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Abandoned Ship

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Abandoned Ship - Hoenn
Overviewing collage
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Abandoned Ship Exterior
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Abandoned Ship 1F
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Abandoned Ship 1F Room 1
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Abandoned Ship 1F Room 2
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Abandoned Ship B1F
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Abandoned Ship B1F Room 1
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Abandoned Ship B1F Room 2
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Abandoned Ship B1F Room 3
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Abandoned Ship B1F Room 4
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Captains Office
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Storage Unit

Location

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A positional vantage point of Abandoned Ship in Hoenn.

Water Pokémon

Average levels
32
Members-only
0
0

Resources

Battleable NPCs
10
Ground-lootable items
7
Berry trees
0

Contiguous areas

Abandoned Ship
Route 108


Abandoned Ship is a Hoenn shipwreck that can be entered in the east side of Route 108. The Abandoned Ship is not story-mandatory, but many useful items can be salvaged on the ship. Most notably, completing its area quest rewards a Clamperl as well as one of its evolution items at random.


Notable miscellanies

Abandoned Ship Quest

When arriving at the deepest door of the ship, the door will be locked by a multi-slot lock, and the player will be warned that 6 keys are required in order to unlock the door. They are at the following locations:

  • Abandoned Ship 1F Room 2 (east room of 1F). Will be hidden under the float rings in the north-west part of the room.
  • Abandoned Ship B1F. The Wingull wandering the room is holding it, and it will be necessary to fight it. Note that it can also be captured.
  • Abandoned Ship B1F Room 1 (north-west room of B1F). Will be hidden in the westmost crate.
  • Abandoned Ship B1F Room 3 (middle room south of B1F). Will be visible in the water.
  • Abandoned Ship B1F Room 4 (south-eastmost room of B1F). Will be visible in the middle of the room.
  • Abandoned Ship 1F Room 1 (west room of 1F). Will be hidden on the pillow of the bed in the north part.

With all 6 keys obtained, the last room will be unlocked. Inside of it is Captain Bickerstaff, who will fight the player upon speaking to him.

After defeating him, an Abandoned Pokémon will appear, which will be a level 15 Clamperl. He will also give the player the key to the Storage, the north-east room of B1F. In it will be a "mossy blob" as well as TM68 (Rain Dance). The mossy blob cannot be obtained without the Scanner. Furthermore, it can be traded for a random chance at either a Deep Sea Scale or a Deep Sea Tooth from Captain Stern in Slateport City's Museum.


Pokédex NumberPokémonType 1Type 2Rarity TierHeld Item
#366 366Icon.png Clamperl Water 6

Scanner

On the west side of Abandoned Ship 1F, Sailor Wendy will give the player the Scanner item simply for talking to him. This item does not appear in the player's inventory, but it is necessary to obtain the "mossy blob" at the end of the Abandoned Ship Quest, which is used to randomly obtain a Deep Sea Scale or a Deep Sea Tooth.

Note that even if the Scanner is given to Captain Stern before obtaining the mossy blob, the mossy blob can still be obtained as if the player still had the Scanner.

Aqua Tail Tutor

A Move Tutor for the move Aqua Tail is located east of the exterior area. He will teach the move to any compatible Pokémon for the price of PokémonDollar.png7,000.

Rachel's Friends Quest (Michelle)

One of the locations the ninth and final friend of Rachel can be found in is in Abandoned Ship 1F Room 2, sitting in front of Sailor Agung in the south-east room. She will trade the player's Pokeball for a level 20 Tropius, putting an end to the quest.


Pokédex NumberPokémonType 1Type 2Rarity TierHeld Item
#357 357Icon.png Tropius Grass Flying 8

Toothless (boss)

Located in Abandoned Ship B1F Room 1, or the north-west room of B1F, Toothless will fight the player on the condition that he or she has a full party of 6 level 100 Pokémons as well as over 300 accumulated hours of playtime. See the main article for more information.

Main article: Toothless (boss)

Wild Pokémons

Abandoned Ship B1F Room 3

Water

Surfing


PikachuSurf.png
PokémonLevel rangeTimesHeld ItemRodRarity Tier
72Icon.png Tentacool 28-35 Morning Day Night Old Rod 1
73Icon.png Tentacruel 30-35 Morning Day Night Good Rod 1

Pink-colored names denote that this Pokémon is exclusively encounterable for members in this area.

Fishing


Old Rod.png
PokémonLevel rangeTimesHeld ItemRodRarity Tier
129Icon.png Magikarp 28-35 Morning Day Night Old Rod 2
  • Pink-colored names denote that this Pokémon is exclusively encounterable for members in this area.
  • All Pokémon tabulated here can only be encountered via fishing; they are not Surf-encounterable.


Items

ItemQuantityCooldownLocation
Water Stone.png Water Stone 1 ? Days Hidden Item. In the trash can in the north-west part of 1F Room 2. The trash can will appear full when it is available to pick up.
Great Ball.png Great Ball 1 Not respawnable Hidden Item. Under the small float ring in the south-west of 1F Room 2.
TM-Water.png TM68 - Rain Dance 1 Not respawnable Hidden Item. In the hole west of B1F Room 2.
Escape Rope.png Escape Rope 1 Not respawnable In the first part of B1F Room 1.
TM-Ice.png TM13 - Ice Beam 1 ? Days In the corner of B1F Room 4.
Revive.png Revive 1-4 Not respawnable Hidden Item. In the trash can north of 1F Room 1.
TM-Water.png TM68 - Rain Dance 1 ? Days One of the two items in Storage Unit.


NPC Trainers

Abandoned Ship 1F

Abandoned Ship 1F Trainers
Beauty (lady).png
Beauty Thalia
320Icon.pngWailmer
Lv. 34
116Icon.pngHorsea
Lv. 35
Tuber (woman).png
Tuber Jani
183Icon.pngMarill
Lv. 33
Youngster.png
Youngster Demetrius
263Icon.pngZigzagoon
Lv. 34
309Icon.pngElectrike
Lv. 35
Tuber (boy).png
Tuber Charlie
183Icon.pngMarill
Lv. 33

All NPCs cool down after 7 days unless noted contrariwise.


Abandoned Ship 1F Room 1

Abandoned Ship 1F Room 1 Trainers
Trainer (man).png
Trainer Dan
314Icon.pngIllumise
Lv. 35
Lass.png
Lass Kira
313Icon.pngVolbeat
Lv. 35

All NPCs cool down after 7 days unless noted contrariwise.


Abandoned Ship B1F

Abandoned Ship B1F Trainers
Sailor.png
Sailor Duncan
363Icon.pngSpheal
Lv. 35
67Icon.pngMachoke
Lv. 36

All NPCs cool down after 7 days unless noted contrariwise.


Abandoned Ship B1F Room 2

Abandoned Ship B1F Room 2 Trainers
Ruin Maniac (hiker).png
Ruin Maniac Garrison
28Icon.pngSandslash
Lv. 34

All NPCs cool down after 7 days unless noted contrariwise.


Abandoned Ship B1F Room 3

Abandoned Ship B1F Room 3 Trainers
Fisherman.png
Fisherman Douglas
120Icon.pngStaryu
Lv. 33

All NPCs cool down after 7 days unless noted contrariwise.


Abandoned Ship Captains Office

Abandoned Ship Captains Office Trainers
Captain (ghost).png
Captain Bickerstaff
430Icon.pngHonchkrow
Lv. 39
302Icon.pngSableye
Lv. 39
354Icon.pngBanette
Lv. 40
426Icon.pngDrifblim
Lv. 40

Notes: This trainer can only be fought once, as part of the Abandoned Ship Quest.

All NPCs cool down after 7 days unless noted contrariwise.