he will have a cooldown time of 12 days.

Lineup

Easy

Bugsy's Lineup
Bugsy.png
NatureAbilityItem
Jolly Technician None
NatureAbilityItem
Jolly Moxie None
NatureAbilityItem
Careful Sturdy None
NatureAbilityItem
Timid Flame Body None
NatureAbilityItem
Timid Contrary None
NatureAbilityItem
Adamant Technician None
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.


Medium/Hard

Bugsy's Lineup
Bugsy.png
NatureAbilityItem
Jolly Technician Eviolite
NatureAbilityItem
Jolly Moxie Choice Scarf
NatureAbilityItem
Careful Sturdy Assault Vest
NatureAbilityItem
Timid Flame Body Passho Berry
NatureAbilityItem
Timid Contrary Leftovers
NatureAbilityItem
Adamant Technician Choice Band
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.


Rewards

The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward on the difficulty level Medium and Hard while Hard gives slightly better rewards.

There is no shiny counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).

All rewarded Pokémon will be initialized at level 20.

Reworked bosses such as Lance have rewards depending on the difficulty level you beat them. As harder the difficulty as more valuable is the reward normally. The exact reward is random generated based on a list of possible rewards and contains at least a money reward. There are three difficulty level: Easy, Medium and Hard. For extra rewards, the Medium and Hard level have a three-time win streak.


Tier 1: A random amount of common items which depends on the boss, like Focus Sashes, Weakness Policies, Air Balloons,Lum Berries or Sitrus Berries.

Tier 2: A random amount of more valuable items, mixed with some high valuable rewards depending on the boss, like PP Up's, Rare Candies, Small Train Ticket or Corphish.

Tier 3: Rare Pokémon depending on the boss, like Gible, Dratini, Bunnelby or Scyther.


Easy: 85% chance for tier 1, 10% for tier 2 and 5% for tier 3 rewards, 5-10k money reward.

Medium: 80% chance for tier 1, 10% for tier 2 and 10% for tier 3 rewards, 12-30k money reward, +2 PvE Coins.

Hard: 60% chance for tier 1, 25% for tier 2 and 15% for tier 3 rewards, 20-40k money reward, +4 PvE Coins.

The possible rewarded Pokémon on the hard mode are considered as slightly more valuable than those you may get on the Medium mode.

Randomized subset

All possible rewards are listed below.

Pokémon

Pokédex NumberPokémonType 1Type 2Reward Tier
#127 127Icon.png Pinsir Bug 1
#123 123Icon.png Scyther Bug Flying 1
#597 597Icon.png Ferroseed Grass Steel 2
#495 495Icon.png Snivy Grass 3


Items

Item Quantity Reward Tier
Silver Powder.png Silver Powder 1 1
TM-Bug.png TM139 - U-Turn 1-3 1
Weakness Policy.png Weakness Policy 5-10 1
PP Up.png PP Up 1-3 2
Straw Hat 1.png Straw Hat 1 1 3
Straw Hat 2.png Straw Hat 2 1 3

Three-consecutive wins

After being rewarded some of the abovementioned items, you will also be prompted to select one of these Pokémon as an additional reward.

Pokédex NumberPokémonType 1Type 2Reward Tier
#123 123Icon.png Scyther Bug Flying Medium/Hard
#214 214Icon.png Heracross Bug Fighting Medium/Hard
#290 290Icon.png Nincada Bug Ground Medium/Hard
#495 495Icon.png Snivy Grass Medium/Hard